✅ Bron geverifieerd via Steam-gemeenschap
- Patchtitel: A Little Bit of Cheeki Breeki iv Damke
- Patch-releasedatum: april 2, 2024
The developer of Tunguska: The Visitation has released a new update for the game on April 2, 2024. Dit zijn de nieuwe dingen die u kunt verwachten in deze nieuwe update. Deze informatie is rechtstreeks samengesteld uit de officiële aankondiging op Steam.
In this update I am attempting to add some flanking behavior for the enemies who are fighting the player. Flanking has always been a major challenge even for AAA games – check out this funny post:
https://www.reddit.com/r/thedivision/comments/bfgzqq/its_not_flanking_when_the_enemy_runs_straight/
That’s exactly the reason I haven’t been able to simulate flanking. Zeker, the NPCs can choose another cover and sometimes it leads them behind the player, but most of the time they will just run straight towards the player like idiots. For flanking to work as intended, the NPC would need highly complex multi-path pathfinding and prediction. What I’m doing in this build is not fancy at all, and it’s very subtle, and only applies to certain locations in the game where flanking makes sense. The end result is, once in a blue moon, an enemy will show up behind you and surprise you while you are camping and cheesing.
Other fixes included in 1.80-6:
- Fixed a bug that prevents the Klemens’ Teeth quest to be completed
- Added detailed crafting instruction on the right panel when you open a crafting station, until you open a recipe to hide it
- The Armor Locomotion Unit will reduce flinch while getting shot, and it stacks with the flinch skill perk
- Added a few journal entries that remind player that the quest item is no longer needed so they can be sold/thrown away
- Replaced the icon for the Silenced Makarov with a PB
Voor meer informatie over deze nieuwe update, controleer de officiële bron hierboven vermeld.