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The Longing – Moss World Overview and Guide

ポストする 06/21/2021 に Eternalreturn コメントはありません の上 The Longing – Moss World Overview and Guide
  • タイトル: :THE LONGING:
  • 発売日: 行進 5, 2020
  • 開発者: Studio Seufz
  • 出版社: Application Systems Heidelberg

This guide shows the location of moss clumps at the primary harvesting sites, and the growth rate of each, as observed by this Shade, during their time underground. We called the area “Moss World.”

Moss World Overview

Because all moss clumps located around Crystal Lake require 14 days between harvests, they are not included, being less bountiful. それにもかかわらず, if another person is interested in exploring the area around Crystal Lake, they will find a total of 6 clamps. With your harvesting rhythm, the excursion to Crystal Lake may be convenient after gathering the 2 clumps at MWR2-1 and MWR1-1, as they also require 14 日’ growth before they can be harvested again when a shade wants to utilize every available clump of moss.

そしてはい, just like your artwork, once you learn how to weave moss carpets, each moss carpet will hasten the clock, while you are in your cave home. This Shade noticed that time was still being hastened by each new moss carpet, even when the time was 1 second IRL time = 55 seconds game time.

To fully cover the floor in your cave home, it will require about 720 moss clumps, which you make into 60 moss carpets: moss can be laid over some, but not quite all, of the stairs in your home. This shade was happy they were already collecting all the moss clumps available before they knew about making moss carpets, as once the instructions were found, they already had enough to fully cover one level of their home and a few more for the other rooms. You can even carpet your little mushroom farm with no negative effect on the harvest.

注記: We did not resize the screenshots, preferring to show the entire room in each situation, so whilst you can see the moss clump locations easily enough in thumbnail view, you will have to open them up to full view, and then click the magnifying glass, to be able to read the pertinent information.

Moss World Room 1 is 3850p x 754p; Moss World Room 2 is 3245p x 861p. All times displayed are game times!

1 minute of IRL, human time is only a fraction of the game time while you’re in your cave home. When you leave your cave home, しかし, time spent exploring the underground moves at the same rate as IRL, human time. Very quickly, this Shade discovered when they were home, they were living 24 hours game time for each hour of time!

これが今日私たちがこの目的で共有するすべてです :THE LONGING: ガイド. このガイドは元々、次の者によって作成および執筆されました。 Eternalreturn. このガイドを更新できなかった場合, これに従って最新のアップデートを見つけることができます リンク.

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  • タイトル: :THE LONGING:
  • 発売日: 行進 5, 2020
  • 開発者: Studio Seufz
  • 出版社: Application Systems Heidelberg

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