✅ Fonte verificada via Comunidade Steam
- Título do patch: Correção 8.4
- Data de lançamento do patch: abril 8, 2024
The developer of Eldritch Exterminators has released a new update for the game on April 8, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam.
Enemy Balance
- Increased the visibility of enemy projectiles
- Reduced the hitbox size of enemy projectiles
- Reduced the size of enemy projectiles
- Reduced the spawn weight of Fire Sprites
- Added a 5-second pause to enemy spawning when a boss is spawned
- Enemies spawn slightly farther way
- Enemies cycle around the screen when offscreen slightly farther away
- Boomer’ need to be slightly closer before exploding
- Boomer’ explosion is now more faster
- Boomer’ blast radius 100 -> 90
- Porcupine: projectile speed 210 -> 160
- Fire Sprite: projectile speed 210 -> 160
- Slime King: Velocidade 90 -> 70
- Lodo: Quintet Speed 72 -> 65
- Ghost Cyclops: Velocidade 80 -> 75
- Imitar: Velocidade 80 -> 75
Artifact Balance
- Many weaker artifacts had their rarity changed to Mundane
- Updated the conditions for some artifacts
- Reworked Zillu’é pode
- Reworked Shredded Hide
- Reworked Loot Goblin
- Moved Shredded Hide from Damage Deck to Pierce Deck
- Unstable Crystal: Projectile Range: -5% -> 0%
- Zillu’s Tithe: Dano 1 -> 10%
- Shrine Tender: Dano 2 -> 10%
- Unstable Portals: Dano 10% of enemy max health -> 10 – 20% of enemy max health
- Scorched Grimoire: DoT Damage 3 -> 2
Gameplay Balance
- Map Objective Pickup Time: 6 – 12 -> 6 segundos
Correções
- Fixed the player’s collider not turning off while dashing
- Fixed Map Objective marker displaying behind trees
- Fixed Irtokan not having the correct amount of max stacks
- Fixed Various text issues
Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.