✅ 소스를 통해 확인됨 Steam 커뮤니티
- 패치 제목: April Update 2024 – Quality of Life Changes – Ability Animation and Sound Rework
- 패치 출시일: 1월 1, 2023
The developer of Dungeoneer has released a new update for the game on April 14, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
Some very exciting and important news today!
Not only is there a huge quality of life update for Dungeoneer, but I am now pre-launching on Kickstarter!
The Kickstarter is to fund professional services such as voice acting, promotions, 미술, 그리고 더!
Reward tiers are still a work in progress, but some items already include personalized Unique Items, NPC, and Steam Keys!
If you enjoy and support this game, 제발, 제발, 제발 follow the pre-launch page, it helps me out 상당히.
Follow the Kickstarter Here:
There’s More!
In equally fun and exciting news, 그래요, 다시, super thrilled to get this patch out – this version of Dungeoneer should have a much better player experience throughout, adding another layer of polish by fixing frustrating controls with movement and clicking on objects in the world. 게다가, I have reworked the ability animation system to be much more consistent and colorful! – adding new sounds and effects to almost every ability.
I’m pretty happy with how the new system turned out and I’ll probably build onto it more in the future should I ever get to making new abilities or new talent trees. wink
See the patch notes below.
What’s Next
With these changes done, I’m hoping to begin work on the new Hero Dungeons! These will be new and semi-randomly generated (I believe) zones found throughout the world that better utilize character skill trees to add replayability and incentivize multiplayer. The idea is to also move most or add new bosses to these dungeons so the unique gear is much harder to obtain.
I cannot thank you enough for your support and I sincerely hope you enjoy the latest update!
-LonelyLambGG
패치 노트
- Fixed an issue with summoned unit AI from standing around occasionally
- Fixed hitboxes for items on ground – making them easier to pick up
- Fixed hitboxes on all interactable objects (such as switches, 허브, shrines, 가슴, 등.) – making it easier to interact with them
- Fixed collision with many meshes which used to be difficult to navigate around
- Fixed collision with many meshes for the player camera
- Fixed various typos
- Fixed an issue where channeled spells did not cost mana
- Fixed an issue where reduced movement speed effects would not be consistent
- Fixed an issue where attack ranges would get messed up for larger units
- Fixed projectiles in PvP (멀티 플레이어)
- Changed arrow projectile size
- Updated all ability animations and sounds to be consistent
- Updated Mana Shield’s mana cost, 지속, and cooldown
- Updated Bone Armor’s cooldown
- Updated Slow Time to now also reduce attack speed
- Added damage animations and sounds based on damage type
- Added player icon to mini-map
이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..