✅ 소스를 통해 확인됨 Steam 커뮤니티
- 패치 제목: Road to 1.2
- 패치 출시일: 4월 19, 2024
The developer of dotAGE has released a new update for the game on April 19, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
Hello Elders!
I just uploaded the new patch 1.2 to the Experimental branch after a lot of work. The focus of this patch is on balance, with many changes to event selection.
Here are some highlights:
- Effects of events scale more (즉. higher level events have stronger effects)
- Event level now scales with the residual chance of winning an event (즉. barely lost events will have a lower level!)
- Weathers have been redesigned to be more interesting
- The Deadly event mechanic has been redesigned to be less “feel-bad”
- Threat range to get 100% 또는 0% increased from 3 x Danger to 4 x Danger
- Crops do not refill anymore at season changes.
- Seasonal buildings do not work anymore during apocalypse
- Overpipulation now triggers earlier (30+ Pips), and more events appear at Pipulation 20+
- Almost all events have been rebalanced and reshuffled to add more variety
- Cows are stronger
- Some cures now appear earlier, and Pips can cure themselves (not if frozen or burning)
- Weak Pips now die when hit by sickness! (ouch)
있다 많이 of changes, so if you want to know more, you can find the changelog here!
하지만, that is not all, as the patch also adds a new Memory with 15 new Boons to choose from during your games! Some of these new boons are a bit wackier than usual, so let’s see how you use them! If you want to help test the upcoming changes to the game, it’s the moment to do so!
마침내, the new patch has Polish and Chinese localization in the proofreading state, so if you speak either, do give them a try and give us feedback 여기!
As we playtest this patch, there may be more changes. If all goes well this patch will come to the main branch in the coming weeks, and if all goes very well I may also have an ace up my sleeve…
재미있게 보내세요!
- Michele
이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..