✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: The Behavior Update – Out Now!
- パッチのリリース日:
The developer of Ecosystem has released a new update for the game on . この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
こんにちは、みんな!
After an extended open beta we’re pleased to announce that the Behavior Update is out now for everyone!
There are a lot of changes and fixes in the update, full patch notes below, but lets take a look at the new changes in the latest trailer.
PATCH NOTES
FEATURES
Increased creature autonomy: after learning first to swim and then to seek out targets, creatures enter a life stage in which they are more autonomous in their decision-making, attempting to fulfill their individual needs.
The following new behaviors are now available to creatures:
- Finding shelter and resting
- Building nests
- Feeding on insects on the water surface
- Gathering food to bring to their offspring
- Playing and socializing, chasing each other or knocking stones around
- Swimming in schools
- Bioluminescence
- Song
- Pitch and volume envelopes for each note in a song are specified in the genetic code, so songs will evolve as the species does.
- Reworked creature fertility and energy so that the odds of survival and number of offspring is less influenced by random factors.
- Creatures now remember the locations of food seen while exploring.
修正
- Update translations for the new text added in the update.
- Improved line-of-sight checks before creatures resort to pathfinding to prevent cases where creatures swim far up because their target is behind a small bump.
- Fixed some errors with line of sight checks that could result in creatures not seeing food/mates that actually should have been visible.
- Fixed error where color comparisons could be incorrect when checking how well a creature blends in with its environment.
- Fixed error where bilateria spawn preset had incorrect 4x lifecycle count by default.
- 修理: まれに, creature models can freeze and end up floating permanently in the water.
- 修理: まれに, plant models can freeze and be unremovable by the player.
- 修理: messages about species maturation and nonviability remain on the screen while the game closes down after exiting
- Fix minor errors that could occur when the plankton cursor was outside of the game region and when displaying traits for certain creatures, which could impact performance.
- Fix error that could cause some saves to fail to load.
- 修理: boosting a creature creates offspring that are not initialized properly.
- Fix error causing degraded performace and incorrect behavior when creatures who are playing with a rock knock it out of the ecosystem boundary.
- 修理: creatures forget what they were doing upon loading a savegame.
- 修理: all gifts turn into mushrooms upon loading a savegame.
- 修理: when mushrooms are picked up to use as a gift, they are not held in the mouth but seem to float outside of the head.
- Fix error where the games by friends panel would not disappear when it was supposed to.
- Fix error that can occur when a creature is recovering from a staggered state and actively targeted by another predator.
- Fix minor errors with bioluminescence and the creature editor.
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.