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Phantasy Star Online 2 New Genesis

Phantasy Star Online 2 New Genesis – BP Gates and Avoiding Skill Tree Trap Guide

A brief explanation for why those BP Gates exist and why the game isn’t nearly as complicated as the forum would have you believe.

Introduction

This game is actually less grinding and more straightforward than the standard PS2, and the BP gates are a very clever tutorial that is a little too well disguised. But I’ll break it down for you. The important thing is to adopt the mindset that the game expects of you.

Please feel free to leave a comment, and I will add to it if necessary. I believe this is a thorough first draft, and I am willing to go into greater detail if necessary.

So, what exactly is BP?

SEGA uses BP to determine how far along you are in the game as well as your level of gear and accessories at any given time. All without forcing you down a path or leaving you unprepared for the content to come.

It can tell you how many quests you’ve completed, how many achievements you’ve earned, what gear you’re wearing, and whether or not it’s sufficiently upgraded. Simply doing content will raise it, so someone with less gear but who has done content may have a higher BP than someone with more gear but has not completed certain content!

The Terrible 950 BP Gate

PSO2 NGS is one of those games that teaches you how to play without actually telling you. While many amateur YouTube philosophers about video games celebrate this, in practice it is rarely appreciated.

Take note of the main quests before proceeding to the 950 BP gate, as they are not a tutorial but rather an introduction to the game’s systems. The tutorial is what comes after the BP gate, not what comes before it. Even if they don’t explicitly tell you, you learn by doing in this game.

So, how do you prepare for the dreaded 950 gate?

  • Exploring
  • Combat
  • Cooking
  • Cocoons (along with a very hard enemy for level 7 to show you still get the skill points even without the 5 stars)
  • Gathering
  • Equipping armor/units
  • Upgrading your gear
  • Limit breaking your gear (Also take note that your missing second weapon for your main class is given for free x10 during your limit break tutorial)

If you complete all of these steps, you will easily obtain 950 BP. All you need for this “gate” is units, to have completed daily quests, and to have at least a +10 weapon and possibly 5 skill points.

The Heinous 1100 BP Gate

However, you should have hit a snag in your progression this time. 950 is easy, but anything beyond that and you might as well grind for 10 hours, right? No.

Take note of the quests you’ve received since the last gate:

  • Side quests
  • Bosses
  • PSE Bursts
  • Towers
  • Region mags
  • Multi weapons

On the map, there are three towers and eight cocoons, and you can access all of them at this time. If you obtain all 20 skill points, you will be able to pass the 1100 BP gate without having to worry about the rest.

But you can’t do it unless you’re being carried, can you? Fortunately, you were already taught how to grind at the time, right? Farm PSE bursts into the mountain (where it teaches you how to do so) and then kills the climax bosses (hey, this climax boss is frequently the EXACT one I had to fight in the story!). Upgrade and limit your weapons and units.

“But, Magician,” you sneer, “it’s so difficult to upgrade two weapons at the same time!” So expensive!” You’re fortunate in that you already have a +11, limited broken weapon! I hope you don’t lose it!

“But I’m not a fan of that weapon! I’d like to use the other!” Fortunately, the game has already taught you how to construct multi-weapons!

So, say you have +20 tzivia knuckles and want to use a dual saber but only have one unupgraded tzivia dual saber. Do you intend to upgrade the dual sabers? You could, but if you use +20 knuckles as a base and multi-weapon in the dual saber, you now have a +20 tzivia dual saber as well!! You can now use the PA’s, weapon actions, and even the normal attack of both weapons from a single bar!

Get those skill points, and there will be no more gates! For the time being, at least.

Avoiding Skill Tree Traps

PSO2 was an extremely difficult game to play. Leaving aside all of the hardware and software issues, the grind was steep, and putting the wrong skill points down meant spending $5-10 on a new tree.

The game’s biggest flaw is the incorporation of PSO2 mechanics, not the difficulty. As a result, people are sleepwalking into traps and yelling on the forums for a week about NGS stuff that was even in base PSO2 pre-bonus keys.

Essentially, skill trees must be expertly filled out or you will be out of real money.

You must learn to carefully read the tooltips. Consider the ‘gunner’s skills, which are at the very top of the tree. The one next to the chain trigger, on which up to ten points can be placed.

You might be thinking, “Wow, how am I going to fill that up, let alone the rest of the tree?”

You can’t do it. If you’ve played PSO2 (or if you’re a proud owner of the ability to read and common sense), you’d already know that.

So, instead of rushing to apply your points, give that skill 1 point. It gives you a 10% boost to the PP gained per normal attack for the main class. Let us now add ten. It gives you a 20% increase in PP gained per normal attack for the main class.

So, for one point, you get a 10% increase in your chances of getting GREAT! You only get a 10% bonus on top of that for an additional 9 points. That is clearly not worth it. Just one point for each of these passive buffs is sufficient, and the rest of the tree can be obtained for less than 20 skill points!

For the time being, let us apply the same logic to the forces. For the main class, 1 point increases passive PP gains by 50%. After 10 points, your passive P increases by 100% in the main class. Given how small the Force tree is, that other talent allows you to gain points even while casting, and that task is useless on anything other than “Teacher.” You actually have enough points to max this out while also obtaining all of your important skills.

In other words, if you use common sense and read the tooltips, there are no traps!

Conclusion

And that's all for this Phantasy Star Online 2 New Genesis guide. Do you have any suggestions or tips to improve this guide for Phantasy Star Online 2 New Genesis? If yes, then make sure to leave a comment down below. This guide has been made possible by Mister Magician. You can check him out by simply clicking his name.

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