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SDガンダムバトルアライアンス – モバイルスーツの統計とアクションダメージ

ポストする 09/04/2022 に Sill コメントはありません の上 SDガンダムバトルアライアンス – モバイルスーツの統計とアクションダメージ
  • タイトル: SDガンダムバトルアライアンス
  • 発売日:
  • 開発者:
  • 出版社:
Information about SD Gundam Battle Alliance is still incomplete. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

A place where you can find the level 1 およびレベル 80 stats of a suit, the particularities of their move-set and how to calculate how much damage they will deal with attacks, along with some tips or tricks on how to use them more effectively.

Not all mobile suits are completed yet, please give me time to test and write them all up.

The Foreword (Followed by math)

おい, wanted to thank you for looking at this- And if you see I screwed up or have tips or tricks for a mobile suit I didn’t use enough to figure out, feel free to drop them.

始めるには, let me first introduce you to how Damage seems to work in SDGBA;

Your machine has a Melee and Ranged stat, and each attack has a value it is multiplied by when attacking. You subtract the armor value of your enemies, and viola! ダメージ!

But it’s more complex than that, though it is arguably pretty simple in scope, and that’s fine by me. 本質的には, それぞれ 100 in a stat is a 1x multiplier to the damage of an attack. 持っている場合 355 近接攻撃, you take the value for the melee attack (Lets say 46) and multiply it by 3.55. You should hit for 163 または 164, depending on the games rounding and a bit less after defense, which is percentage based.

今, the fun part. Know those “[Subweapon] 攻撃” 部品? どうですか “[ビーム] Melee Attack”? The game multiplies these together to get your new total, so stacking them if you can is stronger than it looks. Lets say you have to choose between a part that gives 100 近接攻撃, または 15% bonus damage to your attacks. あなたが持っている 500 近接攻撃. On a base 46 power attack, you will do 230, または 276 with the extra 100. But that 230 なります 264.5 with the percentage part. It doesn’t seem worth it, until you factor in these can generate on your Melee/Ranged parts. Say you got both the 100 と 15%- You hit for 317.4. While basic attacks might fade off at this point, Subweapon attacks do not.

Subweapon Attack and your chosen type attack percentage part can stack- A Hyper Bazooka shell that normally does base 90 と 500 ranged would deal 450. あなたはaを持っています 15% そして 20% bonus from parts to it from two separate effects- it now deals 621. Doesn’t seem like much more of an improvement, despite being a 38% effect over a 35% 1つ… でも待ってください, もっとある!

You can stack these parts hard. Say somehow you got 4 parts for a total of 60% Beam and 60% Subweapon. 450 base damage Hyper Bazooka shell would go from dealing 621 に 1152.

A Back Attack adds 30%, and an Aerial adds 20%. Aerial Back Attacks add 50%, and Backstabber adds an additional 20%. Stack that on top of it, which is multiplied against your full total from the previous multiplication. 1958 damage or so. Physical attacks do a little bit less total damage to compensate for no strong I-Field or armor effects that neutralize them completely, 私は思う. Don’t judge Physical Damage Dealing MS harshly for it.

But enough about that, on to the mobile suits and their kits.

If your mobile suit isn’t on here, that’s because this is a work in progress and it takes time to do these. I’ll get to it!

GM (標準)

Mobile Suit: GM

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 320 > 1787

ブースト: 100 > 170

近接攻撃: 133 > 574

遠隔: 106 > 455

Moveset;

Melee Combo: 2 ヒット曲, Beam Melee [30] > Beam Melee [33]

Heavy Attack: 6x Physical Ranged [4 per hit], Beam Melee [25.5]

カウンターアタック: Beam Melee [150]

Up Smash: Beam Melee [37.5]

Down Smash: Beam Melee [48]

Spin Attack: Beam Melee [36]

Main Ranged: Beam Spray Gun, Beam Ranged [15]

サブウェポン 1: Beam Saber Rush, 3x Beam Melee [10, 10, 42]

サブウェポン 2: Beam Spray Gun (ラピッドファイア), x3 Beam Ranged [33.5 per hit]

特殊攻撃: Hybrid Ranged [678っぽい]

Special Notes:

Both Sub Weapons raise shield for guarding during their animations.

SPA has some splash radius.

Zaku II Type F

Mobile Suit: Zaku II Type F

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 316 > 1769

ブースト: 100 > 170

近接攻撃: 183 > 568

遠隔: 114 > 459

Moveset;

Melee Combo: 2 ヒット, 物理的近接攻撃 [29] > 物理的近接攻撃 [31.25]

Heavy Attack: 物理的近接攻撃 [37.5]

カウンターアタック: 物理的近接攻撃 [135]

Up Smash: 物理的近接攻撃 [36.25]

Down Smash: 物理的近接攻撃 [46.25]

Spin Attack: 物理的近接攻撃 [34.75]

Main Ranged: Zaku Machine Gun, x10 Physical Ranged [2.5 per hit]

サブウェポン 1: Cracker Toss, Physical Ranged [67.66]

サブウェポン 2: Zaku Bazooka, Physical Ranged [85.5]

特殊攻撃: 3x Physical Melee, 1x Physical Ranged [618っぽい]

Special Notes:

Machine Gun allows farming SPA’s quickly, which does a rather high amount of damage.

