“What skills am I going to need, and when am I going to need them?” That’s the idea behind this guide, all skill-checks in a nice spreadsheet so you don’t have to go scouring through six web pages on the wiki to find out too late that you didn’t pack enough points into speech to get that good ending.”
What this guide does, and what it doesn’t:
Skill checks, they’re everywhere in Fallout: New Vegas. When planning a new run through the game for a challenge, character concept, or whatnot, you’re going to run into a point where you can’t get what you want by just shooting, you’ll have to pass a skill-check. Zeker, you could go to the wiki, look through six pages to find the info you want, or you could just scroll through a spreadsheet with all the info readily available!
That’s why I made this guide, which sacrifices depth for breadth. This guide offers a quick overview of all the skill checks in the game that I could find, and put them in a list.
(If you need more specific information about an area/item, use the wiki.)Need to know how much lockpick you need to have by the time you get to Vault 34? Is there an easy way to bypass a speech check? I try to offer as much as that information in a table as possible. Just ctrl+f to find what you’re looking for, or scroll through the sections. I tried to put them in a reasonable order, saving New Vegas for last.
OPMERKING 1: Items and goals that are just laying around, or otherwise do not require a specific skill-check to get them, are not mentioned. Locked containers with assorted loot are not mentioned unless they guarantee spawn of a rare or significant item, such as Fixer, or a dozen Rad-Away in an irradiated bunker.
OPMERKING 2: I made this guide as something I thought I would want to use for future runs, and I thought others could make use of it too.
Deze handleiding bevat spoilers, and assumes the reader is not undergoing their first play-through.
Mojave part 1: Goodsprings & Primm
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Speech: 25
pay 1000 caps
Speech: 25
Lockpick: 100
Wetenschap: 55 & Reparatie: 35 (OF)
use parts
Lockpick: 50 & Wetenschap: 25
kill/pickpocket Beagle (OF)
escort Beagle out
Use parts
Complete Ranger Jackson’s tasks
pay 200 caps
Mojave part 2: Nipton to Novac
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Terrifying Presence
Key behind front desk
Key on Jeannie Mae
Sneak past/kill Harland to get invoice.
Speech: 50
Speech: 50 & pay 250 caps (OF)
pay 500 caps
Kracht: 7 (OF)
Speech: 40 (OF)
Barter: 35 (OF)
Betalen 300 caps
Mojave part 3: Gangers & Khans
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Intelligentie: 6
Barter: 30 & pay 50 caps (OF)
pay 100 caps
pay 500 caps
Lockpick: 75
Mojave part 4: Repconn HQ & Vault 11
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Wetenschap: 50 (OF)
Use the keycard. (onderstaand)
Sit through the tour
Have red ID card
Intelligentie: 2 or less
Wetenschap: 25
password is literally five feet away
Wetenschap: 75
Underwater passage
Mojave part 5: Brotherhood and Black Mountain
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Self-destruct authorization terminal, bunker L2
3 key-cards
Read password from the other terminal
Mojave part 6: Helios & Whitewash
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Speech: 30 (OF)
Wetenschap: (30-ish?)
Ignacio has password
Wetenschap:67
Betalen 1000 caps
Followers rep
Stalk the child
Mojave part 7: Vault 22, Jacobstown, Northwest roundup
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Veronica’s loyalty quest is active
Key on shelf next to door
Sleutel, table w/ science kit
NCR Rep: Idolized (OF)
Betalen 2500 caps
Wild Child NCR rep
Mojave part 8: Vault 3 & Camp Maccaran
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Wetenschap: 50 (OF)
Prisoners’ wachtwoord
Prisoners’ wachtwoord
Key on fiend “Daniel”
(overseer unlock bugged?)
Wetenschap: 50
Artikelen: 2 pilot lights, 2 pressure cookers, 2 conductors, 2 firehose nozzles, 4 fis.bat, 2 steam guage as., 2 sensor modules, 5 schroot, 1 pot
Barter: 50
Mojave part 9: Contreras & Boyd
OPMERKING: These two quests are not tracked in your Pip-Boy, so you’ll have to keep track of them yourself.
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Speech: 50 (OF)
Barter: 50
Barter: 80 (OF)
Artikelen: (onderstaand)
Medicine: 25
Speech: 60
Barter: 70 & pay 250 caps
Barter: 80
Barter: 70
Speech: 80
Intelligentie: 8
Wetenschap: 45 (OF)
Deactivation Code
Mojave part 10: Camp Searchlight & Cottonwood Cove
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Key from Canyon Runner
Mojave part 11: Camps Forlorn & Golf
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Catch him in the act
Artikelen: Med-X, Whiskey, Surgical Tubing.
Artikelen: Med-X, Medical Brace, Bonesaw.
Artikelen: Med-X, Tweezers, Super Stim.
Mojave part 12: Nelson, Bitter Springs, & Vault 34
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Key on Alexus
Doctor’s Bag
Key is on Oscar.
