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ロード・オブ・インフィニティ – Estate and Debt Mechanics Guide

ポストする 03/03/2023 に Tiago コメントはありません の上 ロード・オブ・インフィニティ – Estate and Debt Mechanics Guide
  • タイトル: ロード・オブ・インフィニティ
  • 発売日:
  • 開発者:
  • 出版社:
Information about Lords of Infinity is still incomplete. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

Guide for estate and debt related mechanics and stats.

Tenants and Rent

Your most important estate resource are your tenants, or more specifically the rent they pay.

This rent begins at 3 per tenant, または 4 if in Wulfram, and can be increased, maintained or decreased.

家賃
Effect in chapter 1
Effect in chapter 5c
Higher
コンテンツ %-35, 評判 %-10 と -15 tenant soon after
少なくとも 60 of Charisma:怒り +20 if already high, +10 if normal or +5 if lower
少なくとも 35 of Charisma:怒り +35 if already high, +20 if normal or +10 if lower
with at less than 35 of Charisma: 怒り +70 if already high, +50 if normal or +30 if lower
maintained
コンテンツ %-10 と -5 tenants soon after
より低い
コンテンツ %+30, コンテンツ %+10 and reputation %+15
only possible if not already lower:
コンテンツ %+20 and reputation %+10

Respectability, Prosperity and Content

それらの 3 stats serve to basically determine how many tenants you lose and/or gain, while sometimes unlocking a different event or result.

Each point of Respectability above 30 与える 0,4 テナント;

Each point of Content below 50 負ける 0,4 テナント;

Each point of Prosperity gives +0,2 その上 30 と -0,2 下に 50:

The loss is calculated and rounded separated, while gain is added and then rounded to the closest integer.

There is also loss from events, if at Aetoria they will vary depending on the Manager or otherwise on the MC own choices.

The is a limit of 250 to the number of tenants, but the MC can eliminate it by building more cottages while in the estate, if in Aetoria from chapter 2 to the end there is no way to build it.

Management Turns

The management turn is the time where the player can:

  • deal with debts by making new loans, paying debts or renegotiating debt;
  • order construction of a Project or Major project, while at the estate;
  • send money to the manager fund, while at Aetoria;
  • invest money, if part of shipowners club and at Aetoria;

During a playthrough one will have 9 of them across the entire game:

  • 1 章内 1
  • 1 in Chapter 2a
  • 2 in Chapter 2b
  • 1 in Chapter 3a
  • 1 in Chapter 3b
  • 1 in Chapter 3c
  • 3 in Chapter 4a
  • 1 in Chapter 4b
  • 1 in Chapter 5a only for those that returned from the estate
  • 2 in Chapter 5b only for those that were already at the estate or 1 for the from Aetoria
  • 2 in Chapter 5c only for those that were already at the estate or 1 for the from Aetoria
  • 1 in Chapter 6a
  • 1 章内 8
  • 1 章内 9

ローン

New loans normally increase the interest rate based on how much is already owned by the time the loan was asked:

  • a loan of 1000 will increase it by 1, または 2 if the debt surpasses 20000
  • a loan of 2500, will increase it by 2, 3 if the debt surpasses 10000 または 5 もし 20000
  • a loan of 5000, will increase it by 4, 6 if the debt surpasses 10000 または 10 もし 20000

Special Loans on the other hand don’t increase interest rate but have condition to become available, can’t be repeated,and cost some immaterial resource:

