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Soulslinger Update Patch Notes on April 6, 2024

ポストする 04/12/2024 に パッチボット コメントはありません の上 Soulslinger Update Patch Notes on April 6, 2024
  • タイトル: Soulslinger
  • 発売日:
  • 開発者:
  • 出版社:
Information about Soulslinger is still incomplete. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

✅ ソースは次の方法で検証されました スチームコミュニティ

  • パッチのタイトル: Soulslinger Update
  • パッチのリリース日: 4月 6, 2024

The developer of Soulslinger has released a new update for the game on April 6, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。 


こんにちは、みんな!
Before I start I want to thank you so much for playing Soulslinger. This game has a special place in my heart since it’s my first true solo project. I unfortunately could not deliver what I was expecting due to the developement process being rushed and tough, mostly because of my mental state at the time. And now here I am, finally ready with an update!
だから、それ以上のadoなし, here’s the changelog;
Let’s start with the new content:

  • Added three new guns (soulblasters), which can be purchased and selected before a run;
  • The Witch’s Hut is a new shop that can be accessed before a run, like the Hat Shop;
  • Added ten cards, which allows to start a run with a specific blessing. The cards can be purchased and selected in the Witch’s Hut;
  • The Witch can now be unlocked as a playable character;
  • Now some enemies can appear in the next stage with new sprite variants;
  • New pillar obstacles were added;
  • Added two new enemies in Grim Woods;
  • Treasure chests now have a chance to spawn. Opening them gives coins or a pie;
  • Added a new background saturation option.

Now to the major changes:

  • Soulblaster ammo now slowly regenerates by itself, allowing for more chances to use the gun;
  • The level speed now slightly increases over time depending on the difficulty level;
  • Changed how enemies and obstacles spawn, so now it should have less empty space between “チャンク”;
  • Endless mode was completely remade;
  • Collecting more than eight blessings in endless mode now replaces them from left to right;
  • Added a percentage indicator along with the level progression bar;
  • The Bullet Reaper blessing is now weaker, it only destroy one bullet per scythe attack;
  • The Pierce blessing no longer slows down the shot after hitting an obstacle;
  • Some Soul Gardens enemies were resprited;
  • Added a new animation for the wraith (hooded enemy in Soul Gardens), so now it’s easier to see when it’ll attack;
  • Now bosses (except the second and final) drop coins;
  • Stronger bullets now deal significantly less damage to bosses;
  • The first and second boss got their health increased;
  • Blessing shrines now have two main blessings instead of just one;
  • The rifle skin is no longer secret and can be selected among the other soulblasters.
  • Now hats can be selected in the Hat Shop;
  • A new endless mode leaderboard was created for this update, and the original is now renamed to “Endless High Score (古い)”;

バグ修正:

  • Many pause-related issues;
  • Sometimes an obstacle breaking sound could be heard at the start of a level;
  • Collected coins would not save correctly;
  • A lot of smaller bugs.

I have been working on this update for almost six months now. There’s still some stuff that I would like to add in the future, but for now that’s it!
Thank you again for playing, I really hope that you like the update and that it makes Soulslinger a better game.
If you’d like to play the previous version, it’s accessible in Steam betas.
~ Akseru

この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.

パッチノート タグ:Soulslinger

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前の投稿: Caves of Qud 4 月のパッチノート更新 6, 2024
次の投稿: Slippery Heights Update Patch Notes on April 6, 2024

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  • タイトル: Soulslinger
  • 発売日:
  • 開発者:
  • 出版社:
Information about Soulslinger is still incomplete. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

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