SPA has splash damage on final shot.

Guntank

Mobile Suit: Guntank

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 234 > 1310

ブースト: 100 > 170

近接攻撃: 110 > 471

遠隔: 143 > 615

Moveset;

Melee Combo: 2 ヒット曲, 物理的近接攻撃 [29] > 物理的近接攻撃 [31]

Heavy Attack: 物理的近接攻撃 [40]

カウンターアタック: 物理的近接攻撃 [135.5]

Up Smash: Physical Ranged [34]

Down Smash: 物理的近接攻撃 [43.5]

Spin Attack: x2 Physical Melee [8.75] [26]

Main Ranged: Quadruple Bop Missile, x8 Physical Ranged [3.75 per hit]

サブウェポン 1: 120mm Low-Recoil Cannon (右), Physical Ranged [63]

サブウェポン 2: 120mm Low-Recoil Cannon (左), Physical Ranged [63]

特殊攻撃: Physical Ranged [370]

Special Notes:

Main Ranged greatly speeds up SPA recharge rate, but SPA is rather weak.

SPA has large splash radius.

Counter Attack has a high chance to Back Attack.

Guncannon

Mobile Suit: Guncannon

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 353 > 1778

ブースト: 100 > 170

近接攻撃: 149 > 577

遠隔: 120 > 466

Moveset;

Melee Combo: 2 ヒット曲, 物理的近接攻撃 [28.75] > 物理的近接攻撃 [31.25]

Heavy Attack: 物理的近接攻撃 [39]

カウンターアタック: 物理的近接攻撃 [134.75]

Up Smash: 物理的近接攻撃 [36]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: x2 Physical Melee [8.75] [26]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Hand Grenade (投げる), Physical Ranged [67.25]

サブウェポン 2: 240mm Cannon, x2 Physical Ranged [56 per hit]

特殊攻撃: Physical Ranged [645.25]

Special Notes:

SPA has decent splash radius, and is easily aimed at alternate targets during animation.

Spin attack starts small and is rather slow to expand, if stylish.

Gundam RX-78-2

Mobile Suit: Gundam RX-78-2

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 408 > 1869

ブースト: 120 > 210

近接攻撃: 171 > 603

遠隔: 136 > 478

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > Beam Melee [32.5] > Beam Melee [36]

Heavy Attack: Beam Melee [43.5]

カウンターアタック: Beam Melee [150]

Up Smash: Beam Melee [37.5]

Down Smash: Beam Melee [48]

Spin Attack: Beam Melee [36]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Beam Javelin, x6 Beam Melee, Beam Melee [6.5 per hit] [32.5]

サブウェポン 2: Hyper Bazooka, Physical Ranged [94.5]

特殊攻撃: Physical Ranged [647.5]

Special Notes:

Heavy Attack can function as a dodge.

SPA Has some splash radius.

Dom

Mobile Suit: Dom

タイプ: Infighter

Stats at Lv1 > 80;

HP: 450 > 2268

ブースト: 130 > 220

近接攻撃: 180 > 698

遠隔: 100 > 388

Moveset;

Melee Combo: 3 ヒット曲, 物理的近接攻撃 [28.75] > 物理的近接攻撃 [31.25] > 物理的近接攻撃 [34.5]

Heavy Attack: 物理的近接攻撃 [43.25]

カウンターアタック: 物理的近接攻撃 [135]

Up Smash: 物理的近接攻撃 [36]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: 2x Physical Melee [17.25 per hit]

Main Ranged: Giant Bazooka, Physical Ranged [27]

サブウェポン 1: Diffuse Beam Cannon, Beam Ranged [80]

サブウェポン 2: Double Sledgehammer, 物理的近接攻撃 [97]

特殊攻撃: 物理的近接攻撃 [371]

Special Notes:

SPA damage varies based on number of Back Attacks in the attack.

Diffuse Beam Cannon stuns target.

Double Sledgehammer knocks target down.

Z’Gok (シャア)

Mobile Suit: Z’Gok (シャア)

タイプ: Infighter

Stats at Lv1 > 80;

HP: 466 > 2134

ブースト: 135 > 230

近接攻撃: 206 > 726

遠隔: 113 > 395

Moveset;

Melee Combo: 3 ヒット曲, 物理的近接攻撃 [29] > 物理的近接攻撃 [31.25] > 物理的近接攻撃 [34.75]

Heavy Attack: x3 Physical Melee [17.5 per hit]

カウンターアタック: 物理的近接攻撃 [135.5]

Up Smash: 物理的近接攻撃 [36.25]

Down Smash: 物理的近接攻撃 [46.25]

Spin Attack: x2 Physical Melee, 物理的近接攻撃 [4.5 per hit] [26]

Main Ranged: Mega Particle Cannon, Beam Ranged[30.25]

サブウェポン 1: 投げる, Physical Melee Grab, 物理的近接攻撃 [29] [43.5]

サブウェポン 2: 240mm Missile, x6 Physical Ranged [23.75 per hit]

特殊攻撃: 物理的近接攻撃 [356.25]

Special Notes:

もっている +1 Repair Kit Stock innately.

