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SCP: Nine-Tailed Fox Update Patch Notes on April 16, 2024

에 게시됨 05/06/2024 에 의해 패치봇 코멘트 없음 ~에 SCP: Nine-Tailed Fox Update Patch Notes on April 16, 2024
  • 제목: SCP: 아홉 꼬리 여우
  • 출시일:
  • 개발자:
  • 발행자:
SCP에 대한 정보: Nine-Tailed Fox is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

✅ 소스를 통해 확인됨 Steam 커뮤니티

  • 패치 제목: v0.2.10 | 패치 노트
  • 패치 출시일: 4월 16, 2024

The developer of SCP: Nine-Tailed Fox has released a new update for the game on April 16, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다. 

We’ve decided to backport fixes from version 0.3.0 into this one, aiming to enhance stability, improve performance, and ensure that all players have a smoother and more enjoyable experience as they navigate the eerie and unpredictable halls of SCP: 아홉 꼬리 여우.
We appreciate the community’s patience and invaluable feedback. Thank you for helping us make SCP: Nine-Tailed Fox the best it can be!

GENERAL

  • Added dgVoodoo library (by Dege) as an attempt to fix crashes and performance issues that many users with modern AMD and NVIDIA GPUs encountered.
  • Added disclaimers at the beginning of the game, warning about the game being in early access and seizure warnings.
  • Fixed poor performance with text, caused by the localization system.
  • Fixed loading screens image size getting bigger with each loading screen appearance.
  • Improved the performance of some GUI functions.
  • An attempt to smooth out the mouse look.
  • Some memory usage optimizations and fixed memory leaks (many of which are fixed by Jabka).
  • Fixed an issue with USP where the model was incorrectly mirrored.
  • Changes related to launcher:

    • Added the ability to select GPU, replaces the graphics mode dropdown menu;
    • The fullscreen mode now applies only if game resolution matches monitor resolution.

SINGLEPLAYER

  • General map generation improvements:

    • Fixed a bug that caused the game to freeze upon starting a new game, caused by the map generation failure.
    • Fixed softlocks in SCP-513, SCP-914 and SCP-966 containment chambers.
    • Decreased the map size for Entrance Zone from 12 에게 9 단위;
    • Decreased the map size for Light and Heavy Containment Zones from 18 에게 12 단위;
    • An attempt to fix the map layout of LCZ and HCZ being identical.
  • Weapon related changes:

    • Fixed a bug with shotgun where it could be turned into a rifle by spamming the reload button;
    • Fixed the guns shooting if player has an item equipped from the inventory;
    • Fixed Radio Transceiver channel switching not working because of weapon selection;
    • Player now holsters the weapon when using S-Nav or Radio items and brings the weapon back when the items are not in use;
    • Fixed the player using iron sight after discarding an item with the right mouse button.
  • Many improvements for S-NAV Navigators:

    • Generally optimized the code for S-NAV Navigators;
    • Fixed performance issues caused by S-Nav Navigators due to duplicate rendering logic;
    • Fixed S-Nav Navigator Ultimate crashing the game if SCP-173 or SCP-106 where contained or do not exist;
    • Moved the SCP circle detection right where the player’s triangle position is located.
  • Improvements in Pocket Dimension:

    • Fixed trenches. They now work just like in original SCP – Containment Breach;
    • Fixed fog colors in some cases, as well as fog color change after loading a save file;
    • Fixed decals not appearing after leaving Pocket Dimension;
    • Fixed a game crash when leaving Pocket Dimension caused by failing to find a good room to teleport to.
  • Many fixes for SCP-970 room:

    • Fixed occasional game crash related to items in the inventory;
    • Fixed the updating code for doors when player is going through the doors inside the room;
    • Fixed camera hiccup when going through doors;
    • Other minor fixes.
  • Fixed a game crash when player gets fully infected by SCP-008.
  • Fixed the gamemode reset after loading a save file while having Classic Mode ticked/unticked in the New Game tab.
  • Fixed a bug where SCP-427 was not applying any effects on the player (by HonestResolv3).
  • Fixed player falling down through metal grates in the grated hallway room (room2_pipes_1) after loading a save file.
  • Fixed SCP-1048-A reappearing in some conditions when the ear bear suppose to be hidden.
  • Fixed SCP-096’s idle ambient sound playing even if player teleports far away.
  • Added a small delay for D-Class before they start shooting.
  • Fixed a bug that caused the player to load into a new zone if player dies or gets kidnapped by SCP-106 in the checkpoint room.
  • Fixed a bug where the light sprites would be drawn in the room where player died if player respawns far away.
  • Fixed a bug where the announcements would play even if player hasn’t open the Gate A blast doors yet.
  • Fixed blood decals from the Entrance Zone lockroom (lockroom_2) appearing in other 2C shaped rooms.
  • Fixed MTF teammates sometimes getting stuck at the Entrance Zone checkpoint.
  • Fixed SCP-049’s catwalk event in the four-way room (room4_1).
  • Fixed medibay (room2_medibay) props being untextured.
  • Fixed SCP-012’s paper glowing inside its chamber.
  • Fixed the smoke appearing in wrong places in the tunnel room (room2_tunnel_2) depending on room’s rotation.
  • Optimized and improved the code for events in following rooms: SCP-173 containment chamber (cont_173), SCP-500 and SCP-1499 chamber (cont_500_1499), Toilets room (room2_toilets).
  • Some code improvements related to doors and buttons.

MULTIPLAYER

  • Added text filtering to the server list (this includes server name, gamemode name, and the map).
  • In Waves, an attempt to fix items breaking and glitching during the Multiplayer playthrough.
  • In Waves, moved the fuse sprite a bit higher to not obstruct the model on the floor.
  • In Waves, fixed a bug where dying by a tentacle would not count up as an actual death.
  • Fixed player tags not appearing for users with AMD GPUs.

…and other small fixes and improvements overall.

KNOWN ISSUES

  • Brightness setting and blur effect currently aren’t working at all.
  • On some computers, the blinking fade-in can be bugged and appear semi-transparent.

이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..

패치 노트 태그:SCP: 아홉 꼬리 여우

탐색 후

이전 게시물: Aiyana Update Patch Notes on April 16, 2024
다음 게시물: Orc Survivor Update Patch Notes on April 16, 2024

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  • 제목: SCP: 아홉 꼬리 여우
  • 출시일:
  • 개발자:
  • 발행자:
SCP에 대한 정보: Nine-Tailed Fox is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

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