A simple guide explaining how every difficulty and game mode changes the game.
Easy Mode + Easy Game Modes
- Standaard – On Easy bloons move a little slower, towers and upgrades cost 15% less than normal, and you have 200 lives.
- Primary Monkeys Only – Only primary monkeys can be used
- Sandbox – Test towers and bloons in a safe environment, on Easy Difficulty settings
- Deflation – Start with a fixed sum of cash, but you can’t earn any more
Medium Mode + Medium Game Modes
- Standaard – On Medium everything is normal, and you have 150 lives.
- Achteruit – Bloons come from the opposite side of the track
- Military Monkeys Only – Only military monkeys can be used
- Apopalypse – Bloon waves progress without stopping
- Sandbox – Test towers and bloons in a safe environment, on Medium Difficulty settings
Hard Mode + Hard Game Modes
- Standaard – On Hard, bloons are faster, towers cost more, and you have 100 lives, starting at Round 3.
- Sandbox – Test towers and bloons in a safe environment, on Hard Difficulty settings
- Alternate Bloons Rounds – Bloons have an altered RBE, making it more tricky
- Magic Monkeys Only – Only magic monkeys can be used
- Impoppable – Even costlier towers and upgrades, 100 rondes, en 1 life only, starting at Round 6
- Double HP MOABs – MOABs have 2x health
- C.H.I.M.P.S. – Hard mode starting at Round 6 with special rules: No Continues, Hearts Lost, Income, Monkey Knowledge, Powers, and Selling (Black CHIMPS medal if completed in one sitting without exiting to menu)
- Half Cash – Earn half cash from popping bloons, end of round bonuses, cash drops, Banana Farms, starting cash, and all other forms of income
Dat is alles wat we vandaag hiervoor delen Bloons TD 6 gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door A Very Nice Man. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.