Loan
状態
料金
Values
Grenadier Square Loan
影響 (Inf) in the Grenadier Square >= 30 and at Aetoria
%-30 影響
1500
2000 (> 35Inf)
3000 (> 45Inf)
Capital Loan
Reputation(rep) >= 45 and at Aetoria
%-25 Reputation
1500
2000 (> 55rep)
2500 (> 65rep)
3000 (> 75rep)
4000 (> 85rep)
Rendower Loan
Club influence (Inf) in the Rendower Club >= 30 and at Aetoria
%-40 影響
2000
3000 (> 55Inf)
4000 (> 70Inf)
5000(> 85Inf)
Admiralty Loan
Club influence (Inf) in the Admiralty Club >= 30 and at Aetoria
%-30 影響
2000
2500 (> 55Inf)
3000 (> 70Inf)
3500(> 85Inf)
Reform Loan
Club influence (Inf) in the Reform Club >= 30 and at Aetoria
%-35 影響
2000
2500 (> 55Inf)
3250 (> 70Inf)
4000(> 85Inf)
Shipowners Loan
Club influence (Inf) in the Shipowners Club >= 30 and at Aetoria
%-25 影響
3000
4000 (> 55Inf)
5000 (> 70Inf)
6000(> 85Inf)
Overseas Loan
Club influence (Inf) in the Overseas club >= 30 and at Aetoria
%-30 影響
1500
2000 (> 55Inf)
2500 (> 70Inf)
3000(> 85Inf)
Neighbours Loan
評判(rep) + respectability(res) >= 100 and at estate
respectability %-20 and reputation %-20
1500
2000
(rep+res>=125)
2500
(rep+res>=150)
Inlaws Loan
Married and at the estate
Relationship with wife %-20 (wif)
1000
1500 (wif >=35)
2000 (wif >=55)
2500 (wif >=75)

Debt Renegotiation

Debt Renegotiation will decrease the interest rate by 2, but only if there is enough Royalist or Wulframite influence, Reputation or Intellect.Those each have their own difficulty that is added the to difficulty of the debt +5 ために >= 5000, +15 for debt >= 15000 または +25 debt >= 25000. Finally each renegotiation will add a difficulty of 5 に 20, depending on the type and the amount repaid:

タイプ
Amount repaid and added difficulty
Base difficulty
Royalist
>6000(+5) ….. >2000(+10) ….. +15
10
Wulframite
>6000(+5) ….. >2000(+10) ….. +15
10
Reputation
>6000(+10) ….. >2000(+15) ….. +20
20
知性
>6000(+10) ….. >2000(+15) ….. +20
20

例: Reputation = 80 Debt = 15000 Repaid Debt = 3000

15 + 20 is less than 80 so the renegotiation pass, but with +15 the next try is 30 + 20.

Normal Projects

While in the estate, in each management turn, the player can choose a something to build.

The possible projects and their stats related effects:

For the manor:

建物
料金
効果
House repairs
500
respectability %+15
House refurbishment
1500
respectability %+20
Fence repairs
250
respectability %+5
Fence refurbishment
500
no stat effect
Outbuilding repairs
500
respectability %+10
Outbuilding refurbishment
1000
respectability %+15
ボールルーム
1250
respectability %+10 and can give %+5 soldiering when exercising
図書館
750
no immediate stat effect, but can give %+5 intellect when studying
台所
750
no immediate stat effect, but can give some bonuses if a ball is organized
ワードローブ
750
no immediate stat effect, but can give %+5 charisma when practicing socializing

For the village:

Roads Repairs
250
prosperity %+10, コンテンツ %+5 and respect %+5, plus prosperity %+5 if region is Aetoria
Roads Repaving
2500
prosperity %+25, コンテンツ %+15 and respect %+15
Field clearance
500
prosperity:%+10 if in Salt Coast, %+20 if in Cunaris or %+15 if in Aetoria or Wulfram
More field clearance
1500
prosperity:%+20 if in Salt Coast, %+40 if in Cunaris or %+30 if in Aetoria of Wulfram
Cottage Repairs
250
コンテンツ %+10, プラス %+10 if in Salt Coast
Extra cottages
2000
removes the 250 tenant limit
学校
500
コンテンツ %+20, plus an event for content %+10 or constant content %+3
Market hall
1250
prosperity %+20, %+5 if region is Wulfram
神社
750
respectability %+15 and content %+5

Major Projects

There are great projects that take many management turns to build and that MC can only build directly, never his managers.

