スペシャル
The max amount of same type enemies that can spawn:
ミュータント: 3
Pox Hounds: 2
Scab Bomber : 3
Pox Burster: 2
Scab Trapper: 2
Scab Sniper: 2
Scab Flamer: 2
Dreg Flamer: 2
Disabler target chance vs alone players:
があります 50% chance Scab Trappers will target the alone player, ある 75% chance for hounds to target the alone player and a 25% chance a mutant will
The specials that will coordinate a strike:
Pox Hounds, Scab Bomber, Scab Trapper, ミュータント, flamers
The specials that spawn for rush prevention
Pox Hounds, ミュータント
The specials that spawn for speedrun prevention
Pox Hounds, ミュータント, Scab Trapper
Special Pacing
Sedition (階層 1):
10% chance for coordinated strike, with with 120 秒 160 seconds between strikes. A strike will have 2 enemies attacking at once.
Specials cap at 3, and spawn with a 140 秒 300 seconds range
Time between rush prevention is 150 秒 250 秒, and happen after 80 units of distance.
There is no speedrun prevention (from what I saw)
Uprising (階層 2):
10% chance for coordinated strike, with with 100 秒 120 seconds between strikes. A strike will have 2 enemies attacking at once.
Specials cap at 3, and spawn with a 120 秒 280 seconds range
Time between rush prevention is 80 秒 120 秒, and happen after 60 units of distance.
Speedrun Prevention has a 20 に 40 2回目のクールダウン, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.
悪意 (階層 3):
12.5% chance for coordinated strike, with with 80 秒 100 seconds between strikes. A strike will have 3 enemies attacking at once.
Specials cap at 4, and spawn with a 110 秒 250 seconds range
Time between rush prevention is 60 秒 100 秒, and happen after 50 units of distance.
Speedrun Prevention has a 20 に 40 2回目のクールダウン, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.
異端 (階層 4):
15% chance for coordinated strike, with with 80 秒 160 seconds between strikes. A strike will have 4 enemies attacking at once.
Specials cap at 5, and spawn with a 90 秒 230 seconds range
Time between rush prevention is 50 秒 80 秒, and happen after 45 units of distance.
Speedrun Prevention has a 10 に 20 2回目のクールダウン, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.
Damnation (階層 5):
15% chance for coordinated strike, with with 70 秒 140 seconds between strikes. A strike will have 4 enemies attacking at once.
Specials cap at 6, and spawn with a 70 秒 200 seconds range
Time between rush prevention is 30 秒 50 秒, and happen after 40 units of distance.
Speedrun Prevention has a 10 に 15 2回目のクールダウン, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.
Hordes
Horde Pacing
Sedition (階層 1):
Max active enemies is 90, がある 17 seconds between horde waves and they spawn between 300 と 450 秒. Ambush hordes have 1 wave and top at 50 active enemies, other hordes have 3 波. があります 150 unit to 190 unit distance travel requirement for horde to spawn.
Trickle hordes spawn between 40 seconds and 45 秒, with a travel distance between 90 と 180 単位.
Uprising (階層 2):
Max active enemies is 90, がある 15 seconds between horde waves and they spawn between 260 と 420 秒. Ambush hordes have 1 wave and top at 50 active enemies, other hordes have 3 波. があります 120 unit to 170 unit distance travel requirement for horde to spawn.
Trickle hordes spawn between 40 seconds and 45 秒, with a travel distance between 70 と 140 単位.
悪意 (階層 3):
Max active enemies is 100, がある 10 seconds between horde waves and they spawn between 230 と 400 秒. Ambush hordes have 1 wave and top at 50 active enemies, other hordes have 3 波. があります 80 unit to 130 unit distance travel requirement for horde to spawn.
Trickle hordes spawn between 40 seconds and 45 秒, with a travel distance between 40 と 90 単位.
異端 (階層 4):
Max active enemies is 110, がある 10 seconds between horde waves and they spawn between 210 と 340 秒. Ambush hordes have 1 wave and top at 60 active enemies, other hordes have 3 波. があります 50 unit to 80 unit distance travel requirement for horde to spawn.
Trickle hordes spawn between 40 seconds and 45 秒, with a travel distance between 40 と 75 単位.
Damnation (階層 5):
Max active enemies is 120, がある 10 seconds between horde waves and they spawn between 140 と 280 秒. Ambush hordes have 1 wave and top at 70 active enemies, other hordes have 3 波. があります 40 unit to 70 unit distance travel requirement for horde to spawn.
Trickle hordes spawn between 40 seconds and 45 秒, with a travel distance between 40 と 75 単位.
There are different types of horde: 待ち伏せ, Far Vector, Trickle and Flood.
They are self explanatory: Ambush are the ambush hordes, Far Vectors are the horde waves you see just ambiently around, Trickle are enemies that spawn in groups that “trickle” in to keep you entertained, and Flood are the hordes that have the warcry.
