✅ 소스를 통해 확인됨 Steam 커뮤니티
- 패치 제목: Patch notes – v0.6.54
- 패치 출시일:
The developer of Multi Idle has released a new update for the game on . 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
패치 노트 – Steam v0.6.54
일반적인:
- 새로운: Bakground image to main menu.
- 새로운: Number keys 1-8 have been added as hotkeys for quick-switch.
Advanced Combat:
- Balance: Skill Hand of Hir’Rile base damage increased from 20% 에게 30%.
- Bugfix: Heavy tooltip no longer shows an extra 1.0x.
- Bugfix: Heavy tooltip no longer includes Physical Damage multipliers on Heavy Attack multiplier.
Clicker:
- Balance: Per level of Clicker Upgrade My Walking Stick now gains an additional 5 durabilty.
탐구하다:
- Bugfix: Travel stick durability is now set to the the correct amount on rebirth.
목록:
- 새로운: Newer players now have a different Loot Table until stage 20.
This new loot table does not contain any of the % Increased Suffixes.
- Balanace: Quest rewards for multiplier now take affixes into consideration.
Large reward should now be 10x-15x of 1 normal run.
- Change: Armory now defaults to the sword.
왕국:
- 새로운: A testing feature for single/double columns of projects.
- Change: Tooltip box for kingdom happiness adjusted.
- Bugfix: Can no longer buy buildings when freeland is in the negative.
경주 & Rebirths:
- 새로운: Advantage Hit Hard unlocked at stage 15. Physical Damage is multiplied by 1.25x.
- 새로운: Advantage Hero Power unlocked at stage 20. Hero Health, Damage and Armor multiplied by 1.1x.
- Balance: Advantage Head Start now unlocked at stage 10 ~에서 11.
수동적인:
- Bugfix: Duplicate Node ID 255 for Lightning Damage node changed to ID 234.
- Bugfix: Maximum frenzy charge no longer gives shell charge.
여러 가지 잡다한:
- Change: Default font size of stat views changed to 10 ~에서 13.
- Bugfix: Tutorial window now scaled as low as x0.1 the size
- Bugfix: A fix for an issue regarding viewing combat stats related to totems has been fixed.
이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..