コンテンツにスキップ
ライオットビット

ライオットビット

  • 家
  • ニュース
  • ガイド
  • ビデオガイド
  • パッチノート
  • 不正行為を報告する
  • 検索フォームを切り替え

ドワーフ要塞 – How to Create a Custom Stockpiles

ポストする 01/03/2023 に スナイパー(+) コメントはありません の上 ドワーフ要塞 – How to Create a Custom Stockpiles
  • タイトル: ドワーフ要塞
  • 発売日: 12月 6, 2022
  • 開発者: ベイ 12 ゲーム
  • 出版社: キットフォックス ゲーム

This guide hopes to teach the reader the concept of custom stock-pile linking and its uses with workshops.

By the end of this guide user will be able to understand the:

  • Custom Stockpiles
  • Custom Stockpile Linking
  • Workshop and Give and Take assignments
  • Workshop and Stockpile naming
  • Object Value increasing for Fort or Trading
  • Specific Trade product fabrication

Custom Notes

These are my personal notes, steps that can be followed as you wish. I hope this was much simpler than the aquifer guide.

Custom Stockpiles

For example sake, we are going to encrust a door. So for that we need to custom designate a door… Now we have two stockpiles, both for Furniture category.

In the First Stockpile, all the names except a Door are green.

In the second stockpile, all items except door are red, as shown in the below image:

So now we have a Door Stockpile. Now we need gems to encrust the door. So we make a simple gem stockpile. We do not normally need a bulk gem or door production. So I have used this compact design. A bin for the gem stockpile does the job of making it compact. So it will look something like this.

Now a ” Door Stockpile ” is pretty simple to understand, considering that one knows how a door looks like but when this comes to crowns, scepter, bracelet, these all items can be placed in a bin and then many individual stockpiles are hard to distinguish. しかし恐れることはありません, there is a solution.

That feather is used for naming a stockpile. Click on feather and give a very plain name like
” Door Stockpile ” “ Dog Lethr ” ” Hen Eggs stkpl ” ” Pond Turtle shells ” or whatever

So now we have clearly named
” Door Stockpile ”

That is enough. We have learnt so far, to distinguish a particular item from a stockpile into a special stockpile. To give a small TLDR,
A stockpile with an item marked red in it will not be kept in it.
Now if we make another special stockpile with this single item marked green it will be placed in this, but make sure the material section is all green, otherwise the items will not be placed in it simple because the material of the item to be placed is not inside it. This can be understood by checking out the first image on this page ” the Door Stockpile ”

Understanding the workshop menus (Gem Workshop)

A gem workshop or any workshop will have the following menus:

  • タスク ( Set jobs to be performed )

    I won’t go on explaining what every single task for a jeweller is, but to keep it simple, we cut rough gems, we encrust gems into two items.

    • 家具 ( 椅子 , ベッド, ドア , Table and much more )
    • Finished goods ( クラウン, Bracelet, and stuff from craft dwarf or blacksmith )
  • 労働者 (Set Master worker to do a task )

    Now a worker not necessarily needs an assignment. You want a good worker for a good job. So in our case we want a good gem setter. There are two particular types of gem workers, so we can always have two workshops.

    • A gem cutter who masterfully cuts rough gems into gems
    • A gem setter is the one who carefully encrusts ( combines ) a furniture / finished goods item with gem… so we assign a nice gem setter.. We are lucky because this particular dwarf is a good cutter and setter and so, he shall do both the jobs and produce nice quality.
  • Work Orders ( Auto place orders to produce item as per your respective desire )

    Now that we are at work orders, let me give a small example of how to produce cargo

    • 生産する 2 chert doors per one season
    • Encrust 2 furniture with cut gems per season
    • If furniture or cut gems < (are less than) 2 do not do this order
      If you do not understand this, it is not a part of this guide. Ignore it, will make a new guide entirely on that subject.
  • Understanding the part of Naming a stockpile.
    The top right feather beside a workshop name can change the workshop name, のような

    • Gem Cutter Workshop
    • Gem Setter Workshop
    • Crown Gem Setter Wrkshp

  • Workshop Give and Take Menu
    Here we can select which particular stockpile to take items from and to give items to.

    such as in our case,

    • Take from Door Stockpile
    • Take from Gem Stockpile
    • (just for example) Give to Encrusted Door Stockpile

Let us now actually see what we’ve understood actually implemented.

Guide Implementation

Now we will produce a door based on our designations.

Let’s recap,

  • We have selected to take furniture from Door Stockpile.
  • We have selected to take gems from Gem Stockpile.
  • We have not selected to give to any stockpile, つまり, the door will go back to gem stockpile.

We give order to encrust furniture with gems.

Here we can see a gem and a door being brought to the workshop. Ofcourse we have assigned a nice mason for making good furniture.

And so after the job is complete we can check the item. The door is like this,

Thus we have made a lovely door. You can make anything you like. May it be dye, or food or Strawberry wine pond turtle biscuits. You just need stockpiles, empty storage item and a place designated to give ( あなたが望むなら ). You can even automate it. But for this guide. This much info is enough to make simple products for a good trade.

これが今日私たちがこの目的で共有するすべてです ドワーフ要塞 ガイド. このガイドは元々、次の者によって作成および執筆されました。 スナイパー(+). このガイドを更新できなかった場合, これに従って最新のアップデートを見つけることができます リンク.

このサイトのコンテンツがあなたの権利を侵害していると思われる場合, あなたの知的財産権を含む, お問い合わせフォームを使用してすぐにご連絡ください.
ガイド タグ:ドワーフ要塞

ポストナビゲーション

前の投稿: OMORI 100% 実績ガイド
次の投稿: How to Fix Helicopter Gunship DEX Crashing, 起動時にクラッシュする, およびフリーズの問題

返信を残す 返信をキャンセル

あなたのメールアドレスは公開されません. 必須フィールドにマークが付いています *

  • タイトル: ドワーフ要塞
  • 発売日: 12月 6, 2022
  • 開発者: ベイ 12 ゲーム
  • 出版社: キットフォックス ゲーム

免責事項

引用されたすべてのコンテンツはそれぞれの情報源から得られています. 当社があなたのコンテンツを許可なく使用したと思われる場合, 必ずご連絡ください。真剣に対応させていただきます.
  • 私たちに関しては
  • お問い合わせ
  • プライバシーポリシー
  • 利用規約

著作権 © 2025 ライオットビット.

搭載 プレスブックニュース ワードプレスのテーマ