This guide will tell you about Conductor achievements and show you two ways to get the Level 5 成果. Due to slow progress and news about servers shutting down, I had to find a new method to unlock these achievements. But before we continue, please be adviced that reports suggests that using the 2nd method results to some crashing problems. それが起こったら, あなたは私たちを参照することができます Ticket to Ride troubleshooting guide.
What Counts for Conductor Achievements
After doing some testing, I figured out that only the following things matter for Conductor achievements:
- Online ranked games,
- Solo games against bots,
- Tutorial games (strange but true!)
Keep in mind that progress for offline games (both solo and tutorial) is saved only on your device.
方法 1: Unlock Using Bots
はい, you got it right—tutorial games contribute to the achievement, and that’s the strategy we’re going to employ. Completing one tutorial game takes approximately 70 秒, which is nearly four times faster than a game against bots when farming. If you play 20,000 ゲーム, it would take about 389 時間, equivalent to around 16 日.
To make this process less tedious, we’ll use AutoHotkey. Manually going through the tutorial 20,000 times would be extremely boring. Here’s the script; just ensure you:
- Always run it on the same PC, as progress isn’t saved on the cloud/servers.
- Use AutoHotkey v1.1, as the script isn’t compatible with the newer version (download it from ここ).
- Set your display resolution to 1920×1080.
- Run the game in fullscreen mode.
- Launch the game and the ahk script, then press the F2 key to initiate the script.
- Stop the script with the F3 key before exiting the game.
; This script will keep playing Ticket To Ride F2:: SetDefaultMouseSpeed,6 WinWaitActive Ticket to Ride Run() F3::ExitApp Run() { while true { StartNewTutorialGame() DrawTicket() もし (CheckIsStuck()) { 再起動() 続く } PlayMiamiAtlanta() PlayAtlantaWashington() DrawSecondAndFourth() PlayWashingtonNewYork() DrawNewTicket() DrawFourthAndDeck() PlayNewYorkMontreal() DrawNewTicket() DrawFourthAndFifth() PlayMontrealChicago() DrawSecondAndDeck() PlayChicagoDuluth() DrawSecondAndDeck() PlayDuluthDenver() ConfirmLastTurn() Draw2Deck() ClickForwardAndQuit() } } StartNewTutorialGame() { ;Click Play Click, 713, 299 寝る, 1000 ;Click Tutorial Click, 1061, 139 寝る, 1000 ;Click Go Click, 1000, 839 寝る, 1000 } DrawTicket() { クリック, 1846, 345 寝る, 1000 クリック, 1846, 903 寝る, 1000 } PlayMiamiAtlanta() { クリック, 1000, 959 寝る, 500 クリック, 1506, 883 寝る, 1000 } PlayAtlantaWashington() { クリック, 1000, 959 寝る, 500 クリック, 1496, 653 寝る, 1000 } DrawSecondAndFourth() { 寝る, 2000 DrawSecond() DrawFourth() } PlayWashingtonNewYork() { クリック, 1000, 959 寝る, 500 クリック, 1566, 405 寝る, 1000 } DrawNewTicket() { 寝る, 1000 ;Click Go Click, 1000, 939 寝る, 1000 ;Click Ticket Pile Click, 1846, 100 寝る, 1000 DrawTicket() 寝る, 1000 } DrawFourthAndDeck() { 寝る, 2000 DrawFourth() DrawFromDeck() } PlayNewYorkMontreal() { クリック, 850, 959 寝る, 500 クリック, 1566, 305 寝る, 1000 } DrawFourthAndFifth() { 寝る, 2000 DrawFourth() DrawFifth() } PlayMontrealChicago() { クリック, 1000, 959 寝る, 500 クリック, 1366, 305 寝る, 1000 } DrawSecondAndDeck() { 寝る, 1000 DrawSecond() DrawFromDeck() } PlayChicagoDuluth() { クリック, 1000, 959 寝る, 500 クリック, 1166, 365 寝る, 1000 } PlayDuluthDenver() { クリック, 1000, 959 寝る, 500 クリック, 876, 445 寝る, 1000 } Draw2Deck() { 寝る, 1000 DrawFromDeck() DrawFromDeck() } ConfirmLastTurn() { 寝る, 2000 ;Click Go Click, 1000, 839 寝る, 1000 送信, {入力 100} } DrawFirst() { } DrawSecond() { クリック, 1846, 345 寝る, 1000 } DrawThird() { } DrawFourth() { クリック, 1846, 557 寝る, 1000 } DrawFifth() { クリック, 1846, 757 寝る, 1000 } DrawFromDeck() { クリック, 1846, 803 寝る, 1000 } ClickForwardAndQuit() { 寝る, 1000 ; Forward Click, 1446, 957 寝る, 1000 ; Quit Click, 877, 42 寝る, 1000 } CheckIsStuck() { PixelGetColor, 色, 1000, 550, RGB if (color = 0xF4EFE1) { 寝る, 1000 return true } それ以外 { return false } } 再起動() { 寝る, 1000 送信, {逃げる 100} 寝る, 1000 送信, {逃げる 100} 寝る, 1000 送信, {入力 100} }
Feel free to try different values for DefaultMouseSpeed and Sleep times, but based on my experience, the ones mentioned above are the most reliable. たまに, the tutorial may get stuck while drawing the ticket. I’ve incorporated some logic into the script to automatically restart it if that happens.
方法 2: Unlock By Editing Save Files
もし 390 hours still feels like too much, and you’re open to a bit of cheating, there’s a way to reach your goal much faster. The progress for offline games is stored locally in the UserDefault.xml file, located in local app data:
%localappdata%\Days of Wonder\Ticket to Ride\UserDefault.xml
Here’s what you can do:
- Open the file in your favorite text editor (ensure the game is not running).
- を探してください
<NbSoloGamesPlayed>
要素, このような:<NbSoloGamesPlayed>12345</NbSoloGamesPlayed>
. - Update the value to 200000 (or any desired number) and save the file.
- Run the game, and you should be done. (You might need to play one more game, but I didn’t test that).