✅ Fonte verificada via Comunidade Steam
- Título do patch: Impérios 2.36.3 Lançado!
- Data de lançamento do patch: abril 20, 2024
The developer of Empires has released a new update for the game on April 20, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam.
We’re happy to announce version 2.36.3 which is live on Steam right now.
Changelog below and also on our Website
Come join us on Discórdia!
Don’t forget to check Discord events to see the date and time of when Games are played.
(It’s not dead yet)
Did you know we are porting this mod to Unreal Engine 5?
You can follow its development on our Website e/ou Discórdia
Registro de alterações:
Correções de bug
- Potential fix for the player collision issues introduced in 2.36.0
Script/Game Balance
Vehicle Chassis
-
Northern Faction Heavy Tank
- Increased available weight by 60
-
Brenodi Empire Heavy Tank
- Increased available weight by 60
Vehicle Weapons
-
Biological Cannon
- Reduced Weight from 120 para 100
-
Homing Missile
- Reduced Lock On Time from 0.5 para 0.4
- Reduced Lock On Range Modifier from 0.5s/1000u to 0.4s/1000u
-
- Locking on is now 25% mais rápido, it takes between 0.4s to 3.2s from 0.5s to 4s
-
Biological Missile
- Increased Total Ammo Clips from 3 para 5
- Reduced Cycle Time from 1.5 para 2
-
Depleted Uranium Rounds
- Increased Clip Size from 80 para 100
-
Biological Rounds
- Reduced Cycle Time from 0.38 para 0.12
- Reduced Damage from 8 para 4
- Reduced Minimal Damage from 6 para 3
- Reduced Heat from 1.5 para 0.5
- Increased Clip Size from 30 para 80
- Reduced Bio Damage agasint Vehicles from 10 para 5
- Reduced Bio Time against Vehicles and Infantry from 2 para 1
-
Plasma Rounds
- Reduced Cycle Time from 0.28 para 0.1
- Reduced Damage from 10 para 5
- Reduced Minimal Damage from 8 para 4
- Reduced Heat from 2 para 0.6
- Increased Clip Size from 40 para 100
-
High-Explosive Rounds
- Reduced Cycle Time from 0.4 para 0.135
- Reduced Damage from 8 para 3
- Reduced Minimal Damage from 7 para 3
- Reduced Heat from 1.5 para 0.6
- Increased Clip Size from 25 para 70
Vehicle Armors
- Reactive
- New Damage Reductions from Machine Gun changes
- Depleted Uranium Rounds: de 25% para 66%
- Biological Rounds: de 25% para 66% (not counting the bio effect)
- High-Expllosive Rounds: 66%
- Plasma Rounds: de 0 para 25%
- New Damage Reductions from Machine Gun changes
Pesquisar
-
Turrets lvl 2
- Increased Cost from 360 para 480
- Increased Time from 90 para 120
-
Turrets lvl 3
- Increased Cost from 480 para 600
- Increased Time from 120 para 150
Edifícios
- Vehicle Factory
- Increased Cost from 500 para 700
Infantaria
- Reduced Scout Rifle’s Headshot Multiplier from 3 para 2
Outras mudanças
- Reverted to 2.36.0 version of soft flesh impact sounds.
Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.