Grab will only perform second hit on broken or grunt targets.

Spin Attack starts small and gets larger.

Missiles have slight homing and fast speed.

Gelgoog (シャア)

Mobile Suit: Gelgoog (シャア)

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 351 > 1766

ブースト: 125 > 220

近接攻撃: 154 > 595

遠隔: 124 > 478

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > Beam Melee [32.5] > Beam Melee [36]

Heavy Attack: Beam Melee [27] > Beam Melee [45]

カウンターアタック: Beam Melee [150]

Up Smash: Beam Melee [37.5]

Down Smash: Beam Melee [46]

Spin Attack: Beam Melee[36]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Beam Naginata (投げる), x5 Beam Melee [11 per hit]

サブウェポン 2: Giant Bazooka, Physical Ranged [90]

特殊攻撃: x42 Beam Ranged [15.75 per hit]

Special Notes:

もっている +1 Repair Kit Stock innately.

SPA tracks target locked enemies and chooses a new target afterwards.

SPA lands approximately half its attacks as Back Attacks.

Heavy Melee has a grab like animation and a very long lag time, but can be jump canceled out of at the beginning of the second swing.

Gundam Ground Type

Mobile Suit: Gundam Ground Type

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 264 > 1330

ブースト: 100 > 185

近接攻撃: 127 > 490

遠隔: 162 > 628

Moveset;

Melee Combo: 2 ヒット曲, Beam Melee [30] > 物理的近接攻撃 [31.25]

Heavy Attack: Up to x2 Physical Melee, 物理的近接攻撃 [17.25 per hit] [40.25]

カウンターアタック: [135]

Up Smash: 物理的近接攻撃 [36]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: Beam Melee [36]

Main Ranged: 100mm Machine Gun, x12 Physical Ranged [4.5 per hit]

サブウェポン 1: 6-Tube Missile Launcher, x6 Physical Ranged [11.25 per hit]

サブウェポン 2: 180mm Cannon, Physical Ranged [152.25]

特殊攻撃: Physical Ranged [367.25]

Special Notes:

6-Tube Missile Launcher is a lock on type weapon, and can hit up to 6 different targets.

SPA creates a large explosion in front of the unit.

180mm Cannon has considerable splash radius.

Gundam Ez8

Mobile Suit: Gundam Ez8

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 371 > 1869

ブースト: 125 > 220

近接攻撃: 153 > 594

遠隔: 122 > 471

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > Beam Melee [32.5] > Beam Melee [36]

Heavy Attack: 物理的近接攻撃? [47.5]

カウンターアタック: [135]

Up Smash: 物理的近接攻撃 [36]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: Beam Melee[36]

Main Ranged: 100mm Machine Gun, x8 Physical Ranged [4.5 per hit]

サブウェポン 1: ロケットランチャー, Physical Ranged [67.5]

サブウェポン 2: 180mm Cannon, Physical Ranged [135]

特殊攻撃: Beam Melee [125], x29 Physical Ranged [16.75]

Special Notes:

180mm Cannon has considerable splash radius.

SPA is technically a grab attack. If a Boss is not staggered by the activation or broken they can escape it.

Gouf Custom

Mobile Suit: Gouf Custom

タイプ: Infighter

Stats at Lv1 > 80;

HP: 439 > 2325

ブースト: 130 > 220

近接攻撃: 174 > 709

遠隔: 98 > 398

Moveset;

Melee Combo: 3 ヒット曲, 物理的近接攻撃 [28.75] > 物理的近接攻撃 [31] > 物理的近接攻撃 [34.5]

Heavy Attack: x3 Physical Melee [28.75] [30.25] [33]

カウンターアタック: 物理的近接攻撃 [135]

Up Smash: 物理的近接攻撃 [36]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: 物理的近接攻撃 [34.5]

Main Ranged: Gatling Shield, x6 Physical Ranged [4.5 per hit]

サブウェポン 1: Leaping Slash, x4 Physical Ranged [7.25 per hit], 物理的近接攻撃 [46]

サブウェポン 2: Heat Wire, 物理的近接攻撃 [76.5]

特殊攻撃: 物理的近接攻撃 [354]

Special Notes:

Unless cancelled after the second attack via dashing, the Heavy Attack will leave you vulnerable unless prepared.

3rd attack on Heavy Attack can hit multiple targets and knocks down.

