콘텐츠로 건너뛰기
라이엇 비트

라이엇 비트

  • 집
  • 소식
  • 가이드
  • 비디오 가이드
  • 패치 노트
  • 남용 신고
  • 검색 양식 전환

SAELIG Update Patch Notes on April 6, 2024

에 게시됨 04/12/2024 에 의해 패치봇 코멘트 없음 ~에 SAELIG Update Patch Notes on April 6, 2024
  • 제목: SAELIG
  • 출시일:
  • 개발자:
  • 발행자:
Information about SAELIG is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

✅ 소스를 통해 확인됨 Steam 커뮤니티

  • 패치 제목: 업데이트 45.5 – Many improvements
  • 패치 출시일: 4월 6, 2024

The developer of SAELIG has released a new update for the game on April 6, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다. 

여기요!
It must be update time.

  • Rich AI will now buy and develop land when renting.
  • Fixed a bug where if the player had a job they would be locked out of supervising or working in their own business before their job actually started for the day.
  • Fixed some navigation bugs on the Devon map that made some plots and areas inaccessible.
  • Added a limit to the number of wild animals that can exist on any map. There were some cases where they were breeding out of control.
  • Fixed some issues with fishing on the Devon map.
  • Fixed a bug where you could not make love outside of marriage.
  • Fixed a bug where your horse would not follow you if you did not have an active house set.
  • Added an additional starting scenario to the Devon map – Lost Woodcutter.
  • Boats should no longer float above the water.
  • Fixed a bug where some melee targets would not work.
  • A Trading Post built on a large plot will come with a shed and increased storage vs one built on a small plot.
  • Some optimisations to character navigation.
  • Typo corrections.
  • When misc buildings are automatically built, they will now take into consideration how far away the closest well is when it decides what misc building to build.
  • Fixed a bug where if an inventory had over 1000 of the same item, it would not load correctly.
  • Fixed a bug where nearby inventories would flicker and be unusable.
  • Wages can now be increased further than before.
  • Fixed a bug that would prevent saves from < 2020 from loading correctly.
  • Fixed a bug where carriages would get stuck.
  • When you have automation on and production stops due to not enough storage space, a cart will now be triggered to sell items.
  • Fixed a bug where AI were getting charged twice for developing buildings.
  • The AI will now buy land in other towns, if there are no spare plots in their current town. This is especially helpful on the Devon map because it means once you found a second town, you don’t need to build homes to attract people to develop more buildings.
  • Lots of improvements to the way AI decide which kind of buildings to develop.
  • You can now offer a scholarship to children who are not already in school – as long as the town has a Learning Hall. This is helpful for keeping kids away from crime.

건배,
Atorcoppe.

이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..

패치 노트 태그:SAELIG

탐색 후

이전 게시물: Buckshot With Friends Update Patch Notes on April 6, 2024
다음 게시물: Minimalist Tower Defense Update Patch Notes on April 6, 2024

답장을 남겨주세요 답장 취소

귀하의 이메일 주소는 공개되지 않습니다. 필수 입력란이 표시되어 있습니다 *

  • 제목: SAELIG
  • 출시일:
  • 개발자:
  • 발행자:
Information about SAELIG is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

부인 성명

인용된 모든 콘텐츠는 해당 소스에서 파생됩니다.. 귀하의 콘텐츠를 허가 없이 사용했다고 생각되는 경우, 우리에게 연락하면 진지하게 받아 들일 것입니다..
  • 회사 소개
  • 문의하기
  • 개인 정보 정책
  • 서비스 약관

저작권 © 2025 라이엇 비트.

에 의해 구동 프레스북 뉴스 WordPress 테마