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Last Epoch Update Patch Notes on April 10, 2024

Geplaatst op 04/21/2024 Deur Patchbot Geen reacties op Last Epoch Update Patch Notes on April 10, 2024
  • Titel: Last Epoch
  • Releasedatum: Februari 21, 2024
  • Ontwikkelaar: Eleventh Hour Games
  • Uitgever: Eleventh Hour Games

✅ Bron geverifieerd via Steam-gemeenschap

  • Patchtitel: Last Epoch Patch 1.0.6 Patch-opmerkingen
  • Patch-releasedatum: april 10, 2024

The developer of Last Epoch has released a new update for the game on April 10, 2024. Dit zijn de nieuwe dingen die u kunt verwachten in deze nieuwe update. Deze informatie is rechtstreeks samengesteld uit de officiële aankondiging op Steam. 

Changes

Systemen

  • Added Camera Smoothing options to settings: Normaal (default/current), Laag, and Off
  • Added functionality to Character Delete screen

    • The screen will now display the character class/mastery/level
    • When deleting a character, you are now required to enter the character name to confirm the deletion

Controleur

  • De “B” button on controller can now be used to close keybind prompts
  • After binding a controller button, the cursor now re-focuses on the corresponding binding

Ander

  • Reduced gold turn-in reward for Desert Treasure from 20k to 2k
  • Added Buff Icon for Bone Armor (Misdienaar)
  • Improved performance when picking up Shards

Bugfixes

Animaties

  • Fixed an issue where the Mage would T-pose during some animations
  • Fixed several cases of back-slot clipping and floating capes
  • Fixed a bug where the Sentinel idle animation with a 2H weapon would behave as if a shield was equipped

Controleur

  • Fixed a bug where if a panel was opened with keyboard and mouse, further button presses via controller would activate the assigned skills through the panel
  • Fixed a bug where when opening the bindings menu, or interacting with it, with a mouse, would result in the bindings disappearing
  • Fixed a number of bugs with rebinding controller configuration
  • Fixed a bug where players would continue to run in the direction of their last input if the game became unfocused while moving

UI

  • Fixed a bug where player health bars were not appearing in offline
  • Fixed a bug where Forged Weapons’ health bars could be displayed at top-of-screen instead of the boss’ health bar
  • Fixed missing Localization in the Gifting panel for resonances
  • Fixed a bug where Item Tooltips would get stuck when adding a new tab to the stash
  • Chat channels are now specific to cycle/non-cycle
  • Fixed a bug where Husk enemies would not have health bars

Systeem

  • Fixed a bug in offline where players would not have full health, mana, and potions after logging in or reviving
  • Fixed a bug where invalid offhand items could be equipped from the forge (bijv.. catalyst with a bow)
  • Fixed an issue where monolith quest progress would reset if you left the zone/server after starting, but before completing the quest chain.

Vaardigheden

  • Fixed a bug where Bone Curse “Signet of Agony” node’s resulting aura would persist after de-speccing out of the skill
  • Fixed a bug where Erasing Strike’s “Ravenous Void” node’s void beams wouldn’t move in online play
  • Fixed a bug where Volcanic Orb could be cast in incorrect directions, such as flying up when the cursor was over top of a ridge line
  • Fixed a bug where if you teleported back to the monolith hub or rest area while a companion was downed, the revive UI would continue to persist even after being revived.
  • Fixed a bug where Manifest Armor was not benefiting from Increased Area for Area Skills stats on items the player is wearing that are applied to Manifest Armor, such as on gloves
  • Fixed a bug where the Gathering Fury unique bow’s chance to repeat bow abilities was applying to non-bow abilities, and could kill the player if it repeated a Falcon ability
  • Fixed a bug where Boardman’s Plan’s chance to summon a Storm Totem on hit with Tempest Strike was not working
  • Fixed a bug where triggered instances of Tempest Strike were not benefiting from the Tempest Strike skill tree
  • Fixed a bug where Bone Curse’s Marrow Thief node would not grant 10% less damage taken
  • Fixed a bug where Death Seal’s Skeletal Sheath always granted Bone Armor for a fixed duration, ignoring the duration Death Seal was active
  • Fixed a bug where Firebrand’s Galvanize node would disable Brand of Arcanus
  • Fixed a bug where Flame Rush could cause the player to become invisible

The fix for Death’s Embrace mentioned on Friday wasn’t quite able to make the cut-off time for this patch, and is expected to be included with next week’s patch.

Voor meer informatie over deze nieuwe update, controleer de officiële bron hierboven vermeld.

Patch-opmerkingen Labels:Last Epoch

Bericht navigatie

Vorig bericht: うんちがいさがし ~うんちの品質を守るゲーム~ Update Patch Notes on April 10, 2024
Volgende bericht: Shadows of Doubt Update Patch Notes on April 10, 2024

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  • Titel: Last Epoch
  • Releasedatum: Februari 21, 2024
  • Ontwikkelaar: Eleventh Hour Games
  • Uitgever: Eleventh Hour Games

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