Gundam Alex

Mobile Suit: Gundam Alex

タイプ: All-Rounder > Infighter

Stats at Lv1 > 80;

HP: 344 > 1821

ブースト: 125 > 220

近接攻撃: 143 > 584

遠隔: 117 > 476

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > Beam Melee [32.5] > Beam Melee [36]

Heavy Attack: Beam Melee [40.5]

カウンターアタック: [150]

Up Smash: Beam Melee [37.5]

Down Smash: Beam Melee [48]

Spin Attack: Beam Melee [36]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Arm Gatling Gun, x5 Physical Ranged [12.75 per hit]

サブウェポン 2: Hyper Bazooka, Physical Ranged [97]

Moveset; アーマーアーマー

Melee Combo: 3 ヒット曲, 物理的近接攻撃 [33.50] > 物理的近接攻撃 [36] > 物理的近接攻撃 [40]

Heavy Attack: 物理的近接攻撃 [92.75]

カウンターアタック: 物理的近接攻撃 [155]

Up Smash: 物理的近接攻撃 [41.5]

Down Smash: 物理的近接攻撃 [53]

Spin Attack: x2 Physical Melee [6.75] [33.25]

Main Ranged: Head Vulcan, x20 Physical Ranged [6.5 per hit]

サブウェポン 1: ボディスラム, 物理的近接攻撃 [121.5]

サブウェポン 2: Hyper Bazooka, Physical Ranged [101.5]

Special Notes:

Arm Gatling Gun can be cancelled into Heavy Attack, and you should always do this.

Heavy Attack can be cancelled into Hyper Bazooka, which can be cancelled into Arm Gatling Gun.

Chobham Armor changes Alex into an Infighter- Role Action effects change to No Stagger as well.

Chobham Armor grants Bonus Hit Points.

Chobham Armor Counter often scores a Back Attack.

GM Sniper II

Mobile Suit: GM Sniper II

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 250 > 1324

ブースト: 100 > 170

近接攻撃: 120 > 488

遠隔: 155 > 631

Moveset;

Melee Combo: 2 ヒット曲, Beam Melee [30.25] > Beam Melee [32.5]

Heavy Attack: 物理的近接攻撃 [36.25]

カウンターアタック: Beam Melee [150]

Up Smash: 物理的近接攻撃 [36.25]

Down Smash: Physical Ranged [43.5]

Spin Attack: Beam Melee [36.25]

Main Ranged: Bullpup Machine Gun, x12 Physical Ranged [4.75 per hit]

サブウェポン 1: Hyper Bazooka, Physical Ranged [63.25]

サブウェポン 2: スナイパーライフル, Physical Ranged [94.75]

特殊攻撃: Beam Ranged [411.25]

Special Notes:

The Down Smash is a ranged attack, and should replace your attacks if you do not use melee parts.

The SPA laser pierces enemies.

Kampfer

Mobile Suit: Kampfer

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 268 > 1350

ブースト: 110 > 205

近接攻撃: 129 > 500

遠隔: 165 > 640

Moveset;

Melee Combo: 2 ヒット曲, 物理的近接攻撃 [29] > Beam Melee [32.75]

Heavy Attack: 物理的近接攻撃 [40.75]

カウンターアタック: Physical Ranged[141.5]

Up Smash: Beam Melee [37.75]

Down Smash: x2 Beam Melee [12.25] [36.25]

Spin Attack: Beam Melee [36.25]

Main Ranged: ショットガン, x9 Physical Ranged [3.75 per hit]

サブウェポン 1: Sturm Faust, x2 Physical Ranged [31.75 per hit]

サブウェポン 2: Giant Bazooka, x2 Physical Ranged [41.25 per hit]

特殊攻撃: Physical Ranged [370]

Special Notes:

Shotgun has a 3 round fire sequence- To maximize SPA gains, melee to continue combo before firing again.

Features a Ranged Counter.

Psycho Zaku

Mobile Suit: Psycho Zaku

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 240 > 1341

ブースト: 115 > 215

近接攻撃: 117 > 504

遠隔: 153 > 660

Moveset;

Melee Combo: 1 打つ, 物理的近接攻撃 [29]

Heavy Attack: Physical Melee Grab [26], 物理的近接攻撃 [34.75]

カウンターアタック: 物理的近接攻撃 [135.25]

Up Smash: 物理的近接攻撃 [36.25]

Down Smash: 物理的近接攻撃 [46.25]

Spin Attack: 物理的近接攻撃 [34.75]

Main Ranged: Zaku Machine Gun, x12 Physical Ranged [4.5 per hit]

サブウェポン 1: Beam Bazooka, Beam Ranged [75]

サブウェポン 2: Giant Bazooka, x2 Physical Ranged [49.5 per hit]

特殊攻撃: Hybrid Ranged [384.75っぽい]

Special Notes:

もっている +1 Repair Stock inately.

Melee attacks are rather slow to come out.

Both Subweapons can be used to glide left or right when firing to dodge attacks.

Giant Bazooka can be cancelled into Beam Bazooka.

Full Armor Gundam (Thunderbolt)

Mobile Suit: Full Armor Gundam (Thunderbolt)

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 304 > 1613

ブースト: 105 > 195

近接攻撃: 126 > 510

遠隔: 164 > 667

Moveset;

Melee Combo: 2 ヒット曲, Beam Melee [30] > Beam Melee [32.5]

Heavy Attack: 物理的近接攻撃 [46]

カウンターアタック: [135]

Up Smash: Beam Melee [37.5]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: Beam Melee [36]

Main Ranged: Twin Beam Rifle, Beam Ranged [36]

サブウェポン 1: Large Beam Cannon, Beam Ranged [80]

サブウェポン 2: 6-Tube Missile Pod, x6 Physical Ranged [15.75 per hit]

特殊攻撃: Hybrid Ranged [378.25]

Special Notes:

Large Beam Cannon has considerable splash radius.

