Ga naar de inhoud
Rel-bits

Rel-bits

  • Thuis
  • Nieuws
  • Gidsen
  • Videogidsen
  • Patch-opmerkingen
  • Misbruik melden
  • Toggle zoekformulier

Vellum Update Patch Notes on April 4, 2024

Geplaatst op 04/07/2024 Deur Patchbot Geen reacties op Vellum Update Patch Notes on April 4, 2024
  • Titel: Vellum
  • Releasedatum: Maart 28, 2024
  • Ontwikkelaar: Alvios Games
  • Uitgever: Alvios, Inc.

✅ Bron geverifieerd via Steam-gemeenschap

  • Patchtitel: Live Update – 0.30.3
  • Patch-releasedatum: april 4, 2024

The developer of Vellum has released a new update for the game on April 4, 2024.. Dit zijn de nieuwe dingen die u kunt verwachten in deze nieuwe update. Deze informatie is rechtstreeks samengesteld uit de officiële aankondiging op Steam. 

Happy Wednesday, Scribes!
We’ve got another delivery of fixes and adjustments headed your way! This patch also includes some light balance changes and tuning. Let us know how impactful these changes feel as you go about mending the Tomes!
We’re continuing our quests for improved performance, bugfixing, and controller tweaks. Please keep the reports coming our way – the clips, screenshots, and in-depth descriptions from the community have been a huge help in slaying these bugs.
What a wonderful launch week – thank you all for playing! This week, look for a blog post from us with details on the next chapters of Vellum. See you in the Library!

Evenwicht & Tuning
  • Scribe Barriers now recharge 33% of their full value per second, up from 15%. (Dev Note: This should help with getting back into the fray after being on the back foot, as well as increase overall survivability)
  • Barrier regeneration is no longer delayed by damage that is fully absorbed/reduced
  • Binding Levels above 46 should now scale damage and health properly. (Dev Note: This will increase difficulty, while aiming to keep high Binding Levels meaningful.)
  • Font Power: Ballista now fires one large, piercing bolt instead of a burst of arrows
  • Font Power: Chrome, Sweet Chrome now applies on tick, rather than needing to re-enter
  • Boss -gevechten: adds spawn slower in co-op games, slightly reduced number of adds. This should result in more facetime with just the Boss
  • Torn Page: Morale Boost will no longer heal other Elites or Bosses. Phew.
  • Binding Attunement Levels should now properly reach the Maximum Attunement Level (20). This caps the Quillmark bonus, but doesn’t prevent playing at higher Bindings. (Dev Note: Binding Attunement 20 as a maximum is our goal area for balancing difficulty and rewards – we want to make sure the appeal of Binding Levels above 20 is about the challenge, not necessarily optimal rewards)
Gameplay Fixes
  • Bonusdoelstelling: Verzamelen is improved and should be less likely to spawn in impossible areas (please let us know if you find any more areas)
  • Bonusdoelstelling: Koptekst is now more ball-like and has an indicator for the Font (Gooooooooooal!)
  • Inscription: Refundable should now properly grant mana from Spender Spells
  • Inscriptions: Green should now apply their proper bonuses when equipped
  • Adjusted the Font Power rows for Tome: Rivals
  • Adjusted visual size of Mortar-type explosions to better match their ground telegraphing
  • Bonusdoelstelling: Capture the Flag – Inklings and the Wolves will no longer pick up the Flag (put that down!)
  • Fixed Zombies and Ghosts from spawning each other!
  • The Last Stand timer should now correctly adapt to free revives versus earned revives
  • Tome: Of Scribes and Torn can now be threated by Splice and Raving bosses (was just Tangents)
General Fixes
  • Fixed controller binding when trying to interact with LB/RB in Settings
  • Reset settings button should correctly reset bindings to their default values
  • Toegevoegd “Uitstel” to the Tome Lectern in the Library for starting a game
  • Misnamed Voting badges addressed
  • Updated continue button in Font Powers
  • Position of Scribes’ Last Stand state has been raised slightly
  • Fixed seeing a duplicate Lore Page later in the game instead of the proper page.
  • Various Map Navigation issues resolved
  • Tooltip adjustments and typo fixes
  • Fixed a few instances of miscounting Players in a game
  • Scribes should be less likely to arrive in random rooms
  • Signature Ink Unlocks achievements should now be awarded at the appropriate time
  • Prestatie: Speed Reader should no longer be awarded during the Foreward
  • Ink Level achievements should be more timely and trigger when levelling up

Voor meer informatie over deze nieuwe update, controleer de officiële bron hierboven vermeld.

Patch-opmerkingen Labels:Vellum

Bericht navigatie

Vorig bericht: TLC Game Playtest Update Patch Notes on April 4, 2024
Volgende bericht: Kingdom Under Fire: War of Heroes Update Patch Notes on April 4, 2024

Geef een reactie Reactie annuleren

Je e-mailadres wordt niet gepubliceerd. Vereiste velden zijn gemarkeerd met *

  • Titel: Vellum
  • Releasedatum: Maart 28, 2024
  • Ontwikkelaar: Alvios Games
  • Uitgever: Alvios, Inc.

Vrijwaring

Alle geciteerde inhoud is afgeleid van hun respectieve bronnen. Als u denkt dat wij uw inhoud zonder toestemming hebben gebruikt, Zorg ervoor dat u ons bereikt en wij zullen het serieus nemen.
  • Over ons
  • Neem contact met ons op
  • Privacybeleid
  • Servicevoorwaarden

Auteursrecht © 2025 Rel-bits.

Aangedreven door PersBoek Nieuws WordPress thema