This guide contains information regarding every weapon and blood veil available in the game, and should prove useful for players looking to find the best equipment suited for their playstyle or boss fight. It will mainly focus on the offensive stats, and no so much the defensive ones. As they always say, the best defense is a good offense.
Weapons Overview
Base weapon stats are assumed for the comparison tables. +10 upgrades without reinforcement will always double the base damage.
It’s important to note that when comparing weapons in the same category, their damage values shouldn’t be the only thing you’re looking at. Some weapons may have different attack animations and can therefore be faster or slower at dealing damage, and some may weigh too much, which can limit your setup. In aanvulling, they may offer an additional buff when using their charged strong attack. Keep these things in mind and make sure to test them out to see how they fare in practice.
One-Handed Swords
Pierce
DEX: C
DEX: D+
DEX: C
DEX: D+
Pierce
DEX: C
Pierce
DEX: B+
DEX: C+
Pierce
DEX: B
DEX: C
Crush
DEX: C
DEX: D
Crush
DEX: C
MND: E+
WIL: D
DEX: D
Pierce
DEX: A
MND: C
WIL: B
DEX: B
MND: D
WIL: C
Pierce
DEX: B+
MND: B
WIL: C
DEX: C+
MND: C
WIL: D
Pierce
DEX: D+
Pierce
DEX: D+
Pierce
DEX: A
MND: C
WIL: C
DEX: B
MND: D
WIL: D
Pierce
DEX: D
DEX: D
DEX: C
DEX: D+
Pierce
Pierce
MND: B
Pierce
DEX: C
MND: C
WIL: C+
DEX: D
MND: D
WIL: D+
Greatswords
DEX: D+
DEX: E+
DEX: B
DEX: C
DEX: E
Pierce
DEX: D+
MND: D+
WIL: D+
Crush
DEX: D
MND: D+
WIL: C
WIL: D
MND: C
WIL: D+
MND D
DEX: D+
DEX: D
Crush
DEX: D
Crush
DEX: E
Crush
WIL: B
Halbers
Pierce
DEX: C
DEX: D
DEX: C+
DEX: D+
Pierce
DEX: B
DEX: B+
MND: C
WIL: D+
DEX: C+
MND: D
Pierce
DEX: C
MND: C+
WIL: D+
DEX: D
MND: D+
Pierce
DEX: A
MND: C
WIL: D+
DEX: B
MND: D
Pierce
DEX: A
MND: D+
WIL: C+
DEX: B
WIL: D+
Pierce
DEX: C
Pierce
DEX: D+
DEX: D
DEX: A
Pierce
DEX: D+
Pierce
DEX: D+
MND: C
WIL: C+
MND: D
WIL: D+
Hammers
DEX: D
DEX: D
DEX: D+
DEX: E
Pierce
DEX: E+
DEX: D
DEX: C
DEX: D
DEX: D+
MND: D+
WIL: D+
DEX: D+
DEX: D
MND: C
WIL: D+
MND: D
DEX: C
DEX: D
MND: C
Bayonets
The damage stats for bayonets should be taken with a grain of salt. Even though it accurately reflects what their melee damage will look like, each bayonet has different damage multipliers for their projectiles and could look deceivingly weak at a glance.
Pierce
MND: C+
WIL: B
MND: D+
WIL: D+
Pierce
MND: C
WIL: B
MND: D
WIL: C
DEX: C+
MND: C
WIL: B
DEX: D
MND: D
WIL: C
Pierce
MND: C
WIL: B+
MND: D
WIL: C+
Pierce
MND: C+
WIL: C+
MND: D+
WIL: D+
Pierce
MND: D
WIL: B+
WIL: C+
DEX: A
MND: B
WIL: E+
DEX: B
MND: C
Pierce
MND: C
WIL: D
WIL: D
Pierce
MND: D
WIL: B+
WIL: C+
Pierce
MND: B
WIL: B
MND: C
WIL: C
MND: D
WIL: C
Pierce
WIL: A+
WIL: A
WIL: A+
WIL: B+
Blood Veils Overview
Base blood veil stats are assumed for the comparison tables. +10 upgrades without reinforcement will always double the base gifts stats. Some of the blood veil’s stats have been left out because those stats (such as strength) only affects drain attacks, not weapon damage.
For parrying, the four blood veils can be ordered from fastest to slowest in activation timing as such: Boeman > Hound > Ivy > Stinger.
In exchange for Ivy and Stinger veils being noticeably slower to activate than Ogre and Hound veils, they get a longer parry window, and their drain attacks have a farther reach.
Ogre-Type
WIL: C+
MND: D+
WIL: D+
WIL: C
MND: D
WIL: D
WIL: D
MND: D+
WIL: A
WIL: B
WIL: D
WIL: B+
DEX: C+
MND: D+
WIL: C+
WIL: B
Hound-Type
WIL: C
MND: D
WIL: D
WIL: D+
WIL: D
MND: D+
WIL: B+
MND: D
WIL: C+
WIL: C
MND C+
WIL: D
MND: B+
Stinger-Type
WIL: D+
WIL: D+
MND: D+
WIL: B+
WIL: C+
WIL: D+
WIL: D
MND: D+
Ivy-Type
WIL: B+
MND: C+
WIL: C+
WIL: C+
WIL: D+
WIL: B
MND: D
WIL: C
WIL: D
WIL: A
WIL: B
WIL: B+
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