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英雄たちの会社 3 4月にパッチノートを更新 11, 2024

ポストする 04/23/2024 に パッチボット コメントはありません の上 英雄たちの会社 3 4月にパッチノートを更新 11, 2024
  • タイトル: 英雄たちの会社 3
  • 発売日: 2月 23, 2023
  • 開発者: レリックエンタテインメント
  • 出版社: セガ

✅ ソースは次の方法で検証されました スチームコミュニティ

  • パッチのタイトル: 1.6.1 Coral Viper Hot Fix
  • パッチのリリース日: 4月 11, 2024

The developer of Company of Heroes 3 4月にゲームの新しいアップデートをリリースしました 11, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。 


今日’s hot fix includes some minor multiplayer balance adjustments along with several crash fixes and bug fixes. This is our first set of multiplayer changes following the 1.6.0 Coral Viper update, with additional changes planned for subsequent hot fixes and patches.

一般的な

  • We have implemented a server-side change to alleviate the issue of Automatch Cooldown false positives on PC. We will continue monitoring this system, but please let us know if you encounter further false positives in the days ahead.
  • Fixed several issues that were leading to crashes.

Multiplayer Balance

US Forces

Improved M9 Bazooka Rockets – As this tech is intended to have lower impact than the Browning Automatic Rifle upgrade, we wanted a cost that is closer to the intended power level of this technology.

  • Fuel cost reduced from 40 に 30
Wehrmacht

Grenadier Squad – In general we feel the buffs given to this unit were a bit too much, especially with the power spike timing of their assault package. そのような, we are reverting the cost change from 1.6.0 and standardizing the upgrade timing to match other units more closely.

  • Assault Package munition cost increased from 45 に 50
  • Assault Package research time increased from 20 に 30 秒
  • Sprint now prevents the unit from firing on the move.

Infanterie Kompanie Officer Quarters – The Infanterie Kompanie Officer Quarters is having its price and research time increased to slow down the momentum of Wehrmacht players going this research, and to give Allied players more time to get tools to counter veteran Axis infantry.

  • Fuel cost increased from 25 に 35
  • Research time increased from 30 秒 45 秒

画期的な – This battlegroup has been performing a bit too well and we have identified this ability as one of the most egregious ones.

  • Duration reduced from 90 に 60
British Forces

Australian Light Infantry – The Australian Light Infantry are having their short and mid-range power increased to better reflect their early-game role as aggressive, anti-infantry combatants.

  • Accuracy increased from 65/55/35 に 72/61/35 (short/medium/far).
  • Increased Sharpshooter penetration from 1 に 2.

Archer Tank Destroyer – For this unit to hit the field in time to counter big tanks, 私たちは’re slightly reducing the Command Point cost.

  • Reduced command point cost from 7 に 6

Bofors Emplacement – As it is pretty expensive and immobile, we wanted to give the Bofors some more presence on the map and increase its general effectiveness versus infantry.

  • Health increased from 600 に 720
  • Reload time sped up from 4 に 3 秒
  • Area of effect increased from 1 に 2.5
  • Area of effect far damage increased from 0.25 に 0.4
  • Area of effect distance increased from 0.5/0.75/1 に 0.5/1.25/2
  • Area of effect penetration increased from 1 に 5
  • Angle scatter increased from 2 に 5
  • Angle scatter max increased from 2 に 4
Deutsche Afrikakorps

250/3 Funkpanzerwagen – The Funkwagen being able to hide tanks, medical trucks, and Tigers was too powerful. We are removing the ability to camouflage vehicles to make the Funkwagen more infantry and team weapon focused and create less overlap with Operation Skorpion.

  • Can no longer camouflage vehicles within its aura.

Afrikakorps Tiger Deployment Call-In – We love that this unit is seeing more play! しかし, it is hitting the battlefield too quickly and does not allow enough time for the proper counterplay. We are increasing the cost to make this unit a bit less cost effective. This will also make teching straight for it riskier.

  • Fuel cost increased from 180 に 220

Panzerjeager Squad – We wanted this unit to function similarly to other units in this role like the British Anti-Tank (AT) rifles.

  • Panzerbuchse AT Rifle now deals 50% less damage to buildings; except bunkers.
  • Panzerbuchse AT Rifle deals 75% less damage to destructible ambient objects.

バグの修正

  • Changed the visual effects of the Australian Light Infantry Sharpshooter ability to distinguish it from their standard attack.
  • Fixed an issue where certain Team Weapons could not be targeted by infantry or vehicles.
  • Fixed an issue where other players could benefit from the Afrikakorps’ Vehicle Awareness ability, allowing them to detect in the Fog of War.
  • Fixed an issue where Anti-Tank Grenades and Panzerfaust abilities would trigger/finish their animation and then fire once the target has exited the unit’s weapon range.
  • Fixed several localization text errors.
  • Fixed an issue where the incorrect menu options would appear during a match.
  • Fixed an issue where duplicate surrender prompts could appear during a surrender vote.
  • Fixed an issue where the Continue button would not appear in the post-match stats screen of the tutorial.

この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.

パッチノート タグ:英雄たちの会社 3

ポストナビゲーション

前の投稿: Gordian Rooms 2: A curious island Update Patch Notes on April 11, 2024
次の投稿: 奥の部屋: 4月の更新パッチノートをエスケープします 11, 2024

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  • タイトル: 英雄たちの会社 3
  • 発売日: 2月 23, 2023
  • 開発者: レリックエンタテインメント
  • 出版社: セガ

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