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KovaaK의 1월 업데이트 패치 노트 1, 2024

에 게시됨 04/24/2024 에 의해 패치봇 코멘트 없음 ~에 KovaaK의 1월 업데이트 패치 노트 1, 2024
  • 제목: KovaaK's
  • 출시일:
  • 개발자:
  • 발행자:
Information about KovaaK's is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

✅ 소스를 통해 확인됨 Steam 커뮤니티

  • 패치 제목: KovaaK의 3.5.0 – 더 많은 FPS, Languages and UI
  • 패치 출시일: 1월 1, 2023

KovaaK의 개발자는 4월에 게임에 대한 새로운 업데이트를 출시했습니다. 11, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다. 

🎉Introducing KovaaK’s Supporter & Free Benchmarks!


Creator Tools
We want to remind everyone of the Creator Tools, a space where you can create and submit your own benchmarks and workouts.

FPS & Performance Boost


Thanks to various optimizations on the GPU side as well as a new CPU-friendly “Simple Aim Profile”, everyone should see a 14% FPS boost on average. Depending on your computer specs and scenario, the boost can go from 6% 에게 23%

GPU Optimizations

We have optimized the texture streaming pool and shaders. On this note, we have renamed the setting “High Quality Textures” 에게 “Texture Streaming” and its tooltip, since it better explains its purpose.

CPU Optimization

Simple Aim Profile

The Simple Aim Profile is now available to all scenario creators. As the name says, it’s simpler, so in bots that can get away with it, it’ll make the scenario demand less from your CPU. 추가적으로, when loading suitable scenarios in Challenge mode, the simple aim profile is automatically used, which means this will benefit old scenarios as well! This improvement should be easily noticeable on static clicking scenarios.

UI Optimization

We have optimized some of the HUD, to make gameplay demand less CPU.
Multi-Language Support: We’ve started integrating Crowdin localization 파일, expanding our language support to include Portuguese-BR, Chinese Simplified, 러시아인, 독일 사람, 스페인 사람, 광택, Ukrainian, 프랑스 국민, and Japanese.

User-Interface

Sandbox

For some of you it might take a couple of days to get used to, but the sandbox has gone through a few small yet impactful changes that not only make the user-experience more familiar and easier but also opens the door to add cool stuff to it in the future.

Pause Menu

We have made the pause menu a horizontal menu and a topbar, since the previous vertical layout was strange to new users and ended up looking a lot busier compared to the current topbar format. We placed all the game-modes in a dropdown, changed some of the buttons from text to icons and removed some to make the UI much easier to read. 우리는 또한 “Player Widget”, currently it just shows the player’s avatar, 사용자 이름, Supporter status and country flag but we are working on ideas to add more to it on-hover and click, like player info. and stats. You’re welcome to suggest ideas on our 불화!

Sandbox Browser
  • The Sandbox Browser is now always visible, whether you’re in Challenge or Freeplay mode.
  • We have added a column showing Playlist/Scenario authors and a header to the list of scenarios and playlists and their authors, to make the UI faster to understand at a glance.
  • Most of the buttons on a list of scenarios/playlists are now only shown on whatever scenario/playlist is active or on-hover, making the menu cleaner yet dynamic.
  • We have also adjusted padding on all 4 탭 (Online Scenarios, Local Scenarios, Online Playlists, Local Playlists) to increase visual consistency.
Playlists

We have added a limit to the height of a playlist description and made the description box scrollable.
Due to your feedback, we have added the name of the playlist in certain situations, like when you’re already subscribed to a playlist or when you successfully subscribe to a playlist.

Texture Picker



We have added texture thumbnails both on the VISUALS tab and the Texture Picker menu.
We have fixed the texture color not having live preview.
We have made the word “TINT” more readable.

KovaaK’s Benchmarks, Workouts and Competitions

Not only are Benchmarks, Workouts and Competitions free for all KovaaK’s players, we have made small yet substantial to its user experience!


Other Enhancements
  • There’s now a new Bounding Box setting (on the Visuals tab), the default option still exists but there’s a new one named “Outline” that is pretty self-explanatory but also is less GPU demanding for anyone wanting to squeeze all FPS possible. 결국, we will likely just make the Outline option an actual target Outline feature allowing color customization.
  • We have added a pitch modifier to sliders. As you adjust a slider, the pitch will go up or down, making using sliders more enjoyable.
  • With our ongoing Localization project, we have decided to move the language setting to the MAIN tab to make more players aware that we are translating the game into several languages.
  • When turned on, the scenario name is now visible during the challenge countdown.
  • When refreshing your workshop scenarios, the game will only write to the local disk when paused, significantly reducing the chances of a stutter when the game finishes refreshing the workshop.
  • Reduced the installation size a tiny bit.
📣Your Voice, Our Inspiration

We’re here because of you! Share your gaming highs, your feedback, and your ideas for KovaaK’s future. Join the conversation on 지저귀다, 불화, 그리고 레딧!

이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..

패치 노트 태그:KovaaK's

탐색 후

이전 게시물: Void Whispers Update Patch Notes on April 11, 2024
다음 게시물: Angola ’86 Update Patch Notes on April 11, 2024

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  • 제목: KovaaK's
  • 출시일:
  • 개발자:
  • 발행자:
Information about KovaaK's is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

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