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조조의 기묘한 모험: All-Star Battle R – Custom Textures and Color Palettes Guide

에 게시됨 09/10/2022 에 의해 Wolly 1 논평 ~에 조조의 기묘한 모험: All-Star Battle R – Custom Textures and Color Palettes Guide
  • 제목: JoJo's Bizarre Adventure: All-Star Battle R
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  • 개발자:
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Information about JoJo's Bizarre Adventure: All-Star Battle R is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

You can extract and inject your own character outfits with 2 easy tools.

The Tools you’ll Need

CriPakTools lets you crack open the game files labeled .cpk and extract them. You can get it 여기.

StoneMask lets you look into, extract, and patch files labeled .xfbin, but ONLY if it has texture files in it. You can get it 여기.

Put these in your ASBR directory and extract them to folders with = behind the name for organization’s sake. IGNORE any other files in my directory here that aren’t in yours besides the tools listed, my folder is just messy from figuring out modding.

Extracting the game data for textures using CriPakTools

Open up =CriPakTools and run CriPakGUI, then click File > Open CPK.

Locate the file in data/launch/data.cpk and open it. It should give you a big list of stuff that looks like this.

Click the extract files button and pick a directory anywhere you’d like. This will copy all of the game’s main files to a new folder called data.cpk_unpacked. This will take a minute to complete. Go into it and open the other folder just labeled data again. You should now have a list of folders like this.

For the sake of this tutorial, we’ll be deleting all the other folders EXCEPT for the one labeled “spc,” as it contains all the character textures. Unless you want to figure out how to mod other things in the game, we don’t need the other folders. In spc, you’ll find tons of files labeled .xfbin. These files are named with the following convention.

Now is when we break out the second tool, StoneMask!

Extracting and patching files with StoneMask

Open up =StoneMask and run the executable.

You should get a user interface that looks like this. Click on the top Browse button and navigate back to the extracted .xfbin files. Pick a file labeled “col” as part of the naming scheme and StoneMask will let you preview it.

메모: The listed texture on the top labeled t_0bao01_body01_d_#0 is the main texture we want; 그만큼 “디” in the name most likely stands for “diffuse.” The other listed item labeled t_0bao01_body01_s_#0 is a much darker low rez version besides some patches of bright color. 그만큼 “에스” most likely stands for “shader layer” 또는 “spectral map” as messing with this texture can break the glaze lighting on the models if not formatted correctly. Best to leave the second one alone for now unless your texture turns out really ugly in lighting.

Hit Export .dds below the preview and the executable will extract the texture right into the =StoneMask directory. CONGRATS MY DUDE, you now have a texture file you can edit as long as you have something like Photoshop. Make whatever adjustments you like to the image at this point and save a copy of it. You can save your copy of the texture as a .dds or a .png if it’s more convenient for you, as StoneMask will automatically convert the texture as it patches it. 예를 들어, I gave Baoh some drip cause he earns it for being such an OG.

메모: Try closing StoneMask while editing/saving over texture files so they don’t corrupt while StoneMask has them loaded up.

때리다 “Replace selected texture” below the preview and the texture is now patched, 그럼 때려 “Export modded .xfbin” and StoneMask will automatically rewrite the file in the spc directory.

Adding the modded textures to the game

Simply drag the spc folder to the data_win32 folder in the original ASBR directory. The game should read the textures from there. 그렇지 않은 경우, you may have some anomaly that can be discussed in the comments or the modding community.

Check out my Baoh Drip costume mod on Nexus if you liked the look of it 여기!

You can also join the modding community discord through the CriPakTools page if you want help figuring out how to do more mods yourself, although they might be a bit slow… ._.

이것이 오늘 우리가 공유하는 모든 것입니다. JoJo's Bizarre Adventure: All-Star Battle R 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. Wolly. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.

이 사이트의 콘텐츠가 귀하의 권리를 침해한다고 생각하는 경우, 귀하의 지적 재산권을 포함하여, 문의 양식을 사용하여 즉시 문의하십시오..
가이드 태그:JoJo's Bizarre Adventure: All-Star Battle R

탐색 후

이전 게시물: Fossil Corner – How to Clone For an 8 Star Fossil
다음 게시물: How to Fix Vision Soft Reset Crashing, 실행 시 충돌, 및 동결 문제

논평 (1) on “JoJo’s Bizarre Adventure: All-Star Battle R – Custom Textures and Color Palettes Guide”

  1. xltrash 라고:
    06/17/2023 ~에 10:01 오후

    i get the game crash,and the size of the result file is smaller i cant even open the result file and also i did everything like in video pls help

    회신하다

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  • 제목: JoJo's Bizarre Adventure: All-Star Battle R
  • 출시일:
  • 개발자:
  • 발행자:
Information about JoJo's Bizarre Adventure: All-Star Battle R is still incomplete. 이것을 사용하여 게임의 세부 정보를 입력할 수 있도록 도와주세요. 문의 양식.

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