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WitchHand – Ultimate Food Recipe Guide

에 게시됨 02/14/202402/14/2024 에 의해 A SkyMan 코멘트 없음 ~에 WitchHand – Ultimate Food Recipe Guide
  • 제목: WitchHand
  • 출시일: 2월 7, 2024
  • 개발자: Jon Nielsen
  • 발행자: HopFrog

If you want to know how to get and use cooking ingredients in WitchHand, 이 가이드는 당신을 위한 것입니다.

재료

In Witch Hand, there are eight different cooking ingredients available:

  • Gem Fruit
  • Ninth Honey
  • Veggiefish
  • Shield Nut
  • Pepberry
  • Witch’s Wheat
  • Inky Mushroom
  • Void Spice

You can get these ingredients occasionally through an explore card, consistently through a greenhouse building, or buy them with cooking tokens at a rate of two tokens per ingredient from the ingredient store.

To obtain cooking tokens, you need to place any ingredient in a food processor building.

Cooking in the game requires two ingredients, a cauldron, and either a witch or familiar. You can use any familiar for cooking that doesn’t require apprentices.

경기 후반에는, you can automate this process with the auto spell caster. 하지만, food processors will pull ingredients indiscriminately from nexus storage, making it challenging to automate token crafting. It might be easier to build two storage nexuses to hold every ingredient type and manually bulk craft tokens when needed, or simply sell the excess unused ingredients.

레시피

Here are the recipes for various dishes in Witch Hand:

Honeyed Treat

  • 소모품: 복원하다 2 HP (familiar or witch)
  • 재료: Gem Fruit + Ninth Honey

Diamond Pie

  • No effect, 판매합니다 6
  • 재료: Gem Fruit + Veggiefish

Speedy Roast

  • 소모품: +50% work rate for 300 초 (2 날)
  • 재료: Ninth Honey + Veggiefish

Armored Smoothie

  • 소모품: +1 갑옷 (familiar only) (armor cannot exceed max HP)
  • 재료: Veggiefish + Shield Nut

Explosive Berry Salad

  • 무기: 거래 2 손상
  • 재료: Pepberry + Void Spice

Flame Cake

  • 소모품: +1 공격 (familiar only)
  • 재료: Witch’s Wheat + Pepberry

Friendly Soup

  • Slotted: Increase village’s production count by 1, expires after 300 초 (2 날) of use

Archivist’s Pasta

  • Slotted: Improves village’s production speed by 10%, expires after 300 초 (2 날) of use
  • 재료: Witch’s Wheat + Inky Mushroom

전략

Early in the game, cooking might not seem super helpful, but it’s actually worth more to cook ingredients instead of selling them. 그래서, unless you really need the cash to move forward, hang onto those early ingredients.

Honeyed treats are a lifesaver at the start. Before you’ve got a steady flow of Silversage and Reagents, healing is pretty scarce. Against weak enemies, 각 2 HP healed equals two foes down. Even later on, giving these to your heavy hitters can be a game-changer. But as you progress, they become less efficient compared to spells like healing wave. 그래서, whip up a few early on, but don’t stress about them later.

Diamond pies can help pinch pennies early game, but once you’ve got a handful of buildings, they lose their sparkle. 그래서, bake one or two early if you can, but then forget about ’em.

Speedy roasts are handy early on for zipping through tasks, but once you’ve got a crew of familiars, they’re not as useful. 늦은 게임, they’re basically obsolete compared to other boosts. 그래서, if you stumble upon the ingredients, make ’em and toss ’em to your witch. After a couple of familiars, 그렇지만, you can forget about ’em.

Armored smoothies are like budget Umbral Shields, great for stacking up before a tough battle. But when it comes to healing, they’re not as efficient as other methods. 아직, they can be handy late game for soaking up damage. Keep a stash for emergencies, especially if you’re a bit of a hoarder.

Friendly soup is the ultimate dish, especially in the mid to late game. Save your Ninth Honey and Inky Mushrooms for this gem. It’s like a celestial link, but it boosts everything your village produces. 그냥 기억해, you’ll need to replace them every couple of days, so automate if you can. Focus these near high-value production spots, especially those dealing with rare resources like umbra.

Archivist’s Pasta is basically a recipe you should steer clear of. It’s time-limited and only gives a modest +10% speed boost to a handful of buildings. Even in the best-case scenario, it’s like having only 0.6 of what you really need. 을 더한, stacking them up doesn’t improve things much. Just build more of what you need instead.

Flame Cake, 반면에, is fantastic. It’s like a budget Umbral Sword, and the best part? No need for Void Salt. You can churn these out using greenhouses, buffing your familiars’ attack power to the max. Aim for attack 4 to one-shot most enemies, or go wild and pump up a fated familiar to ridiculous levels for fun.

Explosive Berry Salad is another winner. It’s like a weaker fireball but without the need for spell pages. Keep a stash handy for dealing with pesky glass cannons or frozen enemies. Having about five on standby should do the trick.

일반적으로, these recipes are best made opportunistically when you’ve got the ingredients. Skip the ingredient store; it’s a resource drain. 대신에, set up a couple of greenhouses for a steady supply. Use two nexuses to store ingredients and automate a few key recipes, selling the rest. Flame Cake especially shines late game, where its scaling potential is off the charts without relying on Void Salt. 아직, this character might not be as strong as others, and managing timed buffs can be a hassle.

이것이 오늘 우리가 공유하는 모든 것입니다. WitchHand 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. A SkyMan. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.

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  • 제목: WitchHand
  • 출시일: 2월 7, 2024
  • 개발자: Jon Nielsen
  • 발행자: HopFrog

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