コンテンツにスキップ
ライオットビット

ライオットビット

  • 家
  • ニュース
  • ガイド
  • ビデオガイド
  • パッチノート
  • 不正行為を報告する
  • 検索フォームを切り替え

ハント対決 – 特性ガイドとヒント

ポストする 11/26/2022 に Auryn コメントはありません の上 ハント対決 – 特性ガイドとヒント
  • タイトル: ハント: 対決
  • 発売日: 8月 27, 2019
  • 開発者: クライテック
  • 出版社: クライテック

Some traits in Hunt aren’t always described perfectly, and some could use a tip or two to help make better use of them, so here are a lot of helpful tips about some of the more vague traits in Hunt. This guide is short and sweet, and I hope I helped make some of the traits more understandable. If you think I should add any other trait to this list, or if I missed/added incorrect information, please let me know in the comments below.

The Big Trait Bundle

A large handful of Traits can be explained using the same information, so I’m going to list them all in this single section instead of making several smaller sections all having the same repeated information. Traits in this section: (Order by Bloodline Rank)

  • アイロンリピーター
  • レバリング
  • ファニング
  • アイアンシャープシューター
  • デッドアイのスコープスミス
  • 着実な狙い
  • 射手スコープスミス
  • ボルトスローワー
  • Steady Hand
  • 弾丸
  • アイアン・デバステーター
  • Sniper Scopesmith

All of these traits do as their description describes, so I won’t clarify any of them besides one of them. To find out what weapons can be used with any of these traits, you just have to go into Arsenal > Weapons and type them into the search bar. It will show you all weapons the trait can be used with.

Trait Description for Bulletgrubber: Recover unfired rounds when performing partial reloads.

Although it only says round (singular) it will recover any amount of rounds that would normally be lost.

導管

Trait Description: Get a health or stamina boost when picking up a Clue, Rift or Bounty token.

It is probably obvious to most people, but if you’re in full health, you’ll gain a 5-minute stamina boost that is identical to the weak stamina shots. If you aren’t in full health, しかし, you’ll instead be healed 75 健康, similar to a weak vitality shot. Unless you desperately need that healing, you should always use Conduit at maximum health.

グール

Trait Description: Killing monsters restores a small amount of health.

It doesn’t say anywhere, but Ghoul heals for 5 健康. To some people, that doesn’t sound good. ハンター, 比べて 150 健康, but it can let you regenerate a health bar without needing a first aid kit. It doesn’t work for burned health bars, けれど.

Serpent/Necromancer

Trait Description for Serpent: Using Dark Sight, interact with nearby Clues, Rifts, Banishable Targets, and abandoned Bounty from a safe distance. (25メートル)

Trait Description for Necromancer: Using Dark Sight, revive a downed partner from a distance, though at the cost of a small amount of health. (25メートル)

I put these two traits together because they’re very similar in how they work. Both aren’t instant and take several seconds to be used, and Necromancer takes 25 健康, which is enough to remove a small bar temporarily. さもないと, they act the same way as you interacted/revived normally.

ミトリダティスト

Trait Description: Drastically reduces the time needed to recover from poisoning.

Without this trait, poison can take several seconds to go away normally, even more so if you have medium or intense poisoning, but with Mithridatist, the poison goes away in roughly 3 秒, regardless of how intense the poison is.

ゲーターの脚

Trait Description: Walk and sprint faster in deep water. また, make less noise while crouched in water.

The amount of noise you make is almost the same as if you were crouching on land. This also affects any amount of water you’re in, not just deep water.

Whispersmith

Trait Description: Reduces noise when selecting equipment.

I didn’t think this applied to weapons, but it does, as well as tools and consumables. It is almost completely silent as well.

Silent Killer

Trait Description: Reduces the sound you make when performing melee attacks.

This only effects your Hunter and his weapon, monsters will still make the same noise they would normally make. It effects the grunts your Hunter makes, and every melee attack, not just melee weapons.

用心深い

Trait Description: Nearby traps and active Stalker Beetles are highlighted in Dark Sight. Also applies to Beetle view. (25メートル)

This works through walls, and is extremely effective aswell.

密猟者

Trait Description: Place and disarm traps quietly.

This isn’t completely silent, and can still be heard, but is still MUCH more quiet than normal.

毒センス

Trait Description: You can see nearby poisoned Hunters while in Dark Sight. Also applies to Beetle view. (150メートル)

Poison Sense has the same range as the buffed Dark Sight you get from a Bounty Token. Poisoned Enemy Hunters also don’t move as erratically as they do when you see them via the buffed Dark Sight, and are a pale white/grey.

これが今日私たちがこの目的で共有するすべてです ハント: 対決 ガイド. このガイドは元々、次の者によって作成および執筆されました。 Auryn. このガイドを更新できなかった場合, これに従って最新のアップデートを見つけることができます リンク.

このサイトのコンテンツがあなたの権利を侵害していると思われる場合, あなたの知的財産権を含む, お問い合わせフォームを使用してすぐにご連絡ください.
ガイド タグ:ハント: 対決

ポストナビゲーション

前の投稿: ゼロシーベルト – 最高の武器アタッチメント
次の投稿: ファームマネージャーを修正する方法 2021 クラッシュ, 起動時にクラッシュする, およびフリーズの問題

返信を残す 返信をキャンセル

あなたのメールアドレスは公開されません. 必須フィールドにマークが付いています *

  • タイトル: ハント: 対決
  • 発売日: 8月 27, 2019
  • 開発者: クライテック
  • 出版社: クライテック

免責事項

引用されたすべてのコンテンツはそれぞれの情報源から得られています. 当社があなたのコンテンツを許可なく使用したと思われる場合, 必ずご連絡ください。真剣に対応させていただきます.
  • 私たちに関しては
  • お問い合わせ
  • プライバシーポリシー
  • 利用規約

著作権 © 2025 ライオットビット.

搭載 プレスブックニュース ワードプレスのテーマ