This guide will show you how to beat Hino-Enma in λμ€. This encounter will first happen in the Kyushu Region mission Deep In The Shadows.
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I made this guide because she is one of the first μμ¬, and some people might find it challenging, especially if they are new to the game or havenβt played other Souls-like games. λΆλΆλͺ ν μ μ΄ μλ€λ©΄, feel free to ask questions or leave a comment. μ΄ κ°μ΄λκ° λμμ΄ λμ ¨λ€λ©΄, please consider leaving a like or rating, and you can also favorite it for future reference.
If you discover a way to use it to your advantage early in the game, she is vulnerable to the Lightning element.
Since she can inflict Paralysis as a status effect, wear the best βParalysis Omamori Charmsβ you have to decrease the duration of its impact.
For the same reason, itβs useful to have a shortcut for the βAntiparalytic Needleβ to quickly remove Paralysis if you get hit by the attack.
In Combat
You can use any weapon or stance you like, but Iβm sharing tips as a Katana user.
μΈμμ μμμ, she always charges towards you, so make sure to dodge that initial move.
Throughout the battle, she switches between two phases, either being on the ground or flying in the air.
When sheβs on the ground, she switches between:
- Performing a 2-3 hit melee combo, especially with a kick variant. Itβs safest to wait until she finishes the combo before landing your own hit. Thereβs also an alternative combo using her parasol, and similarly, itβs best to wait it out before attacking. Attempting to block is not recommended, even though itβs possible, as she can drain your Ki. If accidentally caught in it, try to avoid the blocking route.
- Unleashing a paralysis blast. Listen to the voiceline she says before it to time your dodge to the side. If youβre close enough, you can run up to her and land a hit after dodging. If youβre too far away, itβs better not to be greedy. If the paralysis lasts longer than desired, λΉμ μ μ¬μ©ν μ μμ΅λλ€ βAntiparalytic Needlesβ to cure it.
- Employing a long-range wing spin attack when you are further away. This move can be reliably blocked.
Later in the fight, she introduces a grabbing move. If she is close to you, she reaches forward quickly; you can roll to evade it. κ·Έλ μ§ μμ κ²½μ°, she will run towards you to perform the grab. μ±κ³΅νλ©΄, she steals health and inflicts significant damage. νμ§λ§, if she misses, you have an opportunity to deal damage.
While airborne, she employs:
- The same paralysis blast as in her grounded phase. If you couldnβt roll out, μ¬μ© βAntiparalytic Needlesβ to counter the paralysis.
- Shuriken throwing, but if you keep moving, they often miss, and even if you get hit accidentally, the damage is not significant.
After completing this aerial stage, she may charge towards the ground, so be sure to dodge out of the way. You can land hits on her after successfully dodging.
If you prefer not to repeatedly run into the fight to learn the visual cues, you can watch informative videos on platforms like YouTube, where players have shared effective strategies for dealing with her.
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