6-Tube Missile Pod is a lock on weapon, and can target more than one unit at a time.

SPA will benefit more from Physical Ranged boosts than Beam Ranged Boosts.

Gundam GP03S Stamen

Mobile Suit: Gundam GP03S Stamen

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 302 > 1383

ブースト: 105 > 195

近接攻撃: 141 > 494

遠隔: 186 > 654

Moveset;

Melee Combo: 2 ヒット曲, Beam Melee [30] > Beam Melee [32.5]

Heavy Attack: 物理的近接攻撃 [37.5]

カウンターアタック: Beam Melee [150]

Up Smash: Beam Melee [37.5]

Down Smash: Beam Melee [48]

Spin Attack: Beam Melee [36]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Folding Bazooka, x2 Physical Ranged [33.75 per hit]

サブウェポン 2: Micro Missile, x14 Physical Ranged [11.25 per hit]

特殊攻撃: Beam Ranged [411.25]

Special Notes:

Micro Missile is not very accurate.

Folding Bazooka has slightly longer downtime than other bazookas.

Zeta Gundam

Mobile Suit: Zeta Gundam

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 384 > 1935

ブースト: 125 > 220

近接攻撃: 157 > 608

遠隔: 125 > 485

Moveset;

Melee Combo: 3 ヒット曲, 物理的近接攻撃 [29] > Beam Melee [32.5] > Beam Melee [36.25]

Heavy Attack: Beam Melee [40.75]

カウンターアタック: Beam Melee [150.25]

Up Smash: Beam Melee [37.75]

Down Smash: Beam Melee [48.25]

Spin Attack: [36.25]

Main Ranged: Beam Rifle, Beam Ranged [30.25]

サブウェポン 1: Arm Grenade Launcher, x2 Physical Ranged [31.5 per hit]

サブウェポン 2: Hyper Mega Launcher, Beam Ranged [115]

特殊攻撃: 物理的近接攻撃 [576]

Special Notes:

Arm Grenade Launcher can be cancelled into Heavy Melee and vice versa to speed up attacks.

SPA often feels like it misses when it hits due to impressive speed.

Hyper Mega Launcher has considerable splash.

Hyaku Shiki

Mobile Suit: Hyaku Shiki

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 263 > 1390

ブースト: 115 > 205

近接攻撃: 123 > 499

遠隔: 161 > 654

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > Beam Melee [32.5] > Beam Melee [36]

Heavy Attack: 物理的近接攻撃 [42]

カウンターアタック: Beam Ranged [150]

Up Smash: 物理的近接攻撃 [36]

Down Smash: Beam Melee [48]

Spin Attack: Beam Melee [36]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Clay Bazooka (広める), x15 Physical Ranged [4.25 per hit]

サブウェポン 2: Clay Bazooka, Physical Ranged [90]

特殊攻撃: Beam Ranged [408]

Special Notes:

Heavy Attack can be cancelled into Clay Bazooka then cancelled into Spread mode.

Nothing seems to cancel out of Clay Bazooka (広める).

SPA Pierces targets.

Qubeley

Mobile Suit: Qubeley

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 294 > 1482

ブースト: 120 > 215

近接攻撃: 133 > 514

遠隔: 177 > 685

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > Beam Melee [32.5] > Beam Melee [36.25]

Heavy Attack: x2 Beam Melee [21.25 per hit]

カウンターアタック: Beam Melee [150]

Up Smash: Beam Melee [12.25 per hit]

Down Smash: Beam Melee [48]

Spin Attack: x3 Beam Melee [36.75]

Main Ranged: Beam Gun, Beam Ranged [30.25]

サブウェポン 1: 漏斗 (Burst Fire), x10 Beam Ranged [8.25 per hit]

サブウェポン 2: 漏斗 (打ち上げ), x5 Beam Ranged [28.25 per hit]

特殊攻撃: x44 Beam Ranged [11.75]

Special Notes:

漏斗 (Burst Fire) Tend to score several Back Attacks.

漏斗 (打ち上げ) Will score more hits the closer you are to the enemy.

Awakened Adds an additional Melee Attack on basic string: x2 Beam Melee [16.75 per hit]

The-O

Mobile Suit: The-O

タイプ: Infighter

Stats at Lv1 > 80;

HP: 490 > 2470

ブースト: 145 > 240

近接攻撃: 198 > 769

遠隔: 106 > 411

Moveset;

Melee Combo: 4 ヒット曲, Beam Melee [30] > Beam Melee [32.5] > x2 Beam Melee [18 per hit]

Heavy Attack: Beam Melee [33], x2 Beam Melee [15 per hit], Beam Melee [36]

カウンターアタック: Beam Melee [150]

Up Smash: Beam Melee [37.5]

Down Smash: Beam Melee [48]

Spin Attack: x2 Beam Melee [18 per hit]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Beam Sword (投げる), x5 Beam Melee [8.25 per hit]