They are the Canal, the Factory, the Enclosure, and the regional projects Aetoria Orchards, Salt Coast Anchorage, Cunaris Studfarm and Wulfram Timberyards.

所得, expense, 利益, costs and stats from the major projects:

Major project
所得
expense
利益
費用
stats in contruction
stats after
工場
から 600 に 2500 ターンごと (評判 + respectability: 150=2500 120=2000 90=1500 60=1200 30=900 less=600)
から 400 に 1250 ターンごと
から -650 に 2100 any turn, から -1300 に 4200 yearly.
から 10000 に 17000
Wage
効果
高い
prosperity %+20, コンテンツ %+10, 評判 %+20, prosperity %+10 and content %+5
中くらい
prosperity %+10 and prosperity %+5
低い
評判 %-20; コンテンツ %-20 and content %-5
Wage
効果
高い
continuous prosperity %+10 and content %+5
中くらい
continuous prosperity %+5
低い
continuous content %-5
Canal
から 200 に 300 in autumn turns and of 100 に 150 in the other turns, から 300 に 450 yearly
から 200 に 300 in autumn turns and of 100 に 150 in the other turns, から 300 に 450 yearly
から 9500 に 18500
prosperity %+15, prosperity %+15, prosperity %+15, if the is no engineers: respectability %-20 and reputation %-10; then prosperity %+50 and content %+20
or prosperity %+50, コンテンツ %+20, respectability %+15
continuous prosperity %+5 and respectability %+5
Enclosure
から 200 または 400 ターンごと, から 400 または 800 yearly.
から 200 または 400 ターンごと, から 400 または 800 yearly.
から 3750 に 6000
コンテンツ %-15
continuous content %-5 または %-10
Timberyard
から 850 に 1200 every spring turn
から 250 に 400 every autumn turn
から 450 に 950 yearly
から 4700 に 6700
respectability %+10 and prosperity %+20
continuous respectability %+5 for some options in spring
Anchorage
変数: から 0 に 2000 ターンごと, から 0 に 4000 yearly.
Yearly average: 430 (intendancy) または 720(smuggler), 860 (intendancy) または 1440(smuggler)
から 5500 に 7000
prosperity %+15 or respectability %+15
continuous prosperity from %-5 に %+5 or respectability %+0 に %+10
Studfarm
から 250 に 800 ターンごと
0 または 200 ターンごと
から 250 に 600 ターンごと, から 500 に 1200 yearly.
から 4500 に 8000
respectability %+15
continuous respectability %+5 for more expensive option
オーチャード
から 200 に 750 only in autumn turns and of 150 in spring turns, 200 に 900 yearly.
から 200 に 750 only in autumn turns and of 150 in spring turns, 200 に 900 yearly.
から 3500 に 8500
respectability %+15
if best apples: continuous respectability %+5 in autumn

観察: for the Anchorage there is possible losses of respectability and reputation in case of the smuggling type anchorage if there were bribes involved in it’s construction.

Management turns necessary for Major Project :

Major Project
Turns to build
Turn that allow secondary construction
Done as early as
Profit as early as
工場
6
2
Fifth Chapter
Fifth Chapter – 7th turn
Canal
6 for cheaper version
または 7 for more expensive version
2
Fifth Chapter
for cheaper version: Fifth Chapter – 7th turn
or more expensive version: Eight Chapter – 8th turn
Enclosure
3
2
Second Chapter
Third Chapter – 4th turn
Timberyard
5 または 6
depending on the season of the 5th
2 または 3
Fifth Chapter
Ninth Chapter- last turn
Anchorage
5
2
Forth Chapter
Fifth Chapter – 6th turn
Studfarm
4 for cheaper version
または 6 for more expensive version
2 または 3
Third Chapter
for cheaper version: Fifth Chapter – 6th turn
or more expensive version: only in Wars
オーチャード
4 for cheaper version
または 5 for more expensive version
2
Forth Chapter
when the trees grow in Wars of Infinity

Estate Random Events

Those events happen in management turn, which of them will appear is normally random and they will only appear once.

