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20 Minuty do świtu – Weapon Ranking Based on Darkness 15

Wysłany dnia 06/13/2022 Przez [ATG] Derrick770 Brak komentarzy NA 20 Minuty do świtu – Weapon Ranking Based on Darkness 15
  • Tytuł: 20 Minuty do świtu – Weapon Ranking Based on Darkness 15
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I thought I would rank every weapon having beat darkness 15 with all of them. If you disagree or thought I missed something, feel free to tell me why I’m wrong. I will be ranking them in tier list fashion starting with S and going down to D.

Poziom S- Flinta, Rewolwer, Dual SMG

Flinta- Maybe a controversial pick but to me the shotgun is the strongest weapon in the game. The reasons for this is multi-faceted. Po pierwsze, the shotgun does a lot of damage, 10 X 4 which is only beat out by the grenade launcher. Po drugie, the shotgun plays very well with most upgrades. Frost (already the best upgrade in the game) is disgusting with the shotgun as it can hit a ludicrous amount of enemies per shot, making frost bite and shatter tear through enemies. Speaking of hitting many enemies, fusillade pairs very nicely with the shotgun make it shoot a ton of shots. And this is without even getting into the massive benefit piercing and shot speed gives to the shotgun. And what really seals the deal is miniclip as it makes the shotgun into a beast of a gun. W końcu, the shotgun has a good amount of knockback, an underrated ability that some guns lack to their detriment.

Rewolwer- Another pick that may have some scratching their head, is the revolver in the second spot. I think the revolver is quite a good weapon it does a lot of damage per shot and plays nicely with a lot of upgrades. In my eyes the revolver is a diet shotgun but a diet shotgun is still good.

Dual SMG- From what I have seen a lot of people seem to think that these are the best weapons in the game. And while I do think they are quite strong I think they are over reliant on specific character builds in comparison to the two I put above it. Of course they are quite potent when wielded by said characters Spark and Abby make particularly good use of these weapons, but even still the shotgun, z mojego doświadczenia, has done just as well when it comes to dispatching enemies.

Poziom B- Batgun

Batgun- We are skipping straight to B tier as there is unfortunately quite a gap between the best weapons and the ones below them. The batgun much like the Dual SMG is reliant on character builds really only particularly shining on Lilith and Abby. It also unfortunately lacks good knockback and does not play well with certain upgrades like mini-clip. But is is quite good at spreading frost due to homing and a good amount of projectiles.

C tier- Kusza

Kusza- The crossbow is like a grenade launcher without the risk. And while the crossbow does play well with many upgrades such as mini clip, splinter, fan fire and many others, it lack an oomph that weapons above it have. It is not particularly good at spreading frost due to its lack of projectiles and slow rate of fire which is quite bad. I does however have good knockback which is a plus.

D tier- Flame cannon. Granatnik

Flame Cannon- There was tough competition for worst weapon but in the end I decided that the flame cannon is runner up. The flame cannon, to put it bluntly, is a garbage weapon. It has low damage, 1 projectile, slow projectile speed, and low knockback. All in all it has almost no redeeming qualities, but despite this I do not think it is the worst. To fix this weapon I would say that the damage needs to be increased, or playing into the flamethrower aspect and massively increase its rate of fire and pierce.

Grenade launcher- The grenade launcher is basically a meme, it does have a couple redeeming qualities unlike the flame cannon, it does do a lot of damage, has innate AOE, and has incredible knockback. The catch? Its explosions hurt you too. As such it is nigh unusable in a game such as this due to high enemy density rushing you down at many points in the game. To make things worse the grenade launcher plays the worst with upgrades in the entire game by a landslide. Upgrades like fan fire, split fire, and splinter are death sentences with the grenade launcher. And this is just the beginning, upgrades such as the tome of power and big bullets that increase projectile size increase the explosion size, meaning that these are a recipe of disaster as well. The grenade launcher is also abysmal at spreading frost due to its low rate of fire. The only way to fix this weapon is to remove the thing that makes it unique, the self damage. This one aspect kills and chance of this weapon being good as it does not mesh well with this game type and kills potential builds.

To wszystko, co dzisiaj udostępniamy w tym przewodniku. Ten przewodnik został pierwotnie stworzony i napisany przez [ATG] Derrick770. Na wypadek, gdybyśmy nie zaktualizowali tego przewodnika, możesz znaleźć najnowszą aktualizację, postępując zgodnie z tym połączyć.

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  • Tytuł: 20 Minuty do świtu – Weapon Ranking Based on Darkness 15
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