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ディシーブ株式会社. 4月にパッチノートを更新 22, 2024

ポストする 05/18/2024 に パッチボット コメントはありません の上 ディシーブ株式会社. 4月にパッチノートを更新 22, 2024
  • タイトル: ディシーブ株式会社.
  • 発売日:
  • 開発者:
  • 出版社:
Deceive株式会社に関する情報. まだ不完全です. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

✅ ソースは次の方法で検証されました スチームコミュニティ

  • パッチのタイトル: Jatimania Hotfix
  • パッチのリリース日: 4月 22, 2024

The developer of Deceive Inc. 4月にゲームの新しいアップデートをリリースしました 22, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。 


Jatimania Hotfix
エージェント, we are back with a hotfix patch to address some of the bigger issues reported for the Jatimania update.
We are also rolling very focused balancing changes in this hotfix to appease some frustrating aspects around Ace and Octo. We will continue to monitor the balance and discourse around the update to target our next bigger round of balancing tweaks in the near future. 今のところ, させて’s have a look.
Player Count Update
We have recently ran an experiment on player count for Solo and Duo and we turned the mic to you to give us your thoughts through a poll on the subject. The results we got were as follows:
Solo lobbies at 8 選手

  • 65.5% of responses were positive (score of 4 と 5)
  • 20.7% of responses were neutral (score of 3)
  • 13.8% of responses were negative (score of 1 と 2)

Duo lobbies at 10 選手 (5 チーム)

  • 61.7% of responses were positive (score of 4 と 5)
  • 24.7% of responses were neutral (score of 3)
  • 13.6% of responses were negative (score of 1 と 2)

In light of this clearly positive movement towards the change, we will be changing the player counts of both modes with the drop of the hotfix.
何’s next?
With this decision taken, we can now leverage this new player count to better tweak spawn points and make sure the early game is a more pleasing experience in all maps. Having to juggle with less maximum factions enables us to curate things to a better degree than what is currently live, so expect some live balancing of spawn points that will not require an update on your side in the coming days.
General Changes
Audio Occlusion Polish

We have brought some more work we have done on audio occlusion which includes making sure gadgets have appropriate sound range. We are continuing to refine this aspect of the game and looking at outliers to fix in the sound department.
Keycard Printer Icon Visibility
We have added a bit of verticality to the range at which you can see the icon telling you a Keycard printer is close to you. This should help with a variety of positions where a printer could be very hard to find because of differences in elevation.
Melee Targeting Tweaks
We have upped the range for melee target detection to help with hitting targets on the move. さらに, we have reduced how wide the detection radius is around the reticule to reduce instances of hitting a target that is on the side of your screen versus one that is at the center.
We are looking for other long term upgrades to the melee attack, but we hope this makes things feel better in the meantime.
バランスを取る
エース

The amount of time Ace is able to keep pressure on a victim has been rightfully highlighted as extremely oppressive in the current meta. これに対処するには, we are reducing both the window in which she can apply her status effect after damage and the duration of the status itself.
Base Expertise: 女王’s Gaze

  • Trace duration 25s =>15s
  • Last Target duration 30s => 20s

Expertise Mod 1: Stacked Odds

  • Vulnerable duration 15s =>10s
  • Last Target duration 30s => 20s

Octo
The lingering effect when leaving Octo’s field of vision with the “作る’em Fold” ability has been highlighted as feeling bad on the receiving end, giving a feeling of lag.
This change should also make the effect more reliable when a target leaves the field of vision and comes back to re-apply it immediately.
Expertise Mod 2: 作る’em Fold

  • Removed the lingering effect after a player left Octo’s field of view. The effect will now disappear instantly when outside.

バグの修正
一般的な

  • Fixed an issue with the aim-assist strength setting that would make it also lower input strength. This setting should now behave correctly.
  • Fixed multiple spawn points where keycards could appear invisible because of clipping.
  • Fixed the extraction car clipping in the snack bar in Fragrant Shore when landing.

エージェント
Larcin

  • Larcin throwing his weapon will now break his cover.
  • Fixed an issue where Larcin could throw his weapon while immaterial in the grande finale zone.

Madame Xiu

  • Fixed an issue where Madame Xiu could start her expertise when already considered dead on the server side.
  • Fixed an issue where Madame Xiu could be stuck in her expertise stance when revived in teams.

Octo

  • Fixed an issue that would cause Octo’s projectile with the Nautilo to deal the wrong value if charging another shot.

赤

  • Fixed an issue that allowed Red to use lovebomb infinitely by meleeing at the right time.

Sasori

  • Sasori will no longer get stuck in a no weapon state if he tries to melee while using Noxious Gas.
  • Coated weaponry sound impacts will now occlude correctly.

ガジェット
Umbrella Shield

  • The handheld shield will no longer protect in directions the player is not looking at while undercover.
  • The shield will no longer trigger the heartbroken status effect in many situations when charmed by Red.

この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.

パッチノート タグ:ディシーブ株式会社.

ポストナビゲーション

前の投稿: 69 4月にサクバス更新パッチノートを召喚します 22, 2024
次の投稿: 徴兵の更新パッチノート

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  • タイトル: ディシーブ株式会社.
  • 発売日:
  • 開発者:
  • 出版社:
Deceive株式会社に関する情報. まだ不完全です. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

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