Wachtwoord (on overseer)
Col. Blackwell’s Key (Pearl’s barracks, file cabinet)
Mojave part 13: Boomers
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Speech: 50
Use parts from Helios
Black Widow
Barter: 65
Speech: 35
Pressure Cooker (check Field’s Shack, next to the oven)
Mojave part 14: Atomic Wrangler
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Speech: 35
Perception: 7
Barter: 40
Speech: 35
Speech: 35 & 100 caps (OF)
Speech: 50 (OF)
pay 150 caps
Keycard (zie hieronder)
Use tape from Ralph
Speech: 40
NCR rep
Mojave part 15: Freeside
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Wetenschap: 50 & 1 Fixer, 1 Psycho, 1 Buffout (OF)
Speech: 50
Wetenschap: 50, 2 Fixer, 1 whiskey (OF)
2 Fixer, 1 Radaway, 1 whiskey
Barter: 25 & 50 caps
Barter: 50 & 100 caps
Mojave part 16: Silver Rush, Cass, & entering the Strip
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Key is on Alice
Key on Jean or Gloria
Wetenschap: 80 (OF)
counterfeit passport from Mick & Ralph’s (OF)
kill the securitron(S) and loot the gate key
Cherchez La Femme
Mojave part 17: Bye Bye Love, Talent Pool, & Vault 21
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Speech: 75
Speech: 40
Kracht: 8, Dan 9 (OF)
Barter: 85 & pay 500 caps
Barter: 50 (OF)
Terrifying Presence (OF)
do some of his quests first (OF)
pay 150 caps (OF)
Barter: 35 & 100 caps
Key is on Sarah
Mojave part 18: Gomorrah
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Key is on Clanden
Lockpick: 75 (OF)
pickpocket Big Sal’s password
Barter: 45 (OF)
Speech: 53
Troike gives you the key (speurtocht)
Mojave part 19: Ultra-Luxe
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Cannibal perk
Key from Mortimer
Reparatie: 35 (OF)
Speech: 55
Intelligentie: 6 & recept
Guns: 45 (OF)
Kracht: 7 (OF)
Unarmed: 45 (OF)
Medicine: 45 (OF)
Speech: 45 (OF)
use the shock-prod
Mojave part 20: The Platinum Chip
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Mojave part 21: Fortification Hill
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Speech: 60
Speech: 65
Luck: 9
option to intentionally kill him
Medicine: 50
Mojave part 22: Endgame at Hoover Dam
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Wear a Mechanic’s suit
briefing with Ranger Grant
Reparatie: 50
Speech: 55…100 (OF)
Speech: 60…90
Speech: 85 & Boomer rep
Dead Money part 1: Gather the Crew
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Perception: 6
fetch key from desk, 2nd fl
Intelligentie: 5 (OF)
Explosieven: 60
Dead Money part 2: Start the Show
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Kill two ghosts, return with meat
Reparatie: 35 (OF)
Barter: 25 (OF)
Speech: 80
Fetch 3 onderdelen
dodge some lasers
Terrifying Presence
Key on desk, password in locker
Dead Money part 3: Inside the Casino
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password on the bar countertop
Wetenschap: 75
Speech: 65
Wetenschap: 75 (OF)
Reparatie: 75
Barter: 75
Sneak: 75
Honest Hearts part 1: Caravan to The Narrows
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Honest Hearts part 2: Afronding & Endgame
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Old World Blues part 1: The Think Tank
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Speech: 55
Perception: 7
Speech: 55
Old World Blues part 2: Exploring Big MT
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Sleutel, birdcage 2nd FL
Speech: 45
Reparatie: 50
Old World Blues part 3: The Forbidden Zone
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Reparatie: 75 (OF)
Sneak: 45 (OF)
Lockpick: 75
Medicine: 85
Medicine: 65 (OF)
Guns: 75
Helios One & Jason Bright, enz.
Energy Weapons: 75 (OF)
Explosieven: 75 (OF)
Melee Weapons: 75 (OF)
Unarmed: 75
Wetenschap: 100
Lonesome Road part 1: Hopeville
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Key from locked desk
Explosieven: 50
Medicine: 35
Wetenschap: 75 (OF)
Access Codes (Lockpick:75)
Lonesome Road part 2: High Road to Ulysses Temple
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Closing thoughts, corrections, updates, enz.
Versie 1.0.
First release. I originally piled this information into an excel spreadsheet, before learning that the Steam Workshop doesn’t support uploading that file type. I’ve done the best I can with the table tags, but it doesn’t look as organized or neat, and for that I apologize.
All of the info contained in this guide was obtained through actual play-testing and personal experience, so please excuse any missed information. Any questions, opmerkingen, of correcties, please list those in the comments, and have patience because I probably won’t see or respond to those too quickly.
Dat is alles wat we vandaag hiervoor delen Fall-out: New Vegas gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door Reishadowen. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.