✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: Manhattan v2.0 Beta 13 リリースされました
- パッチのリリース日: 4月 7, 2024
The developer of Manhattan has released a new update for the game on April 7, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
Many thanks to feedback from users; I am pleased to present signiificant update, including basic sample import and a new probability feature, but also many performance and reliability improvements.
The highlights of this release are:
Basic sample import support
While you wait for the full custom samples and instruments editing features, which are under active development, I’ve added a basic mechanism to get custom samples into Manhattan. そうするには, simply add your samples (例えば. .wav) to the Manhattan project file using a .zip utility.
Manhattan’s file format is a .zip compatible archive, which contains all the information about your project (principally in the Module.xml file). To do add a sample, take a Manhattan project (.zm file), extract it to a folder, add the sample to that folder, and zip it back up. あるいは, some utilities will allow you simply to open the archive and add files. To get your system to recognise .zm as a .zip file you can use the “で開く” 特徴, or rename the extension.
This specific feature is designed to teach students about how files, フォルダ, and zips work; the forthcoming instrument editing feature will include full GUI support for the process.
New dice() function for weighted randomness
This new function provides several ways to generate a random number by throwing a die with a given number of sides optionally with specific weights. The function can be used for any purpose, but is designed for indexing arrays (which start at index 0) and makes it easier to implement things like Markov chains. It will generate whole number beginning with 0 up to one less than the number of sides (例えば. 6 sides = 0,1,2,3,4,5), as per the following examples:
サイコロ(6) – generates a random number from 0 に 5, with even weightings.
サイコロ(1,2,1) – generates a random number from 0 に 2, どこ 1 (2番目の) is twice as likely.
サイコロ(@array, .音量) – generate a random number by looking at the rows of @array, using the size of the array as the number of sides and its .volume column for their weights.
New code-based data interpolation using “に” オペレーター
You can now easily dynamically interpolate between two values in your pattern using the “に” オペレーター, specifying the range to be affected and then setting the start and end values:
[0 に 9].volume = 0 に 64 – interpolates from silence to full volume over the first nine rows.
Improved Windows 11 サポート
窓 11 seems to be more fussy about audio drivers than previous versions, causing some users to experience glitchy audio or none at all. This version includes several workarounds to hopefully ensure robust and smooth audio support – please let me know if you have problems, using the forum.
New Instrument menu with categories
The instrument menu is now sorted by category to aid searching, but also supporting new categories for user-defined samples (上を参照) and instruments (近日公開).
Improved graphics and UI performance
This version includes some significant optimisations of the graphics code, which means Manhattan is more selective and economical with drawing the UI. Things may feel smoother, not least the Windows’ version’s splash screen, but fundamentally the lower CPU/GPU usage should translate to better battery life.
— oOo —
Please keep the feedback coming and support the project by reviewing Manhattan, liking the videos on YouTube, 等. If this release is well-received, the next will be Release Candidate 1 – but working on custom instruments / samples and multiple patterns is also in the works!
v2.0 Beta 13 変更履歴: (07/04/24)
[ADD] Global level meter and fader in Channels UI (fades smoothly to new setting).
[ADD] New dice() function for weighted probabilities.
[ADD] Code-based interpolation using “に” オペレーター.
[ADD] Initial Steam API support (for future upgrades, DLC, 実績, 等)
[ADD] Initial Impulse Tracker import support (パターン, samples, instruments).
[ADD] Initial support for the MuSE IO input controller.
[ADD] Open files from Windows, with .zm file association support.
[mod] Streamlined splash screen on Windows.
[mod] Improved Webview2 support for help on Windows.
[mod] Metering improvements.
[mod] Score preview now omits bass clef if not required.
[修理] Project loading sometimes not mapping instruments correctly.
[修理] Pattern text colour anomalies.
[修理] IT samples sometimes imported too loud.
[修理] Hanging notes in synthesiser eventually using up all polyphony.
[修理] Minor graphics anomalies in horizontal mode.
[修理] Info bar formula tooltips overflowing.
[修理] Score rendering sometimes black.
[修理] Unexpected behaviour when editing formulas in polyphonic channels.
v2.0 Beta 12 変更履歴: (01/11/23)
[ADD] Basic sample import (via file editing).
[ADD] New instrument menu with categories.
[mod] Instrument menu sensitive to channel instruments.
[mod] Improved help resizing on Mac.
[修理] Rare save bug on Mac (file system permissions issues)
[修理] External MIDI output routing issues on Windows.
[修理] Virtual guitar properties mismapped (leading to unexpected behaviour).
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.