サブウェポン 2: Beam Rifle (2-ショット), x2 Beam Ranged [77.25] [94.5]

Moveset; 目覚めた

Melee Combo: 7 ヒット曲, Beam Melee [36] > Beam Melee [39] > x2 Beam Melee [21.75 per hit] > x3 Beam Melee [13.75 per hit]

Heavy Attack: Beam Melee [39.75], x2 Beam Melee [18 per hit], Beam Melee [43.25]

カウンターアタック: Beam Melee [180]

Up Smash: Beam Melee [45]

Down Smash: Beam Melee [57.5]

Spin Attack: x2 Beam Melee [21.75 per hit]

Main Ranged: Beam Rifle, Beam Ranged [36]

サブウェポン 1: Beam Sword (投げる), x5 Beam Melee [10 per hit]

サブウェポン 2: Beam Rifle (2-ショット), x2 Beam Ranged [91.5] [111.75]

Special Notes:

Beam Rifle (2-ショット) is incredibly hard to land, but both attacks landing do considerably more damage than most other machines sub weapons. The second attack tries for a Back Attack if close enough.

SPA Stuns all nearby enemies and knocks them over, and lasts approximately 65 秒.

Capable of filling the SPA bar before Awakened runs out.

ZZ Gundam

Mobile Suit: ZZ Gundam

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 392 > 1973

ブースト: 120 > 210

近接攻撃: 182 > 634

遠隔: 129 > 498

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30.25] > Beam Melee [32.5] > Beam Melee [36.25]

Heavy Attack: Beam Melee [43.75]

カウンターアタック: [150.25]

Up Smash: Beam Melee [37.75]

Down Smash: [48.25]

Spin Attack: Beam Melee [36.25]

Main Ranged: Double Beam Rifle, Beam Ranged [33]

Sub Weapon 21-Tube Missile Launcher, x8 Physical Rangeed [9 per hit]

サブウェポン 2: High Mega Cannon, x5 Beam Ranged [30 per hit]

特殊攻撃: x2 Beam Melee [600]

Special Notes:

High Mega Cannon pierces enemies and creates a large splash zone on the first target. If first target is killed, the splash zone is moved to the next target.

21-Tube Missile Launcher locks on, and can target multiple enemies.

Heavy Attack drops you from the air.

Sazabi

Mobile Suit: Sazabi

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 353 > 1976

ブースト: 130 > 230

近接攻撃: 148 > 634

遠隔: 116 > 499

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > 物理的近接攻撃 [31.25] > 物理的近接攻撃 [34.5]

Heavy Attack: 物理的近接攻撃 [37.5]

カウンターアタック: x3 Beam Melee [150]

Up Smash: Beam Melee [37.5]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: Beam Melee [36]

Main Ranged: Beam Shot Rifle, Beam Ranged [30.25]

サブウェポン 1: Diffuse Mega Particle Cannon, x5 Beam Ranged [15 per hit]

サブウェポン 2: 漏斗 (打ち上げ), x6 Beam Ranged [18.25 per hit]

特殊攻撃: Full Hybrid [702.5っぽい]

Special Notes:

漏斗 (打ち上げ) will result in about half back attacks.

The SPA is a melee type that varies in damage based on how many funnels land back attacks.

Counter Attack can hit multiple units and chases the target during the animation.

Nu Gundam

Mobile Suit: Nu Gundam

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 357 > 1996

ブースト: 130 > 230

近接攻撃: 148 > 634

遠隔: 120 > 515

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30] > 物理的近接攻撃 [31.25] > Beam Melee [36]

Heavy Attack: Beam Melee [40.5]

カウンターアタック: 物理的近接攻撃 [43.25], Physical Ranged [95.75]

Up Smash: 物理的近接攻撃 [27], Physical Ranged [12]

Down Smash: Beam Melee [48]

Spin Attack: x2 Beam Melee [18 per hit]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: New Hyper Bazooka, Physical Ranged [63]

サブウェポン 2: Fin Funnels, x6 Beam Ranged [20 per hit]

特殊攻撃: Full Hybrid [647.75っぽい]

Special Notes:

Fin Funnels land half their attacks as Back Attacks on average.

Standard melee string is rather fast.

Up Smash starts an Aerial Chain.

SPA is Physical Melee followed by Beam Ranged.

Counter fires with splash damage on second attack.

Hi-Nu Gundam

Mobile Suit: Hi-Nu Gundam

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 339 > 1550

ブースト: 140 > 240

近接攻撃: 154 > 540

遠隔: 1164 > 1679

Moveset;

Melee Combo: 4 ヒット曲, Beam Melee [30.25] > 物理的近接攻撃 [31.25] > Beam Melee [36.25] > Beam Melee [33.75]

Heavy Attack: 物理的近接攻撃 [26], x5 Physical Ranged [5.5 per hit], 物理的近接攻撃 [34.75]

カウンターアタック: Beam Melee [150.25]

Up Smash: 物理的近接攻撃 [36.25]

Down Smash: 物理的近接攻撃 [48.25]

Spin Attack: x2 Beam Melee [18.25 per hit]

Main Ranged: Beam Rifle, Beam Ranged [30.25]

サブウェポン 1: New Hyper Bazooka, Physical Ranged [67.5]

サブウェポン 2: Fin Funnels, x12-15 Beam Ranged [9.25 per hit]

特殊攻撃: Beam Ranged [411.75]

Special Notes:

Fin Funnels vary in number of shots fired depending on how long they take to get into position. Average of 12-15 shots that hit.

