Sectors can receive specialization bonuses by meeting a minimum number of buildings built that have the same symbol. The buildings do not need to be active.
Sector Specialization Requirements and Bonuses
Specialization
Requirement
Bonus
Space T1
4 buildings
Docking bays load/unload 30% faster, Hull repair 10% more efficient
Space T2
7 buildings
Docking bays load/unload 30% faster, Hull repair 10% + 20% more efficient (not sure if this is stacking or just 20%), Probes/Ships assembled 30% faster
Food T1
6? buildings
Food buildings require 10% less water, Buildings produce 30% more waste
Food T2
12 Buildings
Food buildings require 10% less water, all buildings produce 30% more waste, Sector +1 Stability
Industry T1
? Buildings
Batteries last 20% longer
Industry T2
12 Buildings
Batteries last 20% longer, Repairs are 30% faster
Population T1
?
Population T2
?
That's everything we are sharing today for this IXION guide. This guide was originally created and written by FxFighter. In case we fail to update this guide, you can find the latest update by following this link.