콘텐츠로 건너뛰기
라이엇 비트

라이엇 비트

  • 집
  • 소식
  • 가이드
  • 비디오 가이드
  • 패치 노트
  • 남용 신고
  • 검색 양식 전환

스텔라리스 – Linux 및 Mac에서 충돌 모드를 수정하는 방법

에 게시됨 01/07/2023 에 의해 빵 코멘트 없음 ~에 스텔라리스 – Linux 및 Mac에서 충돌 모드를 수정하는 방법
  • 제목: 스텔라리스
  • 출시일:
  • 개발자:
  • 발행자:
Information about Stellaris is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

Instructions for fixing entities from mods with an example so that you can stop crashing at 80% loading if you’re a max or Linux gamer

Introductions

So you’re either a modder trying to fix crashes for mac or linux users of your mods, or a mac or linux gamer whose trying to not crash. Well you’ve come to the right place.

This will be a fairly simple guide, although that being said it will likely require some knowledge of stellaris modding to fully understand.

For the course of this guide I will be referencing this mod so it will be easier to follow along

단계 1: Finding the problem

Luckily even if you don’t have a spare mac or linux machine to test with this guide can be fully followed on Windows.

If you’ve received reports of crashes for mac users your first friend is going to the error log found at Documents\Paradox Interactive\Stellaris\logs if you’re on windows. Your first step to actually finding the problem entity that’s causing the error is to load up the game 3.6 and search for “but the entity does not have an animated mesh!”

If you’re on 3.6 you should see something similar to this

Now that character corruption is actually the root problem of the crash but as we can’t fix that and have to wait for PDX to fix it themselves we can stop that specific error from occurring.

Now that we’ve confirmed the issue is present we can begin solving the issue. The first step is actually funnily enough to revert your game version to 3.5.3 this is so that when you boot up the game again you should actually see the name of the entity like this

So now we have the entity name we can move on to step 2

단계 2: Fixing the Error

So once you’ve found the entity (In this case the entity can be found in the reference mod in the directory gfx/models/ships) that’s causing the issues you can start to fix the error. I recommend using Visual studio code with CWtools but if you’re not a modder you can likely get by with using notepad (although its not recommended but .asset files are basically just plain txt). Once you open up the file it should look something like this

If you recall back error log, The states ‘idle’ ‘working’ ‘moving’ and ‘death’ all have animations but shouldn’t. This is a very simple fix and in most cases it should have no proper effect on visuals you would have gotten in game because the animation already can’t be shown, but you’re going to just delete the “animation = ____” section so that it looks something like this

That particular entity should no longer be creating the game crashing error, and as long as you didn’t delete any of the states or events within, it should be visually the same as it already was. although for the long term, modders should try to make sure they fix the mesh or use a proper animated mesh(with those animations) 대신에.

단계 3: Rinse and Repeat

So again thats one entity fixed, although there could be significantly more in your particular mod or modlist. So I recommend restarting your Stellaris and searching for the same “but the entity does not have an animated mesh!” error to make sure they’re all gone, but once they are all gone you can switch back to the 3.6 version of Stellaris and you should be able to load in properly if you’re on a mac.

바라건대, this helps anyone who doesn’t know why their mod is crashing for mac users. If you need any further help or would like to add anything others might find useful feel free to in the comments

메모: This will only fix the crash if its the one experienced on loading up the game at 80% any other issue is entirely different in all likelihood.

이것이 오늘 우리가 공유하는 모든 것입니다. 스텔라리스 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. 빵. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.

이 사이트의 콘텐츠가 귀하의 권리를 침해한다고 생각하는 경우, 귀하의 지적 재산권을 포함하여, 문의 양식을 사용하여 즉시 문의하십시오..
가이드 태그:스텔라리스

탐색 후

이전 게시물: 컵헤드 – 에스더 윈체스터 (S랭크 가이드)
다음 게시물: Svarog의 꿈이 추락하는 방법, 실행 시 충돌, 및 동결 문제

답장을 남겨주세요 답장 취소

귀하의 이메일 주소는 공개되지 않습니다. 필수 입력란이 표시되어 있습니다 *

  • 제목: 스텔라리스
  • 출시일:
  • 개발자:
  • 발행자:
Information about Stellaris is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

부인 성명

인용된 모든 콘텐츠는 해당 소스에서 파생됩니다.. 귀하의 콘텐츠를 허가 없이 사용했다고 생각되는 경우, 우리에게 연락하면 진지하게 받아 들일 것입니다..
  • 회사 소개
  • 문의하기
  • 개인 정보 정책
  • 서비스 약관

저작권 © 2025 라이엇 비트.

에 의해 구동 프레스북 뉴스 WordPress 테마