This guide will be showing you all the ball upgrades that you can achieve in MadCowBalls 2. There are 10 different types of balls and 9 of them can be upgraded using skill points from completing levels and scoring high.
Normal
Single target damage.
Hit power upgrade.
Can be used together with Follow Me.
Fire Ball (good on early levels)
Single target damage.
Area damage from fire and embers can be upgraded.
Explosive bonus when upgraded if the player collects another Fire Ball bonus.
Max speed restriction.
Hit power upgrade.
Plasma Ball
Single target damage.
Periodic plasma shot.
Hit power upgrade.
Can be used together with Follow Me.
Follow Me
High Single target damage.
The bonus is collected by the ball itself and makes it the master. Other none master balls will follow its movement.
Dust Ball
Single target damage.
Slight area damage that can be upgraded.
Hit power upgrade.
Super Plasma Ball (Good late game)
High Single target damage.
High area damage that expands with the size of the ball.
Hit power upgrade.
Explosive brick Ball
Converts brick 1, the most common of all to explosive bricks with a area attack.
Single target damage.
Hit power upgrade.
Changes to a normal ball after a time limit.
Turtle shell
A useless ball with no single target or area damage.
Changes to a normal ball after a time limit (animation, speed of the ball changes the time).
Can be used together with Follow Me.
Explosive Ball
High single target damage.
High area damage from cluster bombs (low hit rate, can be upgraded)
Hit power upgrade.
Black hole
Everything close to the black hole is sucked in. Very high damage.
Area of the black hole expands as it eats the bricks.
Can destroy all brick types without upgrades and ignores armor.
Slow movement.
Hit power upgrade.
Changes to a normal ball after a time limit.
That's everything we are sharing today for this MadCowBalls2 guide. This guide was originally created and written by martin_m5. In case we fail to update this guide, you can find the latest update by following this link.