✅ Źródło zweryfikowane przez Społeczność Steam
- Tytuł poprawki: GeoDepths Update 1.2 & Dev Log #15
- Data wydania poprawki: Kwiecień 19, 2024
The developer of GeoDepths has released a new update for the game on April 19, 2024. Oto nowe rzeczy, których powinieneś się spodziewać lub zmienić w tej nowej aktualizacji. Informacje te zostały zaczerpnięte bezpośrednio z oficjalnego ogłoszenia na Steamie.
Hi all!
Aktualizacja 1.2 is available now to play on the main Steam branch!
Featuring new depths, jaskinie, zasoby, collectables, maszyny, and whole new ending!
[Join the discord](discord.gg/tv9XvXB5n6) to send any feedback or bug reports.
Check out the dev log to see all the changes.
Detailed Change Log
- Expanded 800m depth level to be a fully mineable level.
- Added 800m depth caves and scannables.
- Added new resources to be found at 800m depth.
- Added new 1000m depth level, with special endgame caves and resources.
- Added a third ending, including a Steam achievement.
- Added a fourth alien artifact that is required to access the ending cave.
- Added alien logs.
- Added two new 800m depth level cave terrariums to the Item Dispenser.
- Added alien style models to the Item Dispenser.
- Tweaked drill upgrades to incorporate new higher-level resources.
- Added buildable Map Table.
- Added buildable Auto Drill Machine.
- Made PDA open to log when it’s scanned.
- Added more HUB and Drill music tracks.
- Added Critical Mining Drill tool.
- Made the gems added in 1.1 scanned by default (so they’re not required to be found for 100% ukończenie).
- Changed the gems to spawn in the main maps as well as the unstable passage maps.
- Added in-game time tracking to saves, so you can see how long a save has been played (only for 1.2 oszczędza).
- Fixed problem in Tangle Trouble cave when FOV is not the default.
- Improved performance of power terminal graph.
- Plus several minor changes and fixes.
Aby dowiedzieć się więcej o tej nowej aktualizacji, sprawdź oficjalne źródło wspomniane powyżej.