✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: v1.0062
- パッチのリリース日: 4月 18, 2024
The developer of Steel Symphony has released a new update for the game on April 18, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
一般的な:
- Icon graphic in lobby/host that indicates is a player is in configuration added.
- Icon graphic for equipment slots available (like module slots) added.
- Host’s Start button flashes once all players have Readied Up.
- Player’s Ready Up button flashes intermittently until pressed.
- Laserbeam sfx volume leveled.
- 1x quad damage power-up spawn maximum within 10 分.
- 1x infinite energy power-up spawn maximum within 10 分.
- Camera auto-centers on respawn.
- Rapid loader description updated to include RoF penalty.
バグの修正:
- EMP scan perma-decloaking bug fixed.
- Scorpion shoulder cloak issues fixed.
- Energy weapons still able to fire after energy loss fixed.
- Absolute Zero damage bugs fixed.
- Naming a saved bot whilst in lobby or game host no longer types name in the chat box.
- Lance hitbox not connecting consistently issue potentially fixed.
- Fusion Blade Arm able to fire its melee attacks w/o enough energy (does no damage, しかし – consumes the energy nonetheless) 修理済み.
- Powerups creating layer mask on wrong layer bug fixed.
- Precursor equipment display inconsistency fixed.
- Bug fix issue when firing both pulse laser and laserbeam prevents either from being fired correctly fixed.
- ライト & Heavy Cryo Fixed
- Airburst RoF fixed
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.