✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: バージョン 1.1 (建てる 75)
- パッチのリリース日: 4月 16, 2024
The developer of Infinite Dungeon Crawler has released a new update for the game on April 16, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
バージョン 1.1 リリースされました, and with it are some pretty significant changes to the game. 私はします briefly list the changes here. For more in-depth details on each I recommend you go to the GUIDE section of the web site. There is a post dedicated to the v1.1 changes here:
https://www.infinitedungeoncrawler.com/2024/03/22/8-whats-new-in-version-1-1/
Now for the list.
ABILITY UPGRADES: I’ve implemented a system where most abilities can be upgraded to more powerful versions at higher levels, These generally boost damage done or the chance of a status effect, but cost more stamina to use. They also cost more ability points to purchase. Note that monster abilities also get boosted at higher levels.
QUESTS: A lot of people have been asking for these for a long time. You’ll find these on the bulletin board outside the Mayor’s office, just like JOBS. しかし, unlike jobs which are somewhat passive and the results are random, quests require you to take actions in a world to fulfill it. Many quests require to you return a certain number of a given item, or kill a certain number of creatures. But some are more complex and chain together a story over several quests.
USER INTERFACE IMPROVEMENTS: I know you all will love these. You can now use the mouse wheel to zoom in and out and scroll on most windows. You can also zoom in and out on the map with the mouse wheel (that includes the mini-map too). I’ve added tooltips over most HUD elements on the world screen. This is very useful for the various ABILITY buttons, which display ability stats. There are now separate settings to adjust the scaling of screen elements (like font size) on both the town and world screens. プラス, better screen scaling for larger screen resolutions has been implemented (例えば, 2880×1800).
TO-HIT ROLLS: A roll of 95 or higher is now an automatic miss.
TRAPS: The system for traps has been _completely _overhauled. Everyone now has a DETECT TRAPS and DISARM TRAPS stat which is displayed on the ATTRIBUTES screen. If you detect a trap, you have a chance to back off or to proceed to disarming it. Trap frequency has also been greatly reduced in the new version.
LOCKPICKING: Similar to traps, this has been greatly overhauled. This stat is also displayed on the ATTRIBUTES screen now.
AREA-OF-EFFECT SIZING: If you get the requisite skill, you can control the size of AOE targets using the mouse wheel. So shrink or enlarge them to better control who they affect.
RANDOM WORLD OPTION: Another option that has long been requested, there is now an checkbox at the Gate that allows you to travel to a random world (provided you have the DLC). There is also a loot bonus for choosing to do so.
ADDED MONSTERS: Added the CAVE LURKER and the BROWN LURKER, plus the ASWANG.
NEW ABILITIES: 11 new abilities have been added, including OPPORTUNITY ATTACK, DETONATE, and TELEPORT to name just a few.
LAYAWAY: The Merchant now offers layaway plans for expensive items.
There’s more than this, so again refer to the web page above for all the details. For a full list of build 75 変化, refer to the release notes: https://www.infinitedungeoncrawler.com/release-notes/
I hope you enjoy the additions to the game and let me know via the discussion forum if anything is wonky.
One last note: Steam is good about automatically updating game content, but if you ever see an update notice and your build # (down in the lower-left corner of most screens) doesn’t match, check your settings for the game in Steam and make sure updates are turned on. One trick I’ve found to force it to update is to go to the game listing, then right-click and bring up プロパティ. 下 インストールされたファイル click on the button for ゲームファイルの整合性を検証する…. I’ve found that that will force the update to the latest.
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.