Construction based events:

イベント
状態
効果
Choices and effects
School event
Always appear if the scholl is built
1) +50 expense and +%3 content per turn
2) -50 wealth and content %+10
3) 何もない
Canal event 1
Canal being built
prosper %-10 if there is no engineers
Canal event 2
Canal being built
respectability %-5
Canal event 2
Canal being built
respectability %-5
Canal event 3
Canal being built
respectability %-5
1)コンテンツ %-10
2) -100 wealth
3)コンテンツ %-5 and respectability %-5
Factory event 1
Factory being built
コンテンツ %-5
Factory event 2
Factory being built
1)respectability %-5
2)respectability %+5, コンテンツ %-10 と +400 wealth
3)respectability %+5 and prosperity %+5
Factory event 3
Factory being built and low wages
1) factory upkeep + 350, コンテンツ %+5, respectability %-10 and reputation %-10
2)コンテンツ %-15
3)*if content < 60: respectability %-15 and reputation %-15
or if content >= 60: コンテンツ %-5
Enclosure event 1
Enclosure being built
コンテンツ %-5
Enclosure event 2
Enclosure being built
respectability %-5
Enclosure event 3
Enclosure being built
1) テナント – 5, コンテンツ %-10 and respectability %+10
2)テナント – 5, コンテンツ %-15 and respectability %+15
3)コンテンツ %+5 and respectability %-10
Timberyard event 1
Timberyard being built
if there is no expert: respectability %-10
Timberyard event 2
Timberyard being built, no Timberyard event 1 andprofit of 1200
respectability %+10
Timberyard event 3
Timberyard being built
1) – 5 wealth and content %-5
2)何もない
3)何もない
Anchorage event 1
Anchorage type intendancy being built
+ 50 wealth
Anchorage event 2
Anchorage type intendancy being built
respectability %+10
Anchorage event 3
Anchorage type smugglers being built
コンテンツ %-5 and respectability %-5
Studfarm event 1
Studfarm being built and in at least stage 11
respectability %+5
Studfarm event 2
Studfarm being built and in at least stage 9
respectability %-5
Studfarm event 3
Studfarm being built and in at least stage 11
1(if married or engaged) fiancee/wife %+10
1/2)コンテンツ %+10
2/3)respectability %+10
3/4) +15 wealth
Orchard event 1
Orchard being built, with at least growth 8 and with best trees
respectability %+5
Orchard event 2
Orchard being built, with at least growth 8 and with worst trees
respectability %-5
Orchard event 3
Orchard being built and with at least growth 8
1) -50 wealth, if respectability >= 45 then prosperity %+5
or if respectability < 45 then prosperity %+2
2) -100 wealth, if respectability >= 45 then prosperity %+10
or if respectability < 45 then prosperity %+5
3)何もない
Seasonal based events:
イベント
状態
効果
Choices and effects
Spring event 1
春
prosperity %-5
Spring event 2
春
コンテンツ %+5
Spring event 3
春
-1 tenant
1) +50 wealth and %-5 コンテンツ
2) +50 wealth and %-5 コンテンツ
3) %+5 コンテンツ
4) %+5 コンテンツ
Spring event 4
春
1) コンテンツ %-5 and prosperity %-5
2) -50 wealth and content %+5
3) -100 wealth, コンテンツ %+5 and respectability %+5
Autumn event 1
秋
prosperity %-5
Autumn event 2
秋
prosperity %+5
Autumn event 3
秋
prospererity %+10
1 if hate elfs) respectability %-5 and reputation %-5
1/2) respectability %-5 and reputation %-5
2/3) respectability %-5 and reputation %-5
3/4) -100 wealth and content %-10
Autumn event 4
秋
1) コンテンツ %+5 and respectability %-5
2) コンテンツ %-5 and respectability %+5
3) -50 wealth
General Events:
イベント
状態
効果
General event 1
Constructing something
and content + prosperity >=100
+250 wealth
General event 2
コンテンツ + prosperity >= 100
respectability %+10
General event 3
respectability + prosperity >= 100
コンテンツ %+10
General event 4
コンテンツ + respectability >= 100
prosperity %+10
General event 5
コンテンツ < 45
respectability %-5 and prosperity %-5
General event 6
prosperity < 45
respectability %-5 and content %-5
General event 7
respectability < 45
prosperity %-5 and content %-5
General event 8
if content + prosperity >= 100 respectability %+5
or if not then respectability %-5
General event 9
if content + respectability >= 100 prosperity %+5
or if not then prosperity%-5
General event 10
if prosperity + respectability >= 100 コンテンツ %+5
or if not then content %-5

