✅ Bron geverifieerd via Steam-gemeenschap
- Patchtitel: Empires 2.36.3 Released!
- Patch-releasedatum: april 20, 2024
The developer of Empires has released a new update for the game on April 20, 2024. Dit zijn de nieuwe dingen die u kunt verwachten in deze nieuwe update. Deze informatie is rechtstreeks samengesteld uit de officiële aankondiging op Steam.
We’re happy to announce version 2.36.3 which is live on Steam right now.
Changelog below and also on our Website
Come join us on Meningsverschil!
Don’t forget to check Discord events to see the date and time of when Games are played.
(It’s not dead yet)
Did you know we are porting this mod to Unreal Engine 5?
You can follow its development on our Website and/or Meningsverschil
Changelog:
Bug fixes
- Potential fix for the player collision issues introduced in 2.36.0
Script/Game Balance
Vehicle Chassis
-
Northern Faction Heavy Tank
- Increased available weight by 60
-
Brenodi Empire Heavy Tank
- Increased available weight by 60
Vehicle Weapons
-
Biological Cannon
- Reduced Weight from 120 naar 100
-
Homing Missile
- Reduced Lock On Time from 0.5 naar 0.4
- Reduced Lock On Range Modifier from 0.5s/1000u to 0.4s/1000u
-
- Locking on is now 25% sneller, it takes between 0.4s to 3.2s from 0.5s to 4s
-
Biological Missile
- Increased Total Ammo Clips from 3 naar 5
- Reduced Cycle Time from 1.5 naar 2
-
Depleted Uranium Rounds
- Increased Clip Size from 80 naar 100
-
Biological Rounds
- Reduced Cycle Time from 0.38 naar 0.12
- Reduced Damage from 8 naar 4
- Reduced Minimal Damage from 6 naar 3
- Reduced Heat from 1.5 naar 0.5
- Increased Clip Size from 30 naar 80
- Reduced Bio Damage agasint Vehicles from 10 naar 5
- Reduced Bio Time against Vehicles and Infantry from 2 naar 1
-
Plasma Rounds
- Reduced Cycle Time from 0.28 naar 0.1
- Reduced Damage from 10 naar 5
- Reduced Minimal Damage from 8 naar 4
- Reduced Heat from 2 naar 0.6
- Increased Clip Size from 40 naar 100
-
High-Explosive Rounds
- Reduced Cycle Time from 0.4 naar 0.135
- Reduced Damage from 8 naar 3
- Reduced Minimal Damage from 7 naar 3
- Reduced Heat from 1.5 naar 0.6
- Increased Clip Size from 25 naar 70
Vehicle Armors
- Reactive
- New Damage Reductions from Machine Gun changes
- Depleted Uranium Rounds: van 25% naar 66%
- Biological Rounds: van 25% naar 66% (not counting the bio effect)
- High-Expllosive Rounds: 66%
- Plasma Rounds: van 0 naar 25%
- New Damage Reductions from Machine Gun changes
Onderzoek
-
Turrets lvl 2
- Increased Cost from 360 naar 480
- Increased Time from 90 naar 120
-
Turrets lvl 3
- Increased Cost from 480 naar 600
- Increased Time from 120 naar 150
Buildings
- Vehicle Factory
- Increased Cost from 500 naar 700
Infanterie
- Reduced Scout Rifle’s Headshot Multiplier from 3 naar 2
Andere veranderingen
- Reverted to 2.36.0 version of soft flesh impact sounds.
Voor meer informatie over deze nieuwe update, controleer de officiële bron hierboven vermeld.