A guide on how to get to each and everyone of all 16 finais.
Short Ending
Para começar, we have the short ending; in which Alice’s reckless decisions lead to her to a very literal fall:
Escolha 1: Pular (Você ganhou’t see the effect of this choice until later on)
Escolha 2: Stand up for Leah (This one unlocks the escape route)
For this particular ending, the Choices 3 E 4 in Lantier’s office are irrelevant.
Escolha 5: Claro! (Nós’re talking about Alice making all the bold choices here, so she MUST escape)
Escolha 6: Approach carefully (Alice must see some action)…
E, Parabéns, você’ve reached the short ending!!!!
Esmond or Gherrling?
The first half of the game is decided in a score evaluation between Gherrling and Esmond (Will refer to them as Gh or Es), you will go to either of their routes depending on how many points you make for each one of them. Então, aqui’s the cheat sheet:
Pergunta: How should I react?
Reason with her +1 Es
Try to fight her +1 Gh
Pergunta: Desculpar-se?
Desculpar-se +1 Gh
Vestir’t apologize +1 Es
Pergunta: Could I really escape? (this question only happens if you stood up for Leah)
Claro! +1 Gh
Not Really +1 Es
Pergunta: Who should make the first move? (This one only shows up if Alice did not escape, and is willing to spend her wedding night with Gherrling)
He should! +1 Es
EU’ve Got it +1 Gh
Pergunta; O que fazer? (This one only shows up if Alice did not escape, and is not willing to spend her wedding night with Gherrling)
Confront him +1 Gh
Ataque +1 Es
Pergunta: Would I?
… +1 Es
EU’m Married! +1 Gh
Pergunta: How was I even supposed to feel?
Flattered +1 Es
Creeped out +1 Gh
Pergunta: Então, o que’s it going to be?
Gin +1Gh
Absinto +1 Es
Pergunta: Bem… Did I mind?
Of course I mind! +2 Gh
De jeito nenhum! -2 Gh
***
And then we have our score evaluation and the game breaks into two main routes, from now on almost every choice will break into a different route and threfore a different set of endings.
*** OBSERVAÇÃO: In case of a tie, the game will automatically pick Gherrling’s route.***
Esmond’s Endings
Esmond’s Path Endings:
Bad things will happen if Alice stays in the room (*Claro que não!)
Fred’s death:
*Hmmm… Sim
Esmond’s death (and its consequences):
*Não, EU’d rather stay here.
*Kill Esmond
Gherrling’s death:
*Não, EU’d rather stay here.
*Drop the gun.
Alice becomes a recluse:
*Não, EU’d rather stay here.
*Shoot myself.
So what happens if Alice leaves through the window (*I think I Should)?
Alice becomes a doctor:
*Assim seja
Alice becomes an entrepreneur… de uma espécie:
*Não, obrigado!
*Claro que não! (at dinner)
Alice finds The Chaser:
*No Thanks!
*It Actually was.
Gherrling’s Endings
Circus Endings (With or without Gherrling):
* Deixar
* Sort things with Gherrling (ou, if you choose to flirt with Fred you can always repent later and choose ‘Na verdade, sim’ ou ‘Fine I’ll talk to him’ to get back onto this path)
*Go with Lyu
* Circus it is
For an ending w/ Gherrling choose: Come with me!
For an ending without Gherrling choose: Not this time.
Todo mundo’s happy ending:
When asked whether Circus or husband, escolher:
Eu penso…Gherrling
Final Verdadeiro (Or at least the one I consider to be canon):
* Deixar
* Sort things with Gherrling (ou, if you choose to flirt with Fred you can always repent later and choose ‘Na verdade, sim’ to get back onto this path)
*Go with Nina
Alice’s death or enhanced Ending:
*Flirt with Fred
*I like Fred Better
*Ele’s not worth it
Pergunta: Do I want to go back?
*Sim (Will trigger Alice’s enhanced ending)
*Não (will trigger Alice’s death ending)
Okay Endings:
*Stay and listen
These endings are pretty okay, and the difference of what happens depends on whether or not you decide to kiss Esmond:
Duchess Ending
*Game on!
*Tudo bem
Lost Locket Ending
*Sem chance
ou
*Piss off!
Isso é tudo o que estamos compartilhando hoje para isso Enigmarella guia. Este guia foi originalmente criado e escrito por Ella Blackheart. Caso não atualizemos este guia, você pode encontrar a atualização mais recente seguindo este link.
Thank you for the guide! ❤️