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Diorama Maker Playtest Update Patch Notes on April 5, 2024

Geplaatst op 04/12/2024 Deur Patchbot Geen reacties op Diorama Maker Playtest Update Patch Notes on April 5, 2024
  • Titel: Diorama Maker
  • Releasedatum:
  • Ontwikkelaar:
  • Uitgever:
Information about Diorama Maker is still incomplete. Help ons alstublieft de details van het spel hiermee in te vullen contactformulier.

✅ Bron geverifieerd via Steam-gemeenschap

  • Patchtitel: v0.03 codenamed “Posing”
  • Patch-releasedatum: april 5, 2024

The developer of Diorama Maker Playtest has released a new update for the game on April 5, 2024. Dit zijn de nieuwe dingen die u kunt verwachten in deze nieuwe update. Deze informatie is rechtstreeks samengesteld uit de officiële aankondiging op Steam. 

Hallo allemaal!
Here is version v0.03 codenamed “Posing” (it’s live now!)
No video this time again (next time I promise).
Features/Improvements:

  • There is a new “Pose” mode which allows you to manipulate certain parts of an object easily (see gif).
  • The selection has been improved, the old system did not allow you to be inside an object (bijv.: if you get behind the wheel of a vehicle)
  • The collision system has also been improved, in v0.02 if 2 objects touched each other (or were very close) the collision was canceled, there is now a tolerance which allows you to adjust an object stack while keeping collisions.
  • The gallery now has a “New assets” tab which will be renewed with each update.
  • New items also have a green dot in the gallery.
  • The number of objects for each tab is also indicated at the top right.
  • Finally the gallery is now explicitly deactivated when it is not possible to use it (bijv.: in duplicate or pose mode)
  • The window edges for moving them are now 2x larger, hoping it’s better now ^^
  • The grid snap now has a visual grid based on “punten” that can be displayed. It’s not yet perfect due to object pivots rarely being centered, so more improvements will come in the future.
  • Still for the grid snap, de 3 colored axes are displayed above the window to know where the X, Y and Z axes really are. It’s not yet perfect either but at least the information now exists.
  • The object highlight is a little more subtle and discreet, but hey it will probably change again later ^^
  • There are new assets, mainly vehicles, wapens, and other random items (don’t ask me why)

Bekende kwesties:

  • De “Pose” system works well as is but it does not yet have an interface for editing axis constraints, so if you group/ungroup parts of objects, there may be strange behavior.
  • Do not load a previously created level, it will not load (and there will be an error in the background) because of the “Pose” system which changed along the way.
    Echter, it is possible to save a new level. Sorry!

As usual available on:

  • Steam Playtest
    https://store.steampowered.com/app/2825570/Diorama_Maker/

For V0.04 I plan even more “quality of life” (surprise…) and also a lot more assets, I’m a little late on this part.
And I hope I can start getting the characters for v0.05, who knows…

Voor meer informatie over deze nieuwe update, controleer de officiële bron hierboven vermeld.

Patch-opmerkingen Labels:Diorama Maker

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Vorig bericht: Tiles and Towers TD Update Patch Notes on January 1, 2023
Volgende bericht: Suzerain Update Patch Notes on April 5, 2024

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  • Titel: Diorama Maker
  • Releasedatum:
  • Ontwikkelaar:
  • Uitgever:
Information about Diorama Maker is still incomplete. Help ons alstublieft de details van het spel hiermee in te vullen contactformulier.

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