This is meant to be more esoteric and not really meant as something that really matters unless you really want to minmax pacing or are purely curious about the pacing settings
モンスター
Sedition (階層 1):
Range of 0 – 1 ボス
0 魔女
ペスト・オグリン pause horde pacing for 60 秒, trickle horde pacing for 40 seconds and specials for 50 秒
Beast of Nurgle pause horde pacing for 60 秒, trickle horde pacing for 40 seconds and specials for 50 秒
Daemonhost will despawn when you move 65 units away and it is passive.
Uprising (階層 2):
Range of 0 – 1 ボス
Range of 0 – 1 魔女
With an empty boss trigger, there is a chance that it is replaced with a patrol
ペスト・オグリン pause horde pacing for 50 秒, trickle horde pacing for 20 seconds and specials for 20 秒
Beast of Nurgle pause horde pacing for 50 秒, trickle horde pacing for 20 seconds and specials for 20 秒
Daemonhost will despawn when you move 65 units away and it is passive.
悪意 (階層 3):
Range of 0 – 1 ボス
Range of 0 – 1 魔女
With an empty boss trigger, there is a chance that it is replaced with a patrol
ペスト・オグリン pause horde pacing for 20 秒, and specials for 15 2番. Does not pause trickle horde.
Beast of Nurgle pause horde pacing for 20 秒, and specials for 15 2番. Does not pause trickle horde.
Daemonhost will despawn when you move 65 units away and it is passive.
異端 (階層 4):
Range of 0 – 2 ボス
Range of 0 – 2 魔女
With an empty boss trigger, there is a chance that it is replaced with a patrol
ペスト・オグリン does not pause pacing.
Beast of Nurgle does not pause pacing.
Daemonhost will despawn when you move 65 units away and it is passive.
異端 (階層 5):
Range of 1 – 2 ボス
Range of 0 – 2 魔女
With an empty boss trigger, there is a chance that it is replaced with a patrol
ペスト・オグリン does not pause pacing.
Beast of Nurgle does not pause pacing.
Daemonhost will despawn when you move 65 units away and it is passive.
Patrol Comps (かさぶた)
Sedition (階層 1):
Comp A:
4x Scab Shotgunner
6x Scab Stalker
Comp B:
3x Scab Gunner
6x Scab Shooter
Comp C:
3x Scab Mauler
6x Scab Bruiser
Uprising (階層 2):
Comp A:
4x Scab Shotgunner
6x Scab Stalker
Comp B:
3x Scab Gunner
6x Scab Shooter
Comp C:
3x Scab Mauler
6x Scab Bruiser
悪意 (階層 3):
Comp A:
4x Scab Shotgunner
9x Scab Stalker
Comp B:
5x Scab Gunner
8x Scab Shooter
Comp C:
5x Scab Mauler
8x Scab Bruiser
異端 (階層 4):
Comp A:
4x Scab Shotgunner
11x Scab Stalker
Comp B:
6x Scab Gunner
10x Scab Shooter
Comp C:
6x Scab Mauler
10x Scab Bruiser
Damnation (階層 5):
Comp A:
6x Scab Shotgunner
8x Scab Stalker
2x Bulwark
Comp B:
8x Scab Gunner
6x Scab Shooter
1x Bulwark
1x Reaper
Comp C:
8x Scab Mauler
6x Scab Bruiser
2x Crusher
Patrol Comps (ドレッグ)
Sedition (階層 1):
Comp A:
4x Dreg Shotgunner
6x Dreg Stalker
Comp B:
3x Dreg Gunner
6x Dreg Stalker
Comp C:
3x Dreg Rager
6x Dreg Bruiser
Uprising (階層 2):
Comp A:
4x Dreg Shotgunner
6x Dreg Stalker
Comp B:
3x Dreg Gunner
6x Dreg Stalker
Comp C:
3x Dreg Rager
6x Dreg Bruiser
悪意 (階層 3):
Comp A:
4x Dreg Shotgunner
8x Dreg Stalker
Comp B:
5x Dreg Gunner
8x Dreg Stalker
Comp C:
5x Dreg Rager
8x Dreg Bruiser
異端 (階層 4):
Comp A:
4x Dreg Shotgunner
12x Dreg Stalker
Comp B:
6x Dreg Gunner
10x Dreg Stalker
Comp C:
6x Dreg Rager
10x Dreg Bruiser
Damnation(階層 5):
Comp A:
6x Dreg Shotgunner
8x Dreg Stalker
2x Bulwark
Comp B:
8x Dreg Gunner
6x Dreg Stalker
1x Bulwark
1x Reaper
Comp C:
8x Dreg Rager
6x Dreg Bruiser
2x Crusher
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