Spin attack’s second hit is as wide as the first despite looks.

SPA Pierces through the target.

Unicorn Gundam

Mobile Suit: Unicorn Gundam

タイプ: All-Rounder

Stats at Lv1 > 80;

HP: 367 > 1944

ブースト: 125 > 220

近接攻撃: 183 > 651

遠隔: 121 > 490

Moveset;

Melee Combo: Beam Melee [30.25] > Beam Melee [32.5] > Beam Melee [36.25]

Heavy Attack: Beam Melee [42.25]

カウンターアタック: Beam Melee [150.25]

Up Smash: Beam Melee [37.75]

Down Smash: Beam Melee [48.25]

Spin Attack: Beam Melee [36.25]

Main Ranged: Beam Magnum, Beam Ranged [36]

サブウェポン 1: Beam Gatling Gun, x6 Beam Ranged [11.75 per hit]

サブウェポン 2: Hyper Bazooka, Physical Ranged [97]

特殊攻撃: Beam Melee [600]

Special Notes:

Heavy Attack also functions as a dodge.

Hyper Bazooka has longer end lag than other Bazooka, but you can cancel into Heavy Attack.

Beam Gatling Gun cancels into Up Smash, and it is highly recommended you do this to avoid its atrocious end lag.

バンシー

Mobile Suit: バンシー

タイプ: Infighter

Stats at Lv1 > 80;

HP: 475 > 2393

ブースト: 135 > 230

近接攻撃: 196 > 760

遠隔: 109 > 420

Moveset;

Melee Combo: 4 ヒット曲, 物理的近接攻撃 [29] > Beam Melee [32.5] > 物理的近接攻撃 [17.5], Beam Melee [18.25]

Heavy Attack: 物理的近接攻撃 [39]

カウンターアタック: 物理的近接攻撃 [135.25]

Up Smash: 物理的近接攻撃 [36.25]

Down Smash: 物理的近接攻撃 [46.25]

Spin Attack: Beam Melee [36.25]

Main Ranged: Armed Armor BS, Beam Ranged [30]

サブウェポン 1: Armed Armor BS (Irradiate), x4 Beam Ranged [26.5 per hit]

サブウェポン 2: Armed Armor VN, Physical Melee Grab [43.25], 物理的近接攻撃 [53]

特殊攻撃: 物理的近接攻撃 [355.25]

Special Notes:

Armed Armor BS (Irradiate) pierces enemies and has very strong stagger, holding enemies in place.

As with all grabs, if the target is not a grunt or broken, the second part will not activate.

Main Ranged has very limited shots for no good reason.

Sinanju

Mobile Suit: Sinanju

タイプ: Infighter

Stats at Lv1 > 80;

HP: 491 > 2470

ブースト: 145 > 240

近接攻撃: 197 > 761

遠隔: 110 > 427

Moveset;

Melee Combo: Beam Melee [30] > Beam Melee [32.5] > 物理的近接攻撃 [34.5]

Heavy Attack: Beam Melee [27], Beam Melee [36]

カウンターアタック: Beam Melee [150]

Up Smash: Beam Melee [37.5]

Down Smash: Beam Melee [48]

Spin Attack: Beam Melee [36]

Main Ranged: Beam Rifle, Beam Ranged [30]

サブウェポン 1: Beam Naginata (充電), x4 Beam Melee [8.25 per hit], Beam Melee [32.5]

サブウェポン 2: Rocket Bazooka, Physical Ranged [118.75]

特殊攻撃: Full Hybrid [523.5]

Special Notes:

Heavy Attack when close enough usually phases you behind the target.

Beam Naginata (充電) will carry off directly hit targets if they are broken or grunts.

SPA is oddly powerful for an Infighter, but has no tracking and very log range.

Full Armor Unicorn Gundam

Mobile Suit: Full Armor Unicorn Gundam

タイプ: 狙撃兵 > Infighter

Stats at Lv1 > 80;

HP: 303 > 1528

ブースト: 110 > 205

近接攻撃: 134 > 519

遠隔: 180 > 698

Moveset;

Melee Combo: 2 ヒット曲, 物理的近接攻撃 [28.75] > 物理的近接攻撃 [31]

Heavy Attack: 物理的近接攻撃 [41.75]

カウンターアタック: 物理的近接攻撃 [134.5]

Up Smash: 物理的近接攻撃 [36]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: 物理的近接攻撃 [34.5]

Main Ranged: Beam Gatling Gun, x24 Beam Ranged [3.25 per hit]

サブウェポン 1: Triple Missile Launcher, x6 Physical Ranged [10.75 per hit]

サブウェポン 2: Hyper Bazooka, x2 Physical Ranged [46.25 per hit]

