✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: Knights of the Chalice 2 バージョン 1.70
- パッチのリリース日:
The developer of Knights of the Chalice 2 にゲームの新しいアップデートがリリースされました . この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
Axes High! バージョン 1.70 の Knights of the Chalice 2 celebrates our worthy friends, の Mighty Dwarves! Join the party, everyone’s invited! ^_^
- New Feats: 追加した two new feats for Dwarves: ‘Giant Hunter‘ と ‘Shieldbearer‘.
- グラフィックス: 追加した modular Dwarf sprites, complete with a selection of beards, Dwarven armour, and Dwarven shields and weapons, including magical ones! 潜在的に, you could also use the Dwarf sprites for a Half-Giant character, by setting the character’s height above 100%.
- ユーザーインターフェース: Reworked the Character-Creation Interface so that the first choice you make is the character’s race, and selecting a race/subrace/gender will automatically set the character’s physical appearance to something appropriate for that race. そのように, you no longer have to spend time configuring the appearance of a character if you just want to create a new character without worrying about what he or she looks like.
- Enemy AI: Enemy archers won’t use ‘Rapid Shot‘ when they don’t have enough arrows left to benefit from it.
- バグ修正: Fixed a bug when changing the name of a weapon or armour in the inventory screen. The item would disappear after changing the name.
- バグ修正: Psychic Healers of level 1 that have the feat Healing Focus will now be able to activate the power Cell Division. The game wasn’t taking into account your feats when checking the caster level of a psionic power. Thank you so much Kyle for the bug report!
- バグ修正: When launching a new module starting on a map containing no activable zones at all, there was still a source of crashes. これは修正されました. Thank you Kyle for the heads-up!
- バグ修正: Fixed an issue with ambient sound sources associated with a hidden activable zone.
- バグ修正: Fixed a source of crashes when an enemy character with multiple ranged attacks only has one arrow left in his ammunition slot and starts his round using a full attack to shoot. The game would crash after processing the first shooting attack, due to an empty ammunition slot. Thank you so much Steve for letting me know about this bug!
- バグ修正: Fixed a bug concerning the energy damage reductions of characters when swapping items in the inventory screen. This was a potential source of crashes and memory corruption.
- Pregen Chars: の Dwarf pre-generated characters, Griswack and Belissaria, now have a Dwarf sprite, そして Drake pre-generated characters, Haphel and Cromwall, now have a wing sprite.
- Augury of Chaos: Changed the sprite of the Blackfire Shield from ‘acid’ to ‘flaming’.
- Help Files: In the Help Entries for the conditions ‘Enlarged‘ と ‘Reduced‘, added a line indicating that the change in damage rolls does not apply to your Natural Weapons (claws, bite, 等). Also improved the formatting for the Help Entries of the Feats Oversized Two-Weapon Fighting と Overrun.
Please don’t hesitate to email me at [email protected] if you find any bugs and annoyances, so that I can fix the game quickly. あ 保存されたゲーム may be very helpful, あまりにも.
Thank You For Your Support, Loyal Mages and Warriors of the Realm!! Rejoice 🙂
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.