このガイドでは, I will outline the prerequisites necessary to achieve one of the three possible endings in MareQuest: An Interactive Tale. During my livestream of the game on Steam, I received valuable assistance from one of the game testers in uncovering these conditions.
List of Endings
合計があります 3 available endings in the game. これらは:
The Good Ending
The Neutral Ending
The Bad Ending
Ending Conditions
を達成する グッドエンディング in MareQuest: An Interactive Tale involves successfully completing the game with both of your friends. This can be accomplished by consistently selecting the friendly dialogue options. Even if some choices result in a minor decrease in your friends’ 幸せ, maintaining a positive relationship with them is relatively straightforward as long as you consistently choose the amicable options.
一方で, attaining the ニュートラルエンディング is the most challenging path. To reach this ending, you must lose one of your friends while ensuring that the remaining friend stays with you until the game’s conclusion. This is a formidable task. Once your first friend departs, your other friend’s happiness will rapidly decline, particularly if their happiness was already low at the time of your first friend’s departure.
の バッドエンド, considered the most heart-wrenching conclusion in the game, necessitates treating your friends poorly and ensuring that you have no friends left by the end of the game. It’s a somber outcome that can evoke strong emotions as your friends gradually leave your side during the course of the game.
For Neutral Ending
- Acquire the Mind Control perk, available exclusively to Witches, to gain a temporary advantage and buy yourself some time.
- Invest in building a stronger relationship with your friend to boost their happiness, particularly effective if their initial happiness level is already high.
- Maintain a positive and friendly demeanor throughout the story by consistently selecting polite and amiable dialogue options.
Neutral Ending Guide
I’ve successfully achieved the Neutral Ending! Here’s the most effective method to attain it:
まず最初に, maintain one friend, preferably Pegasus (as I achieved the Neutral Ending with this choice), at a high happiness level, while keeping the other friend at a very low happiness level. This allows for quick happiness reduction when you’re ready to part ways with them. Before reaching the flashback segment in the game, opt for neutral dialogue options that neither raise nor lower your friends’ 幸せ. さらに, もし可能なら, engage in interactions that boost your happy friend’s happiness further without affecting your other friend’s happiness negatively, such as when obtaining items to give as gifts.
Once you’ve witnessed the flashback at the beach or temple, commence the process of lowering your unhappy friend’s happiness until they decide to leave you. If executed correctly, your other friend will remain quite content, with only a slight dip in their happiness, providing you with ample time if you’ve managed things correctly.
It’s also advisable to acquire the perk that resets your danger level after defeating a Shadow Horsies horde. Seek out encounters with other mares and select pleasant dialogue options to further boost the happiness of your remaining friend, extending the duration of this state.
これが今日私たちがこの目的で共有するすべてです MareQuest: An Interactive Tail ガイド. このガイドは元々、次の者によって作成および執筆されました。 Tetrahedron Dash. このガイドを更新できなかった場合, これに従って最新のアップデートを見つけることができます リンク.