✅ 소스를 통해 확인됨 Steam 커뮤니티
- 패치 제목: 버전 1.1 (짓다 75)
- 패치 출시일: 4월 16, 2024
The developer of Infinite Dungeon Crawler has released a new update for the game on April 16, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
버전 1.1 출시되었습니다, and with it are some pretty significant changes to the game. I will briefly list the changes here. For more in-depth details on each I recommend you go to the GUIDE section of the web site. There is a post dedicated to the v1.1 changes here:
https://www.infinitedungeoncrawler.com/2024/03/22/8-whats-new-in-version-1-1/
Now for the list.
ABILITY UPGRADES: I’ve implemented a system where most abilities can be upgraded to more powerful versions at higher levels, These generally boost damage done or the chance of a status effect, but cost more stamina to use. They also cost more ability points to purchase. Note that monster abilities also get boosted at higher levels.
QUESTS: A lot of people have been asking for these for a long time. You’ll find these on the bulletin board outside the Mayor’s office, just like JOBS. 하지만, unlike jobs which are somewhat passive and the results are random, quests require you to take actions in a world to fulfill it. Many quests require to you return a certain number of a given item, or kill a certain number of creatures. But some are more complex and chain together a story over several quests.
USER INTERFACE IMPROVEMENTS: I know you all will love these. You can now use the mouse wheel to zoom in and out and scroll on most windows. You can also zoom in and out on the map with the mouse wheel (that includes the mini-map too). I’ve added tooltips over most HUD elements on the world screen. This is very useful for the various ABILITY buttons, which display ability stats. There are now separate settings to adjust the scaling of screen elements (like font size) on both the town and world screens. 을 더한, better screen scaling for larger screen resolutions has been implemented (예를 들어, 2880×1800).
TO-HIT ROLLS: A roll of 95 or higher is now an automatic miss.
TRAPS: The system for traps has been _completely _overhauled. Everyone now has a DETECT TRAPS and DISARM TRAPS stat which is displayed on the ATTRIBUTES screen. If you detect a trap, you have a chance to back off or to proceed to disarming it. Trap frequency has also been greatly reduced in the new version.
LOCKPICKING: Similar to traps, this has been greatly overhauled. This stat is also displayed on the ATTRIBUTES screen now.
AREA-OF-EFFECT SIZING: If you get the requisite skill, you can control the size of AOE targets using the mouse wheel. So shrink or enlarge them to better control who they affect.
RANDOM WORLD OPTION: Another option that has long been requested, there is now an checkbox at the Gate that allows you to travel to a random world (provided you have the DLC). There is also a loot bonus for choosing to do so.
ADDED MONSTERS: Added the CAVE LURKER and the BROWN LURKER, plus the ASWANG.
NEW ABILITIES: 11 new abilities have been added, including OPPORTUNITY ATTACK, DETONATE, and TELEPORT to name just a few.
LAYAWAY: The Merchant now offers layaway plans for expensive items.
There’s more than this, so again refer to the web page above for all the details. For a full list of build 75 changes, refer to the release notes: https://www.infinitedungeoncrawler.com/release-notes/
I hope you enjoy the additions to the game and let me know via the discussion forum if anything is wonky.
One last note: Steam is good about automatically updating game content, but if you ever see an update notice and your build # (down in the lower-left corner of most screens) doesn’t match, check your settings for the game in Steam and make sure updates are turned on. One trick I’ve found to force it to update is to go to the game listing, then right-click and bring up PROPERTIES. 아래에 설치된 파일 click on the button for 게임 파일의 무결성 확인…. I’ve found that that will force the update to the latest.
이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..