Estate Managers

彼らです:

  • Loch, only for those that unlocked him in Guns (chapter9) and Sabres(chapter5).
  • Saundersley for all
  • The brother for those that have one
  • The brother-in-law for those that decided to get engaged.

The various managers will have two impacts in the game, the first is different results during the game while in Aetoria, and the second are different buildings that can be build if money is sent to the Manager fund.

One must remember that projects cost twice as much if built by the managers and that they are made in the order of the list, although if there is not enough money a building can be skipped until there is enough. それで 3 projects of 500 can be build and only then the first of 1000, もし 500 were sent 3 times and 1000 in the forth.

Build list for Loch:

建てる
Manager fund necessary
House repairs
1000
Fence repairs
500
Fence refurbishing
1000
Roads Repairs
500
Outbuilding Repairs
1000
Cottage Repairs
500
Field clearance
1000
Outbuilding refurbishing
2000
More field clearance
3000

Build list for Saundersley:

建てる
Manager fund necessary
House repairs
1000
Cottage Repairs
500
Roads Repairs
500
Field clearance
1000
Fence repairs
500
Market hall
2500
学校
1000

Build list for the Brother:

建てる
Manager fund necessary
House repairs
1000
Fence Repairs
500
Cottage Repairs
500
Roads Repairs
500
Outbuilding Repairs
1000
ボールルーム
2500
図書館
1000

Build list for the Brother-in-law:

建てる
Manager fund necessary
House repairs
1000
Fence Repairs
500
Cottage Repairs
500
Roads Repairs
500
Outbuilding Repairs
1000
Field clearance
1000
神社
1500
Outbuilding refurbishing
2000

Managers effects in Aetoria

Manager
Effect in 2a
Effect in 3a
Effect1 in 4a
Effect2 in 4a
Effect in 8
Loch
If hired and sent the roadsmen to be hanged reputation %+10 and content %+10
コンテンツ %-45, if shrine built content %+10, manager fund -500 or if not enough -500 wealth next turn
コンテンツ %+15, respectability %+10, prosperity %+5, 評判 %+10 and tenants + 65
テナント – 10, コンテンツ %-10, respectability %+5 and reputation %-10
Saundersley
If hired and sent the roadsmen to be hanged reputation %+10 and content %+10
コンテンツ %+10
テナント – 10, コンテンツ %-10, respectability %+15 and reputation %+5
兄弟
If hired and sent the roadsmen to be hanged reputation %+10 and content %+10
コンテンツ %-20, manager fund -250 or if not enough -250 wealth next turn
コンテンツ %+10, respectability %+5, 評判 %+5 and tenants + 15
テナント – 5, 評判 %-10 and manager fund -250 and reputation %+5 or if not enough -250 wealth next turn and reputation %-5
Brother-in-law
If hired and sent the roadsmen to be hanged reputation %+10 and content %+10
コンテンツ %-5
and respectability %-5
評判 %-10 and tenants + 10
テナント – 15, コンテンツ %-15, respectability %+5 and reputation %+5
If married Improves relationship with wife by %+15

これが今日私たちがこの目的で共有するすべてです ロード・オブ・インフィニティ ガイド. このガイドは元々、次の者によって作成および執筆されました。 Tiago. このガイドを更新できなかった場合, これに従って最新のアップデートを見つけることができます リンク.

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