Change game mode settings for single-player replayability. (Vary number of suspects / civilians, bomb-threat time limits, and locked / 열려 있는 / trapped door ratios).
기본정보
The settings for game mode difficulty modifiers are located in an Unreal package file called “pakchunk0-WindowsNoEditor_0_P.pak”. If you right-click the game’s icon in Steam and select “로컬 파일 찾아보기,” you’ll find the file in the game directory >> ReadyOrNot >> 콘텐츠 >> 두꺼운.
Back up the file first, and then use a hex editor to modify the file. 찾다 (Ctrl+F) for the term “BTMaxBombs” to jump to the relevant section which is human-readable. When changing values, make absolutely sure that you aren’t changing the number of characters in the chain of each line. I recommend pressing the Insert key to change to overwrite mode and using CTRL+Z to undo any typos.
What Works for Certain so Far
명확하게, not every change made to the file will have an impact on gameplay.
Here’s a list of what I found that actually does work as intended:
- BTTimeUntilBombExplodes = 720 (Sets the bomb disposal countdown to 12 분)
- MaxCivilians=10 (Sets the number of civilians to about 7-10)
- MaxSuspects=10 (설명이 필요 없음)
- MaxTraps=5 (Sets the number of door traps in the mission)
- MaxLockedDoorsPercentage = 0.225 (Sets the ratio of locked/unlocked doors)
- MaxOpenDoorsPercentage = 0.075 (Sets the ratio of open/closed doors)
The variables in the file are presented by a chain of “글로벌” variables first, and then map/mode-specific “local” variables which override the global settings when playing on a specific encounter.
Remember that you need your file to exactly match the contents of the other players if you’re playing in a lobby, so you need to reset the file back to its original form before attempting to play in public lobbies.
This modding method is intended for single-player gaming but can be applied to private lobbies, but be sure that your group isn’t bringing up unnecessary bugs or glitches to developers after running a modified version of a mission.
이것이 오늘 우리가 공유하는 모든 것입니다. 준비 여부 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. Barking Sands. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.