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Cepheus Protocol Experimental Branch Update Patch Notes on April 20, 2024

ポストする 05/14/2024 に パッチボット コメントはありません の上 Cepheus Protocol Experimental Branch Update Patch Notes on April 20, 2024
  • タイトル: Cepheus Protocol Experimental Branch
  • 発売日:
  • 開発者:
  • 出版社:
Information about Cepheus Protocol Experimental Branch is still incomplete. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

✅ ソースは次の方法で検証されました スチームコミュニティ

  • パッチのタイトル: パッチ – 1.3.2.5.16.3
  • パッチのリリース日: 4月 20, 2024

The developer of Cepheus Protocol Experimental Branch has released a new update for the game on April 20, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。 

Civilian Evacuation QOL changes

A couple of weeks ago i sat in a room with fans of the game on discord and hashed out what issues they feel the game still has in terms of a lackluster evacuation system. This week we made efforts to improve evacuations by adding the following/setting the foundation up.

  • Bus Evacuations (Cross zone evacuations are coming next week)
  • Having the ability to choose between Manual intake(old system), Busses only & full exodus (Busses & Manual intake, coming next week)
  • Increasing Holding Bay size to 100 (Pending a mesh redesign we just started the visual redesign today)
  • Increasing Cages to a 5×5 design like a prison block 10 Civilians (Coming next week)
  • Dozens of general Bug fixes to Evacuations

Once we finish up this list we will bug fix a bit more and then officially transition to the new Vehicle driving AI.
If your experiencing crashes/instability please try a Steam Verify/Display Drivers update before contacting us.

パッチノート

(Click Show details for a full breakdown of the changes)

  • Fixed further issues of Civilians moonwalking when doing evacs)
  • Administration Structure now has a buildable Evacuation Garage (Placeholder). This structure will allow you to build automated busses that will go out and ferry civilians to the Garage for processing.
  • Fixed a nav setting in the Project Settings that was causing some larger vehicles to erroneously consider themselves to be XL (like LCAC) instead of just Vehicle nav-agents. Was making vehicles overcomplicate their move orders
  • Fixed pause screen breaking when manually invoked via UI
  • Fixed some devname issues with several buildings causing evac issues
  • Set up some ‘Different Parking Spots’ for Civilian Intake Buses when interacting with their Garage
  • Fixed up some Civvie Intake Truck ‘stalling’ a bit near evac buildings when said buildings are dumping out their last civvies
  • Fixed a Civilian Evac bus bug that would send busses to empty homes
  • 3 Busses allowed per active evacuation zone
  • Added a ‘Return to Base Widget’ for the Civilian Intake Bus. Shows the bus’s current task, number of seats (and how many are filled), and a button for forcing Return to Base if they’re not already doing that
  • Busses if they have no Garage, they’ll park next to the Admin Center and stop doing things.If a Garage is built while there are idle Buses in Zone, they’ll assign themselves to it (and you won’t get your free first bus)
    [* Busses can be destroyed and rebuilt at the Garage
  • Added Evac Bus shop Icon.
  • Added Class Icon to LCAC shop icon.
  • Fixed Civilian Admin building rendering with incorrect LOD in some cases.

Please note the following going forward (Restart your game/steam to get the update if needed

General Development Updates


Letter from the Producer

https://steamcommunity.com/games/979640/announcements/detail/3718325557390407190

New Roadmap system

We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08

Ways to Support Development

Everything goes towards expanding the team and building a better game!

Consider Supporting us on Patreon
Merch Store

Cepheus Protocol Anthology

Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/

初め 40 Minutes of Cepheus Protocol Anthology Season 1

この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.

パッチノート タグ:Cepheus Protocol Experimental Branch

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前の投稿: Linear Calamity Playtest Update Patch Notes on April 20, 2024
次の投稿: Green Hawk Platoon Playtest Update Patch Notes on April 20, 2024

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  • タイトル: Cepheus Protocol Experimental Branch
  • 発売日:
  • 開発者:
  • 出版社:
Information about Cepheus Protocol Experimental Branch is still incomplete. これを使用してゲームの詳細を記入するのにご協力ください。 お問い合わせフォーム.

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