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ADOM (Ancient Domains Of Mystery)

Geplaatst op 07/11/2022 Deur Sputnik Geen reacties op ADOM (Ancient Domains Of Mystery)
  • Titel: ADOM (Ancient Domains Of Mystery)
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The animated forest is surely the game’s most tightly packed level. That can make for very slow going in a high corruption zone. But there’s a few ways you can crack this nut.

Why go past the Animated Forest?

Progressing very far with Thrundarr’s lucrative quest sequence requires you to

“go beyond da Animated Forest”.That aside, any kind of ending will require you to eventually venture deeper in the Caverns of Chaos beyond this awkward level.

What are your Alternatives?

  1. Bypass
  2. Walk through
  3. Tunnel around

1. Bypass the Forest level altogether

This can be dome by braving the parallel Dwarven Hall levels. However this is very dangerous as many out-of-depth monsters are generated here. You’re probably better off not risking this, unless you’ve got some special advantages (bijv. invisibility, magic mapping, controlled teleportation).

2. Walk through Forest as calmly as you can

This is a feasible strategy since most of the trees are non-hostile. But requires a lot of patience waiting on them all to get out of the way. Wielding two shields is a smart tactic here to ensure you don’t provoke any trees by accident.

Echter, inevitably you

willencounter hostile trees, and these will be very hard to kill since you’ll incur melee penalties from being surrounded. But whatever you do – DO NOT resort to any kind of fire attacks since this will turn all the trees on this level hostile towards you!

3. Tunnel around the Forest

Beyond the East and North walls is just enough solid rock to carve a tunnel though. You could use a just pickaxe for this, but a Blessed Wand of Digging is much quicker and can do the job with 5 of 6 blasts. If you don’t have one of these already, consider completing Thundar’s Portal Quest first, which grants you a Wand of Digging as one of the rewards.

Other useful gear to pack includes:

– Pickaxe for any short tunnel sections

– Potions of booze (for re-charging wands)

– Scrolls of Charging (ditto)

– A wand of Door Creation to plug up the exits to your tunnel

– A good collection of keys to lock up these doors behind you

Opmerking: Trees will eventually spawn within your locked tunnel, and you’ll need to combat some of these on you way back to Dwarf Town later. However they’ll fall much easier in your tunnel now where you cannot be surrounded.

A good tunnel might look something like this:

Dat is alles wat we vandaag hiervoor delen ADOM (Ancient Domains Of Mystery) gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door Sputnik. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.

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  • Titel: ADOM (Ancient Domains Of Mystery)
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Information about ADOM (Ancient Domains Of Mystery) is nog steeds onvolledig. Help ons alstublieft de details van het spel hiermee in te vullen contactformulier.

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