特殊攻撃: Hybrid Ranged Transformation [397.75]

Moveset; 目覚めた

Melee Combo: 5 ヒット曲, 物理的近接攻撃 [38.25] > x2 Physical Melee [20.75 per hit] > 物理的近接攻撃 [46] > 物理的近接攻撃 [43]

Heavy Attack: 物理的近接攻撃 [55.5]

カウンターアタック: 物理的近接攻撃 [179.25]

Up Smash: 物理的近接攻撃 [48]

Down Smash: 物理的近接攻撃 [61.25]

Spin Attack: 物理的近接攻撃 [46]

Main Ranged: Shield Funnels, x9 Beam Ranged [7.25 per hit]

サブウェポン 1: Melee Combo, x2 Physical Melee [41.5 per hit]

サブウェポン 2: Psycho-Field, 物理的近接攻撃 [99.5]

Special Notes:

Both Subweapons can cancel into one another.

Charges its own SPA incredibly fast. With Energy Gain and Minds Eye can maintain 100% Awakened uptime as long as enemies are present.

Awakened form increases HP and becomes an Infighter.

Psycho Field brings targets to you.

Banshee Norn

Mobile Suit: Banshee Norn

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 300 > 1512

ブースト: 100 > 185

近接攻撃: 135 > 524

遠隔: 182 > 705

Moveset;

Melee Combo: 3 ヒット曲, Beam Melee [30.25] > x2 Beam Melee [16.25 per hit]

Heavy Attack: 物理的近接攻撃 [40.5]

カウンターアタック: Beam Melee [150.25]

Up Smash: Beam Melee [37.75]

Down Smash: 物理的近接攻撃 [46.25]

Spin Attack: Beam Melee [36.25]

Main Ranged: Beam Magnum, Beam Ranged [40]

サブウェポン 1: Revolving Launcher, Physical Ranged [72]

サブウェポン 2: Armed Armor DE (Mega Cannon) [107.25]

特殊攻撃: Beam Ranged [411.25]

Special Notes:

SPA Pierces enemies.

Armed Armor DE has significant splash radius.

Both Subweapons can cancel into one another.

Armed Armor DE can cancel into Heavy which can cancel into Revolving Launcher back into Armed Armor DE.

Kshatriya

Mobile Suit: Kshatriya

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 326 > 1490

ブースト: 115 > 205

近接攻撃: 147 > 514

遠隔: 194 > 681

Moveset;

Melee Combo: 7 ヒット曲, Beam Melee [30] > x2 Beam Melee [16.25 per hit] > x4 Beam Melee [9 per hit]

Heavy Attack: 物理的近接攻撃 [38.75]

カウンターアタック: Beam Ranged [30], 物理的近接攻撃 [51.25], 物理的近接攻撃 [56.5]

Up Smash: 物理的近接攻撃 [36]

Down Smash: 物理的近接攻撃 [46]

Spin Attack: Beam Ranged [36]

Main Ranged: Beam Gun, Beam Ranged [30]

サブウェポン 1: Mega Particle Cannon, x2 Beam Ranged [35 per hit]

サブウェポン 2: 漏斗, x9 Beam Ranged [9 per hit]

特殊攻撃: Beam Ranged [463.5っぽい]

Special Notes:

Is affectionately known as the “Angry Bell Pepper”.

All Funnels attempt to back attack the target.

Mega Particle Cannon pierces enemies.

SPA causes much more damage the closer you are to the attacked target.

Gundam F91

Mobile Suit: Gundam F91

タイプ: 狙撃兵

Stats at Lv1 > 80;

HP: 257 > 1439

ブースト: 110 > 205

近接攻撃: 122 > 525

遠隔: 158 > 680

Moveset;

Melee Combo: Beam Melee [30.25] > Beam Melee [32.5]

Heavy Attack: x5 Beam Melee [14.5 per hit]

カウンターアタック: Beam Melee [150.25]

Up Smash: Beam Melee [37.75]

Down Smash: Beam Melee [48.25]

Spin Attack: Beam Melee [36.25]

Main Ranged: Beam Rifle, Beam Ranged [30.25]

サブウェポン 1: Beam Launcher, Beam Ranged [70.5]

サブウェポン 2: V.S.B.R., Beam Ranged [110.75]

Moveset; M.E.P.E Mode

Melee Combo: Beam Melee [33] > Beam Melee [35.75] > x2 Beam Melee [20 per hit]

Heavy Attack: x5 Beam Melee [16 per hit]

カウンターアタック: Beam Melee [165]

Up Smash: Beam Melee [41.25]

Down Smash: Beam Melee [53]

Spin Attack: Beam Melee [39.75]

Main Ranged: Beam Rifle, Beam Ranged [32.5]

サブウェポン 1: Beam Launcher, Beam Ranged [75.5]

サブウェポン 2: Twin V.S.B.R., Beam Ranged [237.5]

Special Notes:

MEPE Mode sometimes causes attacks to miss you without a perfect dodge/dash.

Twin VSBR is one of the hardest, if not hardest hitting weapons in the game that reloads.

The Beam Launcher can be cancelled into a Heavy Attack.

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