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퉁구스카: The Visitation Update Patch Notes on April 18, 2024

에 게시됨 05/09/2024 에 의해 패치봇 코멘트 없음 ~에 퉁구스카: The Visitation Update Patch Notes on April 18, 2024
  • 제목: 퉁구스카: 방문
  • 출시일: 6월 4, 2021
  • 개발자: 로터리스트 워크숍
  • 발행자: 로터리스트 워크숍

✅ 소스를 통해 확인됨 Steam 커뮤니티

  • 패치 제목: Another Drop of Gameplay Updates!
  • 패치 출시일: 4월 18, 2024

The developer of Tunguska: The Visitation has released a new update for the game on April 18, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다. 

  • Revamped the object selection process for Hybrid, Auto-Aim (previously “ChaseCam”) and Gamepad control scheme. 지금, when you are in front of multiple objects, you will see arrows on the nametag instead of the “(더)” text in the name. You can use mouse wheel or gamepad Right Stick to cycle through the objects.
  • Added a dead body at the entrance of Zernaskaya Barn level, to help the new players out with a double barrel and a grenade.
  • 또한, in normal difficulty modes, once you start fighting the Legionnaires at the barn, a few Bootleggers will show up to help you out.
  • Updated the human NPC behavior when you shoot at them with a silenced weapon while hidden. They will act differently depending on whether the person getting shot is near the teammates. And if the NPC is killed with one shot or one strike, the team will not be notified.
  • The Fireaxe will now cut trees a little faster than the wood axe.
  • Jacob will now sell Mortes while he remains in the Ranger camp.
  • Due to the way the levels are set up in Ashinaka, the motorcycle will see two destinations with identical names, one being the Ashinaka Forest map. I attempted to make it more clear in this update. But you can still waste gas by selecting a destination you are already at. It’s just a very awkward level setup due to limitations wayyy before game was released, that I can’t easily change at this point.
  • Removed Gunther’s “무거운” attribute so that he can be strangled.
  • You can no longer kick NPCs through walls.
  • Fixed a dorky behavior of patrolling NPCs, where they would run to their next patrolling destination if they are disturbed. They will just walk instead.
  • Fixed a bug with switching ammo type for high capacity LMGs that results in oversized ammo stacks in the backpack.
  • 또한, now when you unload these high capacity LMGs, you can only unload up to one stack of ammo at a time instead of generating an oversized stack of ammo item. 예를 들어, when unloading a 100-rn PKM, you’ll first unload 40 라운드, and then another 40, 그런 다음 20.
  • Fixed a bug with player getting stuck after closing the inventory if they swapped armor and used bandages at the same time.
  • Fixed a bug with SVD with suppressor still getting heard by NPC from far away
  • Fixed a bug with “Breast of Nachtkrapp” armor falling through floor
  • Fixed a bug with NPCs ghost-sliding when they are supposed to be crouch-walking
  • Fixed a bug with Mad Mechanic not able to repair armor insertions

이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..

패치 노트 태그:퉁구스카: 방문

탐색 후

이전 게시물: Retrolution Racing Update Patch Notes on April 18, 2024
다음 게시물: 드워프: 영광, Death and Loot Playtest Update Patch Notes on April 18, 2024

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  • 제목: 퉁구스카: 방문
  • 출시일: 6월 4, 2021
  • 개발자: 로터리스트 워크숍
  • 발행자: 로터리스트 워크숍

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