This is how to make the switch points on train track assets functional with only one moving part, and an easy setup.
Mod Dependency
This only requires one mod: The Modpack Polygons, by Durf. Follow this 링크 to get the mod.
How to install your switch
These are the things you will need first. A building block, a level one piston, a logic gate, a switch, a welding tool, the lift, and a connecting tool. You will also need to download this blueprint.
Build this mechanism. 놓다 2 building blocks on top of each other, 2 blocks from the tie where the rails join, directly under the rail. (Ignore the fact that there are 3 blocks in the screenshot. I accidentally built it wrong) This will cause the mechanism to clip through the asset, which is normal. On top of the building blocks, put a logic gate. The gate should clip just through the top of the rail. Put a piston on the block below the logic gate, facing into the track. Put a switch on the logic gate, facing out of the track. Wire the switch to the logic gate, and wire the logic gate to the piston. Set the piston to max length (7 블록) and set the logic gate to NOR.
마지막으로, spawn in the switch blade and weld the extra block on the bottom to the piston. As soon as you do this, the piston should extend and align the switch to the straight position.
그리고 당신은 그것을 가지고 있습니다! A fully functional switch!
메모: On certain train tiles, the roadbed is too close to the top of the rails, and may cause the switch to get stuck when you try to operate it. 이런 일이 발생하면, replace the metal block that connects the blade to the piston with a curved small pipe.
이것이 오늘 우리가 공유하는 모든 것입니다. Scrap Mechanic 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. turnerdeedo. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.