Basically just the title. A pretty simple build that can stand on its own and can hit for millions of damage. I easily hit 1.8 million before I stopped trying to get a good screenshot.
建てる
Best Character: Lilith, と Hina as second.
Best Gun: Doesn’t really matter, but we’re going summons so ig batgun? Just choose whatever you’re comfortable with.
ルーン文字: Again doesn’t matter too much, the only one that makes a difference would be the leftmost one in the first sword row that boosts summon damage. (We don’t need the one in the final row of sword that boosts summon damage when you only have one, just take cadence it’s much better).
アップグレード: If you didn’t already guess, we’re going summon build. I’m not going to go into specific upgrades but try to focus +summon damage. それで ダガー と おばけ are your best friends along with the rune that increases summon damage in expense of reload speed. This is also why we took Lilith since her chest upgrades increase summon damage. 私もお勧めします 移動速度 as it will make your life a bit easier and will actually help in hitting for big damage. ついに, そして最も重要なこと, Lens and all its upgrades (do you see where this is going?). Once you have these you should be ready for some big damage.
How to make it happen
What will actually be doing the damage is your ghost’s projectile.
If you’ve noticed up till now, it gets affected by the 増加する from lens, what you may not know however, is that this can happen multiple times and the increases スタック. And since the ghost’s projectiles are so slow, you can make it pass through the lens ~4 or so times before it runs out of range.
これをする, shoot one (良い, 三つ, just one shot) ghost projectile in front of you, aim behind you (so as not to clutter the screen in front of you with more ghost projectiles), then force the lens through the 発射体 by running through the projectile over and over, making sure the lens touches the projectile each time. If you’ve done it right and are lucky enough to have an enemy in front of you to actually hit you should see some big ol’ 数字.
Proof
Here’s me hitting for 1.8 百万:
And here’s me hitting for over 2 million I think, it’s kinda covered:
Balance Discussion
I honestly do think this is balanced cause it’s kinda weird to pull off and only really impacts the end of the game (見る: timer on screenshots). しかし, if it’s going to get stopped, I think increasing the speed of the ghost’s projectile would simultaneously buff the ghost, and stop this from happening. Or at least make it harder to pull off. それ, or make it so lens can only buff projectiles once.
これが今日私たちがこの目的で共有するすべてです 20 夜明けまでの時間 ガイド. このガイドは元々、次の者によって作成および執筆されました。 Tricuspidwall. このガイドを更新できなかった場合, これに従って最新のアップデートを見つけることができます リンク.