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Sons Of The Forest Update Patch Notes on April 18, 2024

에 게시됨 05/11/2024 에 의해 패치봇 코멘트 없음 ~에 Sons Of The Forest Update Patch Notes on April 18, 2024
  • 제목: 숲의 아들들
  • 출시일: 2월 22, 2024
  • 개발자: 엔드나잇 게임즈(Endnight Games Ltd)
  • 발행자: 뉴나잇

✅ 소스를 통해 확인됨 Steam 커뮤니티

  • 패치 제목: Small Patch
  • 패치 출시일: 4월 18, 2024

The developer of Sons Of The Forest has released a new update for the game on April 18, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다. 

Hey everyone,
여기’s a small patch that adds a new skunk animal type, the ability to catch, hold and breed rabbits and some small fixes and improvements.
언제나처럼, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
특징

  • Added Skunks
  • Added new rabbit breeding and holding structures
  • Small animal traps will now trap rabbits and keep them alive. Trapped rabbits can now be picked up.
  • Scarecrow will now prevent eagles and seagulls from grabbing food or landing nearby

개량

  • Improved some animations
  • Speared fish visuals are now synced on characters in multiplayer
  • Creepy attack parties will now be sent towards the plating structure instead of player
  • Improved bird awareness to prevent multiple landing in same location

수정

  • Fixed issue with crafting menu obscuring crafting mat after crafting
  • Fixed rabbits not being saved on load if caught in trap
  • Improved cannibal culling ranges when viewed with binoculars
  • Cannibal spears will now match culling range of cannibals
  • Fixed small trap not being plateable unless triggered
  • Fixed some missing static world colliders
  • Fixed rare instances that could cause multiplayer disconnects with traps
  • Fixed issue causing player to get into bad state with grab-bag, lighter and campfire interaction
  • Fixed canned food placement on shelves
  • Improved deer and moose dynamic avoidance
  • Fix for grave digging not rendering correctly in some locations
  • Fixed issue with severed limbs not syncing their perishable states correctly when on a drying rack or being cooked on a campfire.
  • Fixed thrown severed limb orientation changing after first impact
  • Fixed issue with storage sometimes losing items when full
  • Fixed duping issue when adding items to storage
  • Fixed issue with ui being stuck on in some cases when dismantling
  • Fixed rare case of client being kicked when consuming items
  • Fixed some instances that would push the player through collision when being knocked down
  • Fixed issue with shotgun ammo cycling not working as expected
  • Fixed collision on some cellar entrances
  • Fixed bug with demon boss cutscene becoming broken when teleporting
  • Fixed multiplayer arrows losing upgrade type when dropped by Kelvin
  • Fixes for Heavy Cannibal sitting interaction, and reaction when taking damage while sitting
  • Fixed cannibal look out tower visuals disabling too soon
  • Fixed instances where characters could sometimes spawn in view of players
  • Fixed orientation issues after relocating some SCREW structures such as wall torch
  • Fixed issue causing player to get into a bad state when interacting while being revived

이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..

패치 노트 태그:숲의 아들들

탐색 후

이전 게시물: AegisM Update Patch Notes on April 18, 2024
다음 게시물: Stardew Valley Update Patch Notes on

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  • 제목: 숲의 아들들
  • 출시일: 2월 22, 2024
  • 개발자: 엔드나잇 게임즈(Endnight Games Ltd)
  • 발